Player Matchup

Horus
Horus
DeamonSlayerTT
Horus
Level 7
God Stats
6W - 2L
1,475 SR
Queue Stats
38W - 25L
1,462 Elo+
Solo
Thanatos
Thanatos
Rankorr-redwing2
Thanatos
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
243W - 267L
1,189 Elo+
Solo
Ganesha
Ganesha
lordturtle69
Ganesha
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
44W - 43L
1,835 Elo+
Solo
Danzaburou
Danzaburou
sinless_hanbor6
Danzaburou
Level 15
God Stats
6W - 1L
1,711 SR
Queue Stats
8W - 6L
1,392 Elo+
Solo
Artemis
Artemis
three-loaf
Artemis
Level 18
God Stats
2W - 0L
1,715 SR
Queue Stats
54W - 38L
1,532 Elo+
Solo
Team Averages
Level 19
1,580 SR
1,482 Elo+

VS

Team Averages
Level 17
1,407 SR
1,428 Elo+
Danzaburou
Danzaburou
CMC222498
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,541 Elo+
Solo
Baba Yaga
Baba Yaga
FA3BL3D
Baba Yaga
Level 28
God Stats
0W - 3L
1,202 SR
Queue Stats
47W - 57L
1,424 Elo+
Solo
Ares
Ares
SayHiii2God
Ares
Level 18
God Stats
42W - 16L
1,585 SR
Queue Stats
175W - 138L
1,522 Elo+
Solo
Olorun
Olorun
TheBroIsTheOne
Olorun
Level 5
God Stats
0W - 2L
1,260 SR
Queue Stats
0W - 5L
1,097 Elo+
Solo
Nemesis
Nemesis
hellion1122555
Nemesis
Level 27
God Stats
19W - 27L
1,491 SR
Queue Stats
379W - 385L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 8
17,178
954
8,801
21,041
28,356
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 7 / 7
15,549
864
10,823
20,135
9,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ganesha
lordturtle69
Ganesha
20
0 / 7 / 17
15,210
845
14,398
40,143
48,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
sinless_hanbor6
Danzaburou
20
7 / 4 / 8
17,844
991
11,742
23,671
13,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Artemis
three-loaf
Artemis
20
5 / 2 / 10
16,946
941
32,452
21,983
10,947
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

116

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CMC222498
Danzaburou
17
0 / 3 / 1
12,729
707
1,708
3,601
1,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
FA3BL3D
Baba Yaga
20
5 / 6 / 10
17,230
957
38,730
22,852
13,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 3 / 12
16,446
914
29,214
23,624
31,286
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
0 / 4 / 3
13,112
728
3,951
6,574
2,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
13 / 5 / 6
18,517
1,029
42,540
28,094
19,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
54
21
Kills
22
22
Deaths
21
50
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CMC222498
Danzaburou
0
3
1
0.17
W
6
2
8
5
L
Baba Yaga
FA3BL3D
Baba Yaga
5
6
10
1.67
W
3
7
7
0.93
L
4
3
12
3.33
L
0
4
3
0.38
L
13
5
6
3.2
W
Ganesha
lordturtle69
Ganesha
0
7
17
1.21
W
Danzaburou
sinless_hanbor6
Danzaburou
7
4
8
2.75
W
Artemis
three-loaf
Artemis
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,216
Damage
116,143
126,973
Taken
84,745
110,342
Mitigated
68,021
34,628
Healing
15,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CMC222498
Danzaburou
1,708
1,004
0
67
3,601
1,191
0
952
2,649
0
3,528
W
8,801
2,644
721
6,433
21,041
28,356
0
13,126
7,915
0
23,079
L
Baba Yaga
FA3BL3D
Baba Yaga
38,730
4,959
0
2,998
22,852
13,342
0
4,417
18,435
91,992
0
W
10,823
4,742
0
7,618
20,135
9,228
0
7,786
12,349
0
36,989
L
29,214
905
279
1,215
23,624
31,286
0
3,360
20,264
38,716
0
L
3,951
1,735
244
981
6,574
2,318
0
1,634
4,940
9,472
0
L
42,540
26,310
0
9,725
28,094
19,884
0
4,035
24,059
0
72,543
W
Ganesha
lordturtle69
Ganesha
14,398
640
1,013
5,974
40,143
48,216
0
26,016
14,127
29,327
0
W
Danzaburou
sinless_hanbor6
Danzaburou
11,742
3,507
0
3,978
23,671
13,595
0
15,343
8,328
0
31,838
W
Artemis
three-loaf
Artemis
32,452
18,466
291
8,600
21,983
10,947
0
9,624
12,359
0
92,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,727
Gold Earned
78,034
304
Minions Killed
235
9
Camps Cleared
5
1,429,495
Distance Traveled
1,211,489
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,729
707
8
0
1
63,456
0
W
Horus
17,178
954
28
2
2
321,690
0
L
Baba Yaga
17,230
957
130
7
0
334,582
0
W
Thanatos
15,549
864
57
3
5
264,742
0
L
Ares
16,446
914
21
1
3
360,045
1
L
Olorun
13,112
728
9
1
0
83,953
1
L
Nemesis
18,517
1,029
67
4
1
369,453
0
W
Ganesha
15,210
845
0
0
0
302,030
1
W
Danzaburou
17,844
991
55
3
0
250,702
0
W
Artemis
16,946
941
164
9
2
290,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role