Player Matchup

Anubis
Anubis
HuggingPanda
Anubis
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 90L
1,251 Elo+
Party 2
Jing Wei
Jing Wei
Lorenozorro
Jing Wei
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,288 Elo+
Party 3
Tyr
Tyr
Otaku Oblivion
Tyr
Level 146
God Stats
9W - 10L
1,500 SR
Queue Stats
227W - 212L
1,602 Elo+
Party 2
Zhong Kui
Zhong Kui
Remuluss
Zhong Kui
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 37L
1,288 Elo+
Party 3
Janus
Janus
Tempestified
Janus
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 92L
1,602 Elo+
Party 2
Team Averages
Level 115
1,500 SR
1,406 Elo+

VS

Team Averages
Level 106
1,500 SR
1,368 Elo+
Chernobog
Chernobog
A5APR0CKY
Chernobog
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
121W - 99L
1,190 Elo+
Solo
Ah Puch
Ah Puch
AndrЭ
Ah Puch
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 33L
1,502 Elo+
Party 1
Apollo
Apollo
GrandMasterNath
Apollo
Level 96
God Stats
6W - 8L
1,500 SR
Queue Stats
426W - 420L
1,396 Elo+
Solo
Geb
Geb
ManiEliTe
Geb
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 56L
1,434 Elo+
Party 1
Sobek
Sobek
dbaket
Sobek
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 27L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
2 / 7 / 7
10,048
591
3,914
12,299
6,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Lorenozorro
Jing Wei
17
5 / 9 / 13
10,570
622
13,489
15,306
6,809
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 6 / 14
13,450
791
16,390
29,439
33,224
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
Remuluss
Zhong Kui
17
3 / 9 / 10
11,518
678
13,688
16,480
10,522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
8 / 4 / 9
12,985
764
17,095
11,795
5,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
A5APR0CKY
Chernobog
20
7 / 3 / 15
12,541
738
13,933
12,716
7,404
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
AndrЭ
Ah Puch
20
16 / 6 / 11
14,127
831
26,932
12,274
6,083
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
7 / 7 / 10
12,729
749
15,409
13,638
6,483
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
1 / 5 / 25
12,439
732
10,933
18,619
20,690
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
dbaket
Sobek
20
4 / 5 / 18
12,805
753
10,650
25,469
32,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
114
26
Kills
35
35
Deaths
26
53
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Chernobog
A5APR0CKY
Chernobog
7
3
15
4.83
W
Ah Puch
AndrЭ
Ah Puch
16
6
11
3.58
W
7
7
10
1.71
L
Anubis
2
7
7
0.79
L
Jing Wei
Lorenozorro
Jing Wei
5
9
13
1.28
W
1
5
25
2.7
L
8
6
14
2.5
L
Zhong Kui
Remuluss
Zhong Kui
3
9
10
0.89
L
8
4
9
3.13
W
Sobek
dbaket
Sobek
4
5
18
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,576
Damage
77,857
85,319
Taken
82,716
62,129
Mitigated
73,331
24,724
Healing
31,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
A5APR0CKY
Chernobog
13,933
7,397
2,225
2,819
12,716
7,404
1,561
5,484
7,232
0
36,697
W
Ah Puch
AndrЭ
Ah Puch
26,932
2,191
2,033
1,257
12,274
6,083
1,719
4,716
7,558
52,508
0
W
15,409
8,070
807
2,341
13,638
6,483
609
6,020
7,618
0
28,088
L
Anubis
3,914
162
1,352
2,431
12,299
6,365
336
7,731
4,568
22,609
0
L
Jing Wei
Lorenozorro
Jing Wei
13,489
10,579
971
1,214
15,306
6,809
245
8,309
6,997
0
19,941
W
10,933
618
1,510
2,229
18,619
20,690
801
8,723
9,896
19,834
0
L
16,390
2,281
0
10,835
29,439
33,224
397
12,314
17,125
0
31,871
L
Zhong Kui
Remuluss
Zhong Kui
13,688
744
300
2,928
16,480
10,522
189
12,228
4,252
24,337
0
L
17,095
487
837
3,856
11,795
5,209
456
7,933
3,862
37,744
0
W
Sobek
dbaket
Sobek
10,650
438
4,637
11,383
25,469
32,671
258
9,754
15,715
26,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,571
Gold Earned
64,641
155
Minions Killed
171
0
Camps Cleared
0
1,288,129
Distance Traveled
1,415,707
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,541
738
54
3
0
279,292
2
W
Ah Puch
14,127
831
46
3
0
267,654
0
W
Apollo
12,729
749
27
2
0
280,187
0
L
Anubis
10,048
591
33
2
0
226,693
0
L
Jing Wei
10,570
622
7
0
0
260,415
0
W
Geb
12,439
732
22
1
0
288,312
0
L
Tyr
13,450
791
38
2
0
276,971
1
L
Zhong Kui
11,518
678
28
2
0
245,941
0
L
Janus
12,985
764
49
3
0
278,109
0
W
Sobek
12,805
753
22
1
0
300,262
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role