Player Matchup

Cthulhu
Cthulhu
DannyDacheeto
Cthulhu
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Neith
Neith
LuketheBrit
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,245 Elo+
Solo
Thanatos
Thanatos
NoPainNoGame07
Thanatos
Level 4
God Stats
1W - 2L
1,733 SR
Queue Stats
6W - 7L
1,652 Elo+
Solo
Rama
Rama
VivekThakur
Rama
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,587 Elo+
Solo
Bacchus
Bacchus
Weemanu
Bacchus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,375 Elo+
Solo
Team Averages
Level 12
1,547 SR
1,472 Elo+

VS

Team Averages
Level 22
1,525 SR
1,553 Elo+
Heimdallr
Heimdallr
CAN111
Heimdallr
Level 26
God Stats
5W - 4L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Cat1sie
Kukulkan
Level 18
God Stats
8W - 3L
1,375 SR
Queue Stats
66W - 71L
1,497 Elo+
Solo
Cerberus
Cerberus
PinkFedora77719
Cerberus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
274W - 170L
1,666 Elo+
Solo
Geb
Geb
mudslide13
Geb
Level 28
God Stats
4W - 5L
1,749 SR
Queue Stats
9W - 14L
1,603 Elo+
Solo
Apollo
Apollo
torrex102
Apollo
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
0 / 15 / 3
8,705
871
4,961
22,040
9,347
15
2 / 5 / 4
9,746
975
8,234
11,043
4,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
14
2 / 7 / 4
9,338
934
7,366
14,102
4,379
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 5 / 5
10,225
1,023
10,036
20,939
7,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
Weemanu
Bacchus
16
2 / 3 / 4
10,990
1,099
8,858
23,425
30,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

54

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CAN111
Heimdallr
17
4 / 1 / 16
10,659
1,066
15,014
6,977
3,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Cat1sie
Kukulkan
17
10 / 0 / 10
11,046
1,105
20,106
3,479
2,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
17
6 / 4 / 19
11,199
1,120
15,843
15,409
16,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
2 / 1 / 25
12,042
1,204
9,731
10,650
11,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
torrex102
Apollo
18
13 / 2 / 9
12,443
1,244
23,198
8,400
4,678
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
114
8
Kills
35
35
Deaths
8
20
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CAN111
Heimdallr
4
1
16
12
W
Kukulkan
Cat1sie
Kukulkan
10
0
10
15
L
Cthulhu
0
15
3
0.1
L
2
5
4
0.8
L
Thanatos
2
7
4
0.57
W
Cerberus
6
4
19
3.88
L
2
5
5
0.9
L
Bacchus
Weemanu
Bacchus
2
3
4
1.33
W
2
1
25
14.5
W
Apollo
torrex102
Apollo
13
2
9
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,455
Damage
83,892
91,549
Taken
44,915
56,489
Mitigated
38,061
6,967
Healing
5,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CAN111
Heimdallr
15,014
7,706
0
818
6,977
3,329
0
1,934
5,043
0
40,150
W
Kukulkan
Cat1sie
Kukulkan
20,106
306
0
163
3,479
2,315
0
1,056
2,423
40,081
0
L
Cthulhu
4,961
370
0
0
22,040
9,347
0
8,649
13,316
10,338
0
L
8,234
4,547
0
1,855
11,043
4,746
0
4,612
6,431
0
27,327
L
Thanatos
7,366
1,431
98
4,203
14,102
4,379
0
9,749
4,228
0
11,832
W
Cerberus
15,843
1,762
0
3,075
15,409
16,576
0
3,933
11,317
19,717
0
L
10,036
7,737
0
0
20,939
7,719
0
10,247
10,467
0
41,228
L
Bacchus
Weemanu
Bacchus
8,858
1,479
0
811
23,425
30,298
0
11,806
11,427
26,647
0
W
9,731
1,048
0
1,701
10,650
11,163
0
3,599
7,051
17,735
0
W
Apollo
torrex102
Apollo
23,198
14,391
0
0
8,400
4,678
0
3,297
5,103
0
41,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,004
Gold Earned
57,389
166
Minions Killed
210
4
Camps Cleared
5
873,184
Distance Traveled
970,910
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,659
1,066
59
6
0
196,381
0
W
Kukulkan
11,046
1,105
58
6
2
198,561
0
L
Cthulhu
8,705
871
14
1
0
133,705
2
L
Neith
9,746
975
43
4
0
154,849
0
L
Thanatos
9,338
934
6
1
1
183,425
2
W
Cerberus
11,199
1,120
23
2
0
165,739
0
L
Rama
10,225
1,023
63
6
2
181,992
0
L
Bacchus
10,990
1,099
40
4
1
219,213
0
W
Geb
12,042
1,204
19
2
0
221,587
0
W
Apollo
12,443
1,244
51
5
3
188,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role