Player Matchup

Pele
Pele
Bronze III
MountainPP
Pele
Bronze III
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
404W - 414L
1,500 MMR
Solo
Tyr
Tyr
Bronze III
Ponchoseor123
Tyr
Bronze III
Level 156
God Stats
71W - 65L
1,787 SR
Queue Stats
223W - 218L
1,500 MMR
Solo
Persephone
Persephone
Gold V
eldowncito
Persephone
Gold V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
freicaneca01
Baron Samedi
Bronze III
Level 127
God Stats
5W - 9L
1,500 SR
Queue Stats
219W - 239L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
santi2711
Ymir
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,557 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,677 SR
1,500 MMR
Bastet
Bastet
Bronze III
JonnnyThePear
Bastet
Bronze III
Level 73
God Stats
1W - 2L
1,854 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Apollo
Apollo
Bronze III
JuozOuryuken
Apollo
Bronze III
Level 148
God Stats
3W - 1L
1,821 SR
Queue Stats
9W - 14L
1,500 MMR
Party 1
Osiris
Osiris
Bronze III
OGMACHANNEL
Osiris
Bronze III
Level 124
God Stats
1W - 3L
1,705 SR
Queue Stats
37W - 36L
1,500 MMR
Party 1
The Morrigan
The Morrigan
Bronze III
Rojo8Lobo
The Morrigan
Bronze III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
jussetrj
Cthulhu
Bronze III
Level 143
God Stats
1W - 0L
1,504 SR
Queue Stats
1W - 4L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 2
6,765
677
4,700
7,361
4,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 2 / 2
5,693
569
3,205
6,668
2,525
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Persephone
eldowncito
Persephone
11
0 / 0 / 2
6,202
620
3,064
2,211
663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
freicaneca01
Baron Samedi
8
0 / 2 / 2
5,020
502
3,854
5,788
2,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
8
1 / 3 / 1
5,083
508
1,489
7,506
3,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
SetTsukuyomiNu WaFreyaNemesis

VS

Bans
ArachneDanzaburouCu ChulainnArtioYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 2 / 1
5,521
552
3,057
5,578
1,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Apollo
9
0 / 2 / 2
5,360
536
1,850
6,646
1,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Osiris
12
2 / 1 / 2
6,603
660
6,763
6,247
6,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
Rojo8Lobo
The Morrigan
11
3 / 2 / 1
6,428
643
3,177
3,693
1,168
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
jussetrj
Cthulhu
10
1 / 0 / 5
6,149
615
3,508
6,036
3,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
7
Kills
10
10
Deaths
7
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
2
1
2.25
W
Apollo
0
2
2
0.5
L
5
3
2
2
W
Osiris
2
1
2
3
L
1
2
2
1
W
The Morrigan
Rojo8Lobo
The Morrigan
3
2
1
1.75
L
Persephone
eldowncito
Persephone
0
0
2
1
L
Baron Samedi
freicaneca01
Baron Samedi
0
2
2
0.5
W
Cthulhu
jussetrj
Cthulhu
1
0
5
3.5
L
Ymir
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,312
Damage
18,355
29,534
Taken
28,200
13,321
Mitigated
14,337
9,080
Healing
9,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,057
1,481
0
1,404
5,578
1,494
0
860
4,654
0
17,890
W
Apollo
1,850
707
0
2,931
6,646
1,993
776
1,782
4,864
0
31,131
L
4,700
1,363
0
1,562
7,361
4,485
0
1,416
5,945
6,344
33,205
W
Osiris
6,763
2,755
0
1,785
6,247
6,314
0
188
6,059
6,098
33,029
L
3,205
304
0
2,372
6,668
2,525
92
1,289
5,379
0
24,850
W
The Morrigan
Rojo8Lobo
The Morrigan
3,177
521
0
1,086
3,693
1,168
0
1,895
1,618
29,709
993
L
Persephone
eldowncito
Persephone
3,064
0
0
1,138
2,211
663
0
463
1,748
40,146
0
L
Baron Samedi
freicaneca01
Baron Samedi
3,854
755
292
2,858
5,788
2,393
0
1,780
4,008
19,468
0
W
Cthulhu
jussetrj
Cthulhu
3,508
400
79
2,215
6,036
3,368
0
3,611
2,381
22,247
0
L
Ymir
1,489
494
0
858
7,506
3,255
165
1,525
5,973
5,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,763
Gold Earned
30,061
255
Minions Killed
272
0
Camps Cleared
0
1,012,054
Distance Traveled
994,684
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,521
552
35
4
0
229,708
1
W
Apollo
5,360
536
64
6
0
176,060
3
L
Pele
6,765
677
84
8
0
222,330
2
W
Osiris
6,603
660
79
8
0
189,300
2
L
Tyr
5,693
569
50
5
0
203,154
1
W
The Morrigan
6,428
643
63
6
0
200,157
5
L
Persephone
6,202
620
79
8
0
212,651
0
L
Baron Samedi
5,020
502
29
3
0
182,001
3
W
Cthulhu
6,149
615
31
3
0
199,459
3
L
Ymir
5,083
508
13
1
0
191,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role