Player Matchup

Hou Yi
Hou Yi
AnythingXX3
Hou Yi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 23L
1,586 Elo+
Party 1
Chaac
Chaac
EXIAprpr
Chaac
Level 105
God Stats
10W - 2L
1,877 SR
Queue Stats
53W - 32L
1,500 Elo+
Party 1
Bellona
Bellona
Uchim
Bellona
Level 156
God Stats
6W - 2L
1,285 SR
Queue Stats
60W - 38L
1,586 Elo+
Party 1
Janus
Janus
rapusu
Janus
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 25L
1,586 Elo+
Party 1
Team Averages
Level 130
1,540 SR
1,565 Elo+

VS

Team Averages
Level 39
1,509 SR
1,491 Elo+
Thor
Thor
HamxA97
Thor
Level 17
God Stats
1W - 3L
1,507 SR
Queue Stats
1W - 4L
1,413 Elo+
Party 3
Ymir
Ymir
PmMeCoupons
Ymir
Level 45
God Stats
2W - 3L
1,300 SR
Queue Stats
33W - 31L
1,313 Elo+
Party 2
Discordia
Discordia
SNIPEROONIE
Discordia
Level 64
God Stats
1W - 2L
1,715 SR
Queue Stats
58W - 70L
1,824 Elo+
Party 2
Skadi
Skadi
mariasjutt
Skadi
Level 28
God Stats
1W - 5L
1,513 SR
Queue Stats
1W - 6L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
9 / 0 / 3
10,766
979
8,991
7,569
2,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
EXIAprpr
Chaac
14
3 / 1 / 9
9,403
855
8,134
12,338
12,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
Uchim
Bellona
15
7 / 3 / 4
9,863
897
9,724
12,057
8,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
rapusu
Janus
14
1 / 0 / 8
9,150
832
7,105
5,486
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
HamxA97
Thor
12
0 / 7 / 3
7,527
684
2,516
9,773
4,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 4 / 4
7,978
725
1,723
12,067
8,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
SNIPEROONIE
Discordia
14
2 / 3 / 0
8,491
772
12,688
6,649
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
13
1 / 6 / 1
7,833
712
2,863
9,540
3,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
20
Kills
3
4
Deaths
20
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
9
0
3
10.5
W
Chaac
EXIAprpr
Chaac
3
1
9
7.5
L
Thor
HamxA97
Thor
0
7
3
0.21
L
0
4
4
0.5
L
Discordia
SNIPEROONIE
Discordia
2
3
0
0.67
W
Bellona
Uchim
Bellona
7
3
4
3
L
Skadi
1
6
1
0.25
W
Janus
rapusu
Janus
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,954
Damage
19,790
37,450
Taken
38,029
25,430
Mitigated
18,796
14,550
Healing
4,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
8,991
4,118
0
490
7,569
2,995
5,766
2,186
5,229
0
40,424
W
Chaac
EXIAprpr
Chaac
8,134
1,049
583
6,024
12,338
12,494
441
4,434
7,718
3,863
20,632
L
Thor
HamxA97
Thor
2,516
129
0
210
9,773
4,093
215
933
8,840
0
12,356
L
1,723
533
0
2,004
12,067
8,530
0
5,518
6,549
6,122
0
L
Discordia
SNIPEROONIE
Discordia
12,688
262
0
1,691
6,649
2,620
0
1,321
5,328
45,036
0
W
Bellona
Uchim
Bellona
9,724
4,806
896
5,330
12,057
8,273
12
3,773
8,118
0
29,588
L
Skadi
2,863
1,341
0
520
9,540
3,553
1,074
617
8,923
0
21,988
W
Janus
rapusu
Janus
7,105
253
0
1,227
5,486
1,668
491
3,500
1,600
36,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,182
Gold Earned
31,829
204
Minions Killed
155
10
Camps Cleared
4
951,295
Distance Traveled
693,853
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,766
979
62
6
1
234,150
0
W
Chaac
9,403
855
35
3
3
237,626
0
L
Thor
7,527
684
29
3
0
147,197
0
L
Ymir
7,978
725
5
0
1
187,749
2
L
Discordia
8,491
772
88
8
3
206,151
2
W
Bellona
9,863
897
44
4
4
235,467
0
L
Skadi
7,833
712
33
3
0
152,756
0
W
Janus
9,150
832
63
6
2
244,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role