Player Matchup

Fenrir
Fenrir
Garcifly99_
Fenrir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,244 Elo+
Party 2
Anubis
Anubis
Ilturiel
Anubis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,293 Elo+
Solo
Ratatoskr
Ratatoskr
Marckechu
Ratatoskr
Level 56
God Stats
4W - 8L
1,500 SR
Queue Stats
528W - 498L
1,330 Elo+
Party 2
Thanatos
Thanatos
Romerfly99_
Thanatos
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
382W - 359L
1,330 Elo+
Party 2
Mercury
Mercury
zundergamer
Mercury
Level 87
God Stats
5W - 5L
1,500 SR
Queue Stats
217W - 194L
1,500 Elo+
Party 2
Team Averages
Level 64
1,500 SR
1,339 Elo+

VS

Team Averages
Level 114
1,476 SR
1,385 Elo+
King Arthur
King Arthur
JakonTheSt9
King Arthur
Level 56
God Stats
6W - 9L
1,500 SR
Queue Stats
47W - 61L
1,346 Elo+
Solo
Kuzenbo
Kuzenbo
Killeasy4000
Kuzenbo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Overparadox
Vulcan
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Wondesday
Neith
Level 125
God Stats
2W - 2L
1,380 SR
Queue Stats
6W - 10L
1,379 Elo+
Party 1
Erlang Shen
Erlang Shen
stivpikken
Erlang Shen
Level 129
God Stats
20W - 12L
1,500 SR
Queue Stats
1,190W - 1,150L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 4 / 2
6,249
481
3,871
9,034
3,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Ilturiel
Anubis
10
0 / 6 / 0
6,045
465
3,092
6,880
2,688
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ratatoskr
Marckechu
Ratatoskr
13
2 / 1 / 0
7,356
566
9,866
12,682
8,388
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
Romerfly99_
Thanatos
8
2 / 3 / 0
5,743
442
442
8,057
2,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
zundergamer
Mercury
10
1 / 4 / 3
6,042
465
4,180
6,633
3,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JakonTheSt9
King Arthur
14
2 / 2 / 0
8,237
634
10,277
15,580
9,367
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Killeasy4000
Kuzenbo
11
5 / 2 / 3
7,534
580
6,672
7,819
8,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
14
6 / 0 / 4
8,465
651
7,277
4,745
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Wondesday
Neith
11
2 / 2 / 3
7,327
564
3,340
5,106
1,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
stivpikken
Erlang Shen
12
3 / 0 / 4
7,325
563
4,737
9,747
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
6
Kills
18
18
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
4
2
0.5
L
Anubis
Ilturiel
Anubis
0
6
0
0
W
King Arthur
JakonTheSt9
King Arthur
2
2
0
1
W
Kuzenbo
Killeasy4000
Kuzenbo
5
2
3
3.25
L
Ratatoskr
Marckechu
Ratatoskr
2
1
0
2
W
Vulcan
6
0
4
8
L
Thanatos
Romerfly99_
Thanatos
2
3
0
0.67
W
Neith
Wondesday
Neith
2
2
3
1.75
W
Erlang Shen
stivpikken
Erlang Shen
3
0
4
5
L
Mercury
zundergamer
Mercury
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,451
Damage
32,303
43,286
Taken
42,997
19,917
Mitigated
24,162
10,512
Healing
16,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,871
1,166
0
1,585
9,034
3,243
0
3,965
4,877
0
31,655
L
Anubis
Ilturiel
Anubis
3,092
285
0
1,448
6,880
2,688
270
4,283
2,265
26,194
0
W
King Arthur
JakonTheSt9
King Arthur
10,277
796
0
5,423
15,580
9,367
0
0
15,580
0
52,814
W
Kuzenbo
Killeasy4000
Kuzenbo
6,672
2,476
0
1,336
7,819
8,538
82
475
7,344
28,654
0
L
Ratatoskr
Marckechu
Ratatoskr
9,866
2,045
0
4,111
12,682
8,388
0
0
12,484
0
48,347
W
Vulcan
7,277
1,265
0
2,344
4,745
1,433
366
1,239
3,506
48,574
0
L
Thanatos
Romerfly99_
Thanatos
442
88
135
2,528
8,057
2,527
0
2,890
5,123
0
9,574
W
Neith
Wondesday
Neith
3,340
1,321
0
2,363
5,106
1,439
336
96
5,010
0
38,836
W
Erlang Shen
stivpikken
Erlang Shen
4,737
2,453
0
5,004
9,747
3,385
496
1,594
8,153
0
43,484
L
Mercury
zundergamer
Mercury
4,180
1,766
0
705
6,633
3,071
0
2,333
4,240
1,538
22,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,435
Gold Earned
38,888
274
Minions Killed
377
0
Camps Cleared
0
1,309,191
Distance Traveled
1,261,195
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,249
481
49
4
0
266,523
0
L
Anubis
6,045
465
50
4
0
191,604
3
W
King Arthur
8,237
634
111
9
0
251,068
3
W
Kuzenbo
7,534
580
32
2
0
246,782
3
L
Ratatoskr
7,356
566
101
8
0
287,325
0
W
Vulcan
8,465
651
99
8
0
284,735
1
L
Thanatos
5,743
442
19
1
0
255,329
1
W
Neith
7,327
564
70
5
0
227,943
1
W
Erlang Shen
7,325
563
65
5
0
250,667
4
L
Mercury
6,042
465
55
4
0
308,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role