Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Aaronlight
Nemesis
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 8L
1,500 Elo+
Solo
Anubis
Anubis
GoblinMagii
Anubis
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
226W - 170L
1,677 Elo+
Solo
Cthulhu
Cthulhu
ItsJesusCuuh
Cthulhu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
255W - 296L
1,617 Elo+
Party 1
Chernobog
Chernobog
WitcherFromRivia
Chernobog
Level 18
God Stats
31W - 32L
1,585 SR
Queue Stats
1,333W - 1,240L
1,637 Elo+
Solo
Team Averages
Level 40
1,517 SR
1,586 Elo+

VS

Team Averages
Level 20
1,580 SR
1,583 Elo+
Scylla
Scylla
Benbt10
Scylla
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
185W - 174L
1,457 Elo+
Solo
Bellona
Bellona
BurberryBrian
Bellona
Level 25
God Stats
4W - 2L
1,857 SR
Queue Stats
95W - 86L
1,589 Elo+
Solo
Cerberus
Cerberus
Demented617
Cerberus
Level 18
God Stats
5W - 5L
1,326 SR
Queue Stats
202W - 154L
1,607 Elo+
Solo
Serqet
Serqet
XxBraxtionxX
Serqet
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,616 Elo+
Solo
Rama
Rama
whosJinx
Rama
Level 21
God Stats
12W - 2L
1,715 SR
Queue Stats
62W - 49L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
3 / 2 / 1
6,103
610
3,499
6,326
3,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
Aaronlight
Nemesis
11
2 / 1 / 0
5,802
580
4,061
7,340
5,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
9
0 / 4 / 1
5,160
516
1,960
5,076
1,982
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
ItsJesusCuuh
Cthulhu
4
0 / 6 / 0
3,939
394
1,189
5,524
1,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
7
0 / 3 / 0
4,660
466
880
3,388
599
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Benbt10
Scylla
10
3 / 3 / 2
6,138
614
3,237
3,863
861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
10
2 / 1 / 3
6,023
602
6,432
5,882
6,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Demented617
Cerberus
10
3 / 0 / 5
6,296
630
3,431
4,447
1,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
11
3 / 2 / 1
6,142
614
4,378
7,297
2,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rama
11
5 / 0 / 2
6,720
672
2,182
2,878
835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
5
Kills
16
16
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
3
2
1
1.75
L
Nemesis
Aaronlight
Nemesis
2
1
0
2
W
Scylla
Benbt10
Scylla
3
3
2
1.33
W
Bellona
2
1
3
3.5
W
Cerberus
Demented617
Cerberus
3
0
5
5.5
L
Anubis
0
4
1
0.13
L
Cthulhu
ItsJesusCuuh
Cthulhu
0
6
0
0
L
Chernobog
0
3
0
0
W
Serqet
3
2
1
1.75
W
Rama
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,589
Damage
19,660
27,654
Taken
24,367
13,743
Mitigated
12,445
7,209
Healing
8,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,499
2,086
0
1,244
6,326
3,972
0
1,584
4,667
7,853
26,723
L
Nemesis
Aaronlight
Nemesis
4,061
1,222
0
3,539
7,340
5,491
0
378
6,812
2,024
27,135
W
Scylla
Benbt10
Scylla
3,237
416
0
250
3,863
861
493
660
3,203
27,240
0
W
Bellona
6,432
2,934
0
416
5,882
6,450
260
571
5,311
2,446
28,293
W
Cerberus
Demented617
Cerberus
3,431
379
0
2,949
4,447
1,957
159
1,368
3,079
14,317
0
L
Anubis
1,960
369
0
1,386
5,076
1,982
0
2,342
2,449
24,490
0
L
Cthulhu
ItsJesusCuuh
Cthulhu
1,189
480
0
167
5,524
1,699
0
1,629
3,883
6,143
0
L
Chernobog
880
316
0
873
3,388
599
0
1,022
2,332
0
15,762
W
Serqet
4,378
745
0
2,718
7,297
2,342
493
988
6,309
0
34,777
W
Rama
2,182
1,706
0
1,735
2,878
835
785
161
2,717
0
33,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,664
Gold Earned
31,319
226
Minions Killed
304
0
Camps Cleared
0
957,682
Distance Traveled
973,484
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,103
610
76
8
0
202,369
1
L
Nemesis
5,802
580
67
7
0
215,095
2
W
Scylla
6,138
614
52
5
0
183,698
0
W
Bellona
6,023
602
70
7
0
187,660
2
W
Cerberus
6,296
630
39
4
0
199,467
3
L
Anubis
5,160
516
46
5
0
177,075
4
L
Cthulhu
3,939
394
9
1
0
205,088
1
L
Chernobog
4,660
466
28
3
0
158,055
0
W
Serqet
6,142
614
79
8
0
224,787
0
W
Rama
6,720
672
64
6
0
177,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role