Player Matchup

Scylla
Scylla
Dogirahm
Scylla
Level 27
God Stats
82W - 54L
1,383 SR
Queue Stats
189W - 174L
1,147 Elo+
Solo
Hachiman
Hachiman
Kuroniel
Hachiman
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 80L
1,500 Elo+
Party 2
Set
Set
ReachingNirvana
Set
Level 7
God Stats
3W - 2L
1,273 SR
Queue Stats
8W - 9L
1,395 Elo+
Solo
Nu Wa
Nu Wa
bommasok
Nu Wa
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 49L
1,529 Elo+
Solo
Loki
Loki
marcosflowKUN
Loki
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
77W - 77L
1,500 Elo+
Party 2
Team Averages
Level 17
1,431 SR
1,414 Elo+

VS

Team Averages
Level 20
1,377 SR
1,332 Elo+
Merlin
Merlin
DIEGOBARILLAS
Merlin
Level 18
God Stats
0W - 4L
1,164 SR
Queue Stats
4W - 7L
1,335 Elo+
Solo
Ares
Ares
DanielVurro
Ares
Level 18
God Stats
7W - 15L
1,393 SR
Queue Stats
106W - 136L
1,341 Elo+
Party 1
Ne Zha
Ne Zha
L3ks1
Ne Zha
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 81L
1,517 Elo+
Solo
Nu Wa
Nu Wa
Misshsw94
Nu Wa
Level 20
God Stats
8W - 13L
1,325 SR
Queue Stats
21W - 39L
1,283 Elo+
Party 1
Izanami
Izanami
veest33
Izanami
Level 18
God Stats
46W - 68L
1,500 SR
Queue Stats
400W - 505L
1,182 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dogirahm
Scylla
15
1 / 1 / 0
9,133
571
6,902
7,393
2,665
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Kuroniel
Hachiman
13
4 / 2 / 6
8,157
510
7,762
7,311
2,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
11 / 2 / 1
11,248
703
11,979
11,457
7,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
bommasok
Nu Wa
14
8 / 1 / 5
8,904
557
9,820
6,398
2,732
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 3 / 2
8,296
519
3,422
11,512
3,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 0
6,271
392
1,593
9,545
2,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 4 / 1
7,594
475
2,091
11,577
6,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
L3ks1
Ne Zha
14
4 / 3 / 1
8,416
526
5,342
12,067
6,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nu Wa
Misshsw94
Nu Wa
15
1 / 2 / 3
8,919
557
9,606
10,308
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
veest33
Izanami
11
1 / 8 / 1
6,760
423
4,452
11,579
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
26
Kills
9
9
Deaths
26
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
9
0
0.11
L
2
4
1
0.63
W
Scylla
Dogirahm
Scylla
1
1
0
1
W
Hachiman
Kuroniel
Hachiman
4
2
6
3.5
L
Ne Zha
L3ks1
Ne Zha
4
3
1
1.5
L
Nu Wa
Misshsw94
Nu Wa
1
2
3
1.25
W
11
2
1
5.75
W
Nu Wa
bommasok
Nu Wa
8
1
5
10.5
W
2
3
2
1
L
Izanami
veest33
Izanami
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,885
Damage
23,084
44,071
Taken
55,076
19,660
Mitigated
22,570
13,297
Healing
11,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,593
139
0
250
9,545
2,763
0
300
9,245
18,889
0
L
2,091
178
0
646
11,577
6,572
396
4,678
6,899
19,279
0
W
Scylla
Dogirahm
Scylla
6,902
233
0
2,924
7,393
2,665
161
4,889
2,504
67,631
0
W
Hachiman
Kuroniel
Hachiman
7,762
3,498
295
1,394
7,311
2,541
699
1,244
6,067
0
39,369
L
Ne Zha
L3ks1
Ne Zha
5,342
2,590
429
3,402
12,067
6,443
494
2,045
10,022
0
39,056
L
Nu Wa
Misshsw94
Nu Wa
9,606
2,350
43
3,825
10,308
3,371
44
5,831
4,477
56,804
0
W
11,979
6,851
0
5,648
11,457
7,921
1,502
2,408
9,049
0
72,149
W
Nu Wa
bommasok
Nu Wa
9,820
2,432
0
2,096
6,398
2,732
301
1,686
4,712
28,649
0
W
3,422
825
0
940
11,512
3,801
0
3,063
8,449
0
56,915
L
Izanami
veest33
Izanami
4,452
1,925
0
2,461
11,579
3,421
584
3,868
7,711
0
33,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,738
Gold Earned
37,960
470
Minions Killed
304
0
Camps Cleared
0
1,409,970
Distance Traveled
1,306,508
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,271
392
32
2
0
236,165
1
L
Ares
7,594
475
30
2
0
243,000
0
W
Scylla
9,133
571
120
8
0
257,598
0
W
Hachiman
8,157
510
65
4
0
282,733
1
L
Ne Zha
8,416
526
75
5
0
332,152
2
L
Nu Wa
8,919
557
106
7
0
271,454
3
W
Set
11,248
703
147
9
0
279,809
2
W
Nu Wa
8,904
557
37
2
0
289,347
4
W
Loki
8,296
519
101
6
0
300,483
1
L
Izanami
6,760
423
61
4
0
223,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role