Player Matchup

He Bo
He Bo
Catagon
He Bo
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 12L
1,571 Elo+
Party 1
Baron Samedi
Baron Samedi
ColdBloodStar
Baron Samedi
Level 16
God Stats
1W - 0L
1,305 SR
Queue Stats
3W - 6L
1,272 Elo+
Party 2
Khepri
Khepri
JoJoKieKie
Khepri
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,571 Elo+
Party 1
Ne Zha
Ne Zha
eatti
Ne Zha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,272 Elo+
Party 2
Hachiman
Hachiman
ºHigeº
Hachiman
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,571 Elo+
Party 1
Team Averages
Level 43
1,461 SR
1,451 Elo+

VS

Team Averages
Level 103
1,586 SR
1,544 Elo+
Kukulkan
Kukulkan
BT_weit
Kukulkan
Level 91
God Stats
2W - 2L
1,715 SR
Queue Stats
48W - 42L
1,713 Elo+
Party 3
Baron Samedi
Baron Samedi
Crualtas
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,572 Elo+
Party 4
Hachiman
Hachiman
VK_2710
Hachiman
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 63L
1,463 Elo+
Party 4
Chronos
Chronos
iFxshy
Chronos
Level 126
God Stats
1W - 1L
1,715 SR
Queue Stats
60W - 38L
1,530 Elo+
Party 4
Ullr
Ullr
lKrawallbruder
Ullr
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 44L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Catagon
He Bo
20
5 / 10 / 11
13,736
624
9,190
18,240
9,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
ColdBloodStar
Baron Samedi
20
0 / 6 / 19
13,364
607
19,942
25,132
21,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
JoJoKieKie
Khepri
20
3 / 2 / 25
14,665
667
15,998
22,009
37,184
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
eatti
Ne Zha
20
8 / 15 / 13
14,822
674
19,578
26,830
13,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
ºHigeº
Hachiman
20
16 / 3 / 11
16,922
769
38,015
23,947
15,155
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BT_weit
Kukulkan
20
5 / 8 / 21
14,075
640
23,031
19,202
8,456
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Crualtas
Baron Samedi
18
1 / 8 / 13
12,200
555
7,599
23,511
8,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
VK_2710
Hachiman
20
12 / 2 / 20
16,715
760
29,567
23,783
10,478
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
iFxshy
Chronos
20
12 / 5 / 17
16,172
735
25,123
22,144
9,079
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 9 / 16
13,546
616
16,376
23,074
8,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
123
32
Kills
36
36
Deaths
32
79
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BT_weit
Kukulkan
5
8
21
1.94
W
He Bo
Catagon
He Bo
5
10
11
1.05
W
Baron Samedi
ColdBloodStar
Baron Samedi
0
6
19
1.58
L
Baron Samedi
Crualtas
Baron Samedi
1
8
13
0.94
W
Khepri
JoJoKieKie
Khepri
3
2
25
7.75
L
Hachiman
VK_2710
Hachiman
12
2
20
11
W
Ne Zha
eatti
Ne Zha
8
15
13
0.97
L
Chronos
iFxshy
Chronos
12
5
17
4.1
L
6
9
16
1.56
W
Hachiman
ºHigeº
Hachiman
16
3
11
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,723
Damage
101,696
116,158
Taken
111,714
96,991
Mitigated
45,081
46,490
Healing
46,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BT_weit
Kukulkan
23,031
1,016
4,202
3,476
19,202
8,456
165
7,150
12,052
53,908
0
W
He Bo
Catagon
He Bo
9,190
917
2,522
1,141
18,240
9,359
1,216
10,683
6,857
24,262
0
W
Baron Samedi
ColdBloodStar
Baron Samedi
19,942
1,796
5,663
9,318
25,132
21,716
654
13,226
10,928
40,555
0
L
Baron Samedi
Crualtas
Baron Samedi
7,599
289
7,157
6,298
23,511
8,771
86
10,156
13,355
19,407
0
W
Khepri
JoJoKieKie
Khepri
15,998
1,051
3,979
3,899
22,009
37,184
908
8,766
12,688
37,572
0
L
Hachiman
VK_2710
Hachiman
29,567
13,366
3,504
10,315
23,783
10,478
1,012
8,899
14,884
0
60,573
W
Ne Zha
eatti
Ne Zha
19,578
6,557
0
2,412
26,830
13,577
1,288
12,038
13,980
0
30,973
L
Chronos
iFxshy
Chronos
25,123
3,950
248
4,856
22,144
9,079
2,691
9,319
12,825
41,355
0
L
16,376
7,461
3,045
3,269
23,074
8,297
0
9,606
13,468
0
32,571
W
Hachiman
ºHigeº
Hachiman
38,015
20,456
7,007
10,549
23,947
15,155
2,914
7,501
15,952
0
85,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,509
Gold Earned
72,708
229
Minions Killed
227
0
Camps Cleared
0
1,931,399
Distance Traveled
1,805,157
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,075
640
81
4
0
369,839
0
W
He Bo
13,736
624
37
2
0
346,398
1
W
Baron Samedi
13,364
607
61
3
0
382,257
0
L
Baron Samedi
12,200
555
17
1
0
327,335
0
W
Khepri
14,665
667
36
2
0
461,817
0
L
Hachiman
16,715
760
50
2
0
384,872
1
W
Ne Zha
14,822
674
17
1
0
356,371
1
L
Chronos
16,172
735
40
2
0
375,236
0
L
Ullr
13,546
616
39
2
0
347,875
0
W
Hachiman
16,922
769
78
4
0
384,556
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role