Player Matchup

Thanatos
Thanatos
BASTIANKZ
Thanatos
Level 24
God Stats
7W - 13L
1,253 SR
Queue Stats
107W - 144L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
DDnecsor
Baron Samedi
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,459 Elo+
Solo
Cthulhu
Cthulhu
EbrickB
Cthulhu
Level 17
God Stats
52W - 57L
1,384 SR
Queue Stats
54W - 64L
1,308 Elo+
Solo
Ra
Ra
d1cksmasher69
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,364 Elo+
Solo
The Morrigan
The Morrigan
sehensu
The Morrigan
Level 20
God Stats
22W - 24L
1,514 SR
Queue Stats
82W - 74L
1,457 Elo+
Solo
Team Averages
Level 20
1,430 SR
1,410 Elo+

VS

Team Averages
Level 13
1,469 SR
1,481 Elo+
Scylla
Scylla
BlueJ4M35
Scylla
Level 7
God Stats
5W - 6L
1,186 SR
Queue Stats
16W - 18L
1,283 Elo+
Solo
Chernobog
Chernobog
MuGGzyX
Chernobog
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,651 Elo+
Solo
Ratatoskr
Ratatoskr
Underservant
Ratatoskr
Level 17
God Stats
19W - 21L
1,644 SR
Queue Stats
26W - 24L
1,583 Elo+
Solo
Heimdallr
Heimdallr
WinWao
Heimdallr
Level 16
God Stats
2W - 3L
1,696 SR
Queue Stats
15W - 18L
1,467 Elo+
Solo
Ymir
Ymir
chris8109
Ymir
Level 7
God Stats
0W - 4L
1,320 SR
Queue Stats
3W - 5L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BASTIANKZ
Thanatos
20
14 / 1 / 20
12,886
1,171
13,895
7,826
4,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
DDnecsor
Baron Samedi
20
11 / 2 / 22
13,222
1,202
26,111
8,919
5,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
EbrickB
Cthulhu
19
0 / 1 / 26
11,427
1,039
11,569
19,371
18,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
10 / 5 / 18
12,151
1,105
20,155
10,964
5,120
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
sehensu
The Morrigan
18
5 / 1 / 19
11,552
1,050
11,016
6,234
2,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

228

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BlueJ4M35
Scylla
16
5 / 6 / 2
11,814
1,074
14,097
14,552
5,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
MuGGzyX
Chernobog
17
0 / 7 / 5
10,537
958
6,241
20,400
8,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Underservant
Ratatoskr
17
5 / 5 / 3
12,068
1,097
11,434
15,670
6,881
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
WinWao
Heimdallr
16
0 / 9 / 4
10,099
918
10,279
19,794
7,488
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
16
0 / 13 / 3
10,350
941
3,849
22,543
18,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
27
40
Kills
10
10
Deaths
40
105
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BASTIANKZ
Thanatos
14
1
20
24
L
Scylla
BlueJ4M35
Scylla
5
6
2
1
W
Baron Samedi
DDnecsor
Baron Samedi
11
2
22
11
W
Cthulhu
EbrickB
Cthulhu
0
1
26
13
L
Chernobog
MuGGzyX
Chernobog
0
7
5
0.36
L
Ratatoskr
Underservant
Ratatoskr
5
5
3
1.3
L
Heimdallr
WinWao
Heimdallr
0
9
4
0.22
L
Ymir
0
13
3
0.12
W
10
5
18
3.8
W
The Morrigan
sehensu
The Morrigan
5
1
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,746
Damage
45,900
53,314
Taken
92,959
36,657
Mitigated
46,203
24,927
Healing
3,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BASTIANKZ
Thanatos
13,895
4,009
548
5,476
7,826
4,584
0
1,333
6,493
0
18,832
L
Scylla
BlueJ4M35
Scylla
14,097
1,700
0
0
14,552
5,299
0
10,027
4,375
48,586
0
W
Baron Samedi
DDnecsor
Baron Samedi
26,111
2,279
4,857
4,019
8,919
5,340
0
2,745
6,174
42,861
0
W
Cthulhu
EbrickB
Cthulhu
11,569
701
816
6,555
19,371
18,872
0
5,431
13,940
50,542
0
L
Chernobog
MuGGzyX
Chernobog
6,241
4,133
0
2,219
20,400
8,390
0
15,999
4,326
0
35,442
L
Ratatoskr
Underservant
Ratatoskr
11,434
5,347
0
484
15,670
6,881
0
13,321
2,199
0
24,654
L
Heimdallr
WinWao
Heimdallr
10,279
4,047
0
402
19,794
7,488
0
12,760
6,884
0
31,520
L
Ymir
3,849
1,212
0
504
22,543
18,145
0
16,023
6,324
15,247
0
W
20,155
3,140
1,315
1,088
10,964
5,120
0
4,263
6,701
35,513
0
W
The Morrigan
sehensu
The Morrigan
11,016
1,834
113
140
6,234
2,741
0
4,174
2,060
21,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,238
Gold Earned
54,868
214
Minions Killed
223
5
Camps Cleared
7
1,099,531
Distance Traveled
879,670
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,886
1,171
14
1
0
276,596
0
L
Scylla
11,814
1,074
84
8
1
167,226
0
W
Baron Samedi
13,222
1,202
46
4
1
207,377
0
W
Cthulhu
11,427
1,039
94
9
1
234,931
3
L
Chernobog
10,537
958
56
5
0
177,103
0
L
Ratatoskr
12,068
1,097
24
2
1
223,924
0
L
Heimdallr
10,099
918
45
4
2
162,657
0
L
Ymir
10,350
941
14
1
3
148,760
0
W
Ra
12,151
1,105
40
4
0
190,565
1
W
The Morrigan
11,552
1,050
20
2
3
190,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role