Player Matchup

Chronos
Chronos
Crimsonbeebop
Chronos
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 161L
1,234 Elo+
Solo
Chiron
Chiron
FaD3xSWAGxB0Tx
Chiron
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
163W - 172L
1,278 Elo+
Solo
Vamana
Vamana
Superedpanda
Vamana
Level 136
God Stats
13W - 12L
1,715 SR
Queue Stats
342W - 317L
1,642 Elo+
Party 1
Janus
Janus
SwaggyDolpheen
Janus
Level 128
God Stats
44W - 36L
1,515 SR
Queue Stats
118W - 92L
1,673 Elo+
Party 1
Nike
Nike
TheStartling
Nike
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 155L
1,819 Elo+
Solo
Team Averages
Level 117
1,546 SR
1,529 Elo+

VS

Team Averages
Level 120
1,500 SR
1,479 Elo+
Cu Chulainn
Cu Chulainn
JayyXXIV
Cu Chulainn
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Texanz
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ericssonjsp
Hachiman
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,310 Elo+
Party 2
Zeus
Zeus
lFallenGodl
Zeus
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 156L
1,587 Elo+
Party 2
Athena
Athena
ofunnel
Athena
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
9
1 / 2 / 4
5,712
476
6,668
7,801
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 1 / 0
6,439
537
3,502
6,532
1,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vamana
11
5 / 1 / 1
6,801
567
4,574
6,918
4,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 2 / 3
5,757
480
2,884
3,303
810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
3 / 5 / 0
5,722
477
4,940
9,045
3,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JayyXXIV
Cu Chulainn
12
0 / 2 / 1
6,783
565
5,116
6,728
4,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Texanz
Fenrir
11
2 / 2 / 2
6,408
534
3,511
9,059
3,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
ericssonjsp
Hachiman
9
2 / 3 / 3
5,583
465
3,839
7,772
1,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
5 / 3 / 0
6,839
570
4,460
5,454
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
ofunnel
Athena
9
1 / 1 / 6
6,184
515
4,559
7,353
2,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
11
Kills
10
11
Deaths
11
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chronos
1
2
4
1.5
L
1
1
0
1
W
Cu Chulainn
JayyXXIV
Cu Chulainn
0
2
1
0.25
L
Vamana
5
1
1
5.5
L
1
2
3
1.25
W
Fenrir
Texanz
Fenrir
2
2
2
1.5
L
3
5
0
0.6
W
Hachiman
ericssonjsp
Hachiman
2
3
3
1.17
W
5
3
0
1.67
W
Athena
ofunnel
Athena
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,568
Damage
21,485
33,599
Taken
36,366
12,326
Mitigated
14,724
10,133
Healing
13,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
6,668
1,851
0
3,512
7,801
2,232
729
2,558
5,243
26,238
0
L
3,502
1,390
35
3,009
6,532
1,846
1,226
237
6,295
0
34,400
W
Cu Chulainn
JayyXXIV
Cu Chulainn
5,116
857
0
2,435
6,728
4,693
314
0
6,684
2,947
38,578
L
Vamana
4,574
2,013
0
1,758
6,918
4,082
345
1,806
5,112
0
24,916
L
2,884
303
0
20
3,303
810
846
802
2,501
25,545
0
W
Fenrir
Texanz
Fenrir
3,511
971
0
4,704
9,059
3,599
0
2,008
6,865
0
34,766
L
4,940
705
0
1,799
9,045
3,356
0
3,853
5,192
0
14,724
W
Hachiman
ericssonjsp
Hachiman
3,839
1,948
0
3,113
7,772
1,993
0
2,976
4,714
0
26,407
W
4,460
696
0
443
5,454
1,537
0
1,522
3,739
37,867
0
W
Athena
ofunnel
Athena
4,559
1,140
0
3,246
7,353
2,902
0
2,760
4,568
13,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,431
Gold Earned
31,797
226
Minions Killed
285
0
Camps Cleared
0
1,121,165
Distance Traveled
1,094,707
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,712
476
45
4
0
211,961
1
L
Chiron
6,439
537
77
6
0
213,030
0
W
Cu Chulainn
6,783
565
92
8
0
223,910
2
L
Vamana
6,801
567
40
3
0
237,000
0
L
Janus
5,757
480
51
4
0
225,990
1
W
Fenrir
6,408
534
66
6
0
224,483
0
L
Nike
5,722
477
13
1
0
233,184
1
W
Hachiman
5,583
465
44
4
0
205,155
2
W
Zeus
6,839
570
66
6
0
210,943
0
W
Athena
6,184
515
17
1
0
230,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role