Player Matchup

Bakasura
Bakasura
Bronze III
ArthurMalloy
Bakasura
Bronze III
Level 124
God Stats
0W - 1L
1,324 SR
Queue Stats
3W - 7L
1,400 MMR
Solo
Danzaburou
Danzaburou
Silver III
Crystiam
Danzaburou
Silver III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,402 MMR
Solo
Sylvanus
Sylvanus
Bronze IV
Micheldeam
Sylvanus
Bronze IV
Level 123
God Stats
9W - 12L
1,750 SR
Queue Stats
31W - 61L
1,401 MMR
Solo
Cthulhu
Cthulhu
Silver III
SirDonPapi
Cthulhu
Silver III
Level 157
God Stats
2W - 2L
1,535 SR
Queue Stats
87W - 81L
1,400 MMR
Solo
Ra
Ra
Silver II
Tagsssss
Ra
Silver II
Level 126
God Stats
8W - 7L
1,710 SR
Queue Stats
783W - 783L
1,410 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 132
1,564 SR
1,403 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 82
1,424 SR
1,422 MMR
Janus
Janus
Silver II
IAmYourOg
Janus
Silver II
Level 106
God Stats
10W - 17L
1,121 SR
Queue Stats
361W - 354L
1,321 MMR
Party 2
Artemis
Artemis
Bronze III
PortoPro
Artemis
Bronze III
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,420 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
TheTears
Sun Wukong
Silver II
Level 121
God Stats
4W - 1L
1,500 SR
Queue Stats
63W - 65L
1,374 MMR
Party 1
Geb
Geb
Gold V
Wqak
Geb
Gold V
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
sustribe
Chang'e
Silver II
Level 95
God Stats
5W - 5L
1,500 SR
Queue Stats
223W - 212L
1,494 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ArthurMalloy
Bakasura
20
5 / 5 / 7
16,872
511
10,658
31,488
16,330
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
Crystiam
Danzaburou
20
4 / 5 / 4
14,940
453
17,984
31,254
12,974
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Micheldeam
Sylvanus
16
1 / 11 / 2
12,250
371
9,435
29,623
34,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
SirDonPapi
Cthulhu
20
0 / 3 / 9
16,174
490
38,162
38,382
48,749
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 4 / 6
16,235
492
22,655
23,660
11,347
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
TsukuyomiNu WaSetKing ArthurApollo

VS

Bans
NemesisNikeThanatosCu ChulainnMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
IAmYourOg
Janus
20
6 / 2 / 10
17,744
538
23,766
19,762
8,705
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
PortoPro
Artemis
20
10 / 2 / 10
17,285
524
26,223
27,151
13,137
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
TheTears
Sun Wukong
20
3 / 3 / 11
18,524
561
28,153
45,112
48,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Geb
Wqak
Geb
18
1 / 4 / 22
15,128
458
14,701
34,802
45,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
sustribe
Chang'e
20
8 / 2 / 12
17,019
516
25,926
26,518
11,419
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
93
13
Kills
28
28
Deaths
13
28
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ArthurMalloy
Bakasura
5
5
7
1.7
L
Danzaburou
Crystiam
Danzaburou
4
5
4
1.2
W
Janus
IAmYourOg
Janus
6
2
10
5.5
L
Sylvanus
Micheldeam
Sylvanus
1
11
2
0.18
W
Artemis
PortoPro
Artemis
10
2
10
7.5
L
Cthulhu
SirDonPapi
Cthulhu
0
3
9
1.5
L
3
4
6
1.5
W
Sun Wukong
TheTears
Sun Wukong
3
3
11
2.83
W
Geb
Wqak
Geb
1
4
22
3
W
Chang'e
sustribe
Chang'e
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,894
Damage
118,769
154,407
Taken
153,345
123,542
Mitigated
127,244
52,663
Healing
78,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ArthurMalloy
Bakasura
10,658
6,702
0
9,306
31,488
16,330
2,792
12,962
18,472
0
128,636
L
Danzaburou
Crystiam
Danzaburou
17,984
13,187
0
10,556
31,254
12,974
1,099
13,302
17,812
0
104,856
W
Janus
IAmYourOg
Janus
23,766
1,633
1,048
4,598
19,762
8,705
2,225
10,521
9,003
157,709
0
L
Sylvanus
Micheldeam
Sylvanus
9,435
409
4,027
7,441
29,623
34,142
66
15,633
13,875
27,339
0
W
Artemis
PortoPro
Artemis
26,223
12,979
0
13,285
27,151
13,137
8,697
9,044
17,559
0
146,030
L
Cthulhu
SirDonPapi
Cthulhu
38,162
3,025
349
9,541
38,382
48,749
0
12,792
25,450
145,551
0
L
22,655
1,224
5,515
5,928
23,660
11,347
673
9,141
14,405
152,789
0
W
Sun Wukong
TheTears
Sun Wukong
28,153
7,253
0
21,786
45,112
48,178
399
22,757
21,780
0
135,985
W
Geb
Wqak
Geb
14,701
1,253
0
4,201
34,802
45,805
540
14,704
18,997
45,283
0
W
Chang'e
sustribe
Chang'e
25,926
1,530
14,203
19,488
26,518
11,419
1,395
14,667
11,304
146,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,471
Gold Earned
85,700
837
Minions Killed
896
0
Camps Cleared
0
3,033,692
Distance Traveled
3,286,027
39
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
16,872
511
190
6
0
652,361
8
L
Danzaburou
14,940
453
146
4
0
593,223
0
W
Janus
17,744
538
238
7
0
653,929
2
L
Sylvanus
12,250
371
34
1
0
499,517
16
W
Artemis
17,285
524
158
5
0
613,759
11
L
Cthulhu
16,174
490
224
7
0
597,915
3
L
Ra
16,235
492
243
7
0
690,676
12
W
Sun Wukong
18,524
561
255
8
0
644,570
6
W
Geb
15,128
458
36
1
0
702,733
4
W
Chang'e
17,019
516
209
6
0
671,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role