Player Matchup

Neith
Neith
Caramelkazipp
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,480 Elo+
Solo
Izanami
Izanami
DOKKUGAMER
Izanami
Level 27
God Stats
21W - 13L
1,500 SR
Queue Stats
80W - 104L
1,314 Elo+
Solo
Bellona
Bellona
LeviathanN
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Arachne
Arachne
PrincessTibtib
Arachne
Level 28
God Stats
14W - 9L
1,305 SR
Queue Stats
67W - 85L
1,765 Elo+
Solo
Sylvanus
Sylvanus
jakmalina
Sylvanus
Level 13
God Stats
23W - 36L
1,417 SR
Queue Stats
83W - 93L
1,555 Elo+
Solo
Team Averages
Level 20
1,444 SR
1,523 Elo+

VS

Team Averages
Level 14
1,518 SR
1,499 Elo+
Skadi
Skadi
ChicaRuda
Skadi
Level 8
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 4L
1,435 Elo+
Party 1
Khepri
Khepri
Finkbrau
Khepri
Level 27
God Stats
1W - 1L
1,827 SR
Queue Stats
26W - 24L
1,689 Elo+
Solo
Ah Puch
Ah Puch
HodorKing
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,435 Elo+
Party 1
Fenrir
Fenrir
MauroQM807
Fenrir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bellona
Bellona
manu12vp
Bellona
Level 12
God Stats
1W - 4L
1,477 SR
Queue Stats
1W - 4L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 6
14,002
560
26,795
20,430
9,649
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Izanami
DOKKUGAMER
Izanami
19
11 / 5 / 4
14,088
564
21,719
24,801
9,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
LeviathanN
Bellona
20
9 / 2 / 9
14,432
577
14,232
24,298
21,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
7 / 5 / 7
14,098
564
13,387
20,478
8,598
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
jakmalina
Sylvanus
18
2 / 3 / 13
12,832
513
13,651
26,092
17,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ChicaRuda
Skadi
13
1 / 12 / 4
9,073
363
5,899
16,183
4,502
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
Finkbrau
Khepri
20
5 / 1 / 7
14,886
595
24,280
37,979
19,495
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
HodorKing
Ah Puch
14
2 / 12 / 2
10,067
403
6,910
17,439
7,443
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
MauroQM807
Fenrir
4
0 / 3 / 1
6,953
278
300
4,547
942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
manu12vp
Bellona
17
10 / 14 / 2
12,768
511
19,331
31,233
29,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
34
40
Kills
18
18
Deaths
42
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
11
3
6
4.67
L
Skadi
ChicaRuda
Skadi
1
12
4
0.25
W
Izanami
DOKKUGAMER
Izanami
11
5
4
2.6
L
Khepri
Finkbrau
Khepri
5
1
7
8.5
L
Ah Puch
HodorKing
Ah Puch
2
12
2
0.25
W
Bellona
LeviathanN
Bellona
9
2
9
6.75
L
Fenrir
MauroQM807
Fenrir
0
3
1
0.17
W
7
5
7
2.1
W
Sylvanus
jakmalina
Sylvanus
2
3
13
2.83
L
Bellona
manu12vp
Bellona
10
14
2
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,784
Damage
56,720
116,099
Taken
107,381
67,347
Mitigated
61,938
65,831
Healing
20,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,795
12,101
0
7,469
20,430
9,649
8,788
8,296
11,909
0
84,657
L
Skadi
ChicaRuda
Skadi
5,899
2,795
153
1,498
16,183
4,502
2,450
1,868
14,315
0
27,323
W
Izanami
DOKKUGAMER
Izanami
21,719
13,370
0
11,228
24,801
9,584
4,799
10,174
14,577
0
111,297
L
Khepri
Finkbrau
Khepri
24,280
1,311
1,644
11,519
37,979
19,495
0
6,903
31,076
102,003
0
L
Ah Puch
HodorKing
Ah Puch
6,910
830
147
2,204
17,439
7,443
160
754
16,685
32,199
0
W
Bellona
LeviathanN
Bellona
14,232
5,800
0
11,837
24,298
21,543
1,409
4,487
19,436
0
85,179
L
Fenrir
MauroQM807
Fenrir
300
0
0
849
4,547
942
0
260
4,287
0
7,211
W
13,387
9,336
0
11,376
20,478
8,598
1,256
4,505
14,556
0
103,579
W
Sylvanus
jakmalina
Sylvanus
13,651
5,025
5,754
18,167
26,092
17,973
1,694
7,338
18,679
77,583
0
L
Bellona
manu12vp
Bellona
19,331
7,361
0
2,474
31,233
29,556
754
3,866
27,367
0
53,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,452
Gold Earned
53,747
662
Minions Killed
329
0
Camps Cleared
0
2,155,835
Distance Traveled
1,421,385
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,002
560
116
5
0
338,532
5
L
Skadi
9,073
363
42
2
0
231,707
1
W
Izanami
14,088
564
153
6
0
446,946
1
L
Khepri
14,886
595
129
5
0
508,870
6
L
Ah Puch
10,067
403
50
2
0
204,481
1
W
Bellona
14,432
577
147
6
0
478,200
4
L
Fenrir
6,953
278
14
1
0
89,469
2
W
Arachne
14,098
564
148
6
0
490,609
0
W
Sylvanus
12,832
513
98
4
0
401,548
7
L
Bellona
12,768
511
94
4
0
386,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role