Player Matchup

Fenrir
Fenrir
Silver I
Aspelundzz
Fenrir
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold V
Ayrshi
Tyr
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver I
CharlistonBiber
Hercules
Silver I
Level 157
God Stats
5W - 8L
1,412 SR
Queue Stats
301W - 276L
1,538 MMR
Party 2
Apollo
Apollo
Silver I
Patrikrk
Apollo
Silver I
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,601 MMR
Solo
The Morrigan
The Morrigan
Gold III
SDFHAREGT
The Morrigan
Gold III
Level 138
God Stats
1W - 4L
1,500 SR
Queue Stats
439W - 418L
1,681 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,482 SR
1,564 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,608 SR
1,556 MMR
Bastet
Bastet
Gold IV
Fioriloz
Bastet
Gold IV
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold IV
Purple27R
Rama
Gold IV
Level 154
God Stats
10W - 2L
1,733 SR
Queue Stats
262W - 245L
1,605 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
T1mmer
Sun Wukong
Gold IV
Level 159
God Stats
13W - 16L
1,625 SR
Queue Stats
177W - 164L
1,574 MMR
Party 1
Ganesha
Ganesha
Silver I
Vinxard
Ganesha
Silver I
Level 97
God Stats
3W - 2L
1,683 SR
Queue Stats
213W - 205L
1,600 MMR
Solo
Janus
Janus
Gold I
Xuchucha
Janus
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aspelundzz
Fenrir
18
6 / 5 / 4
11,982
521
14,490
21,228
14,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tyr
Ayrshi
Tyr
19
2 / 1 / 1
12,421
540
9,933
18,267
21,803
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
16
3 / 7 / 7
10,557
459
14,786
32,347
24,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apollo
Patrikrk
Apollo
20
1 / 4 / 2
12,614
548
9,478
18,586
7,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
SDFHAREGT
The Morrigan
16
1 / 10 / 3
10,472
455
10,218
13,702
4,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
TsukuyomiDanzaburouCthulhuSetNemesis

VS

Bans
Nu WaCupidAo KuangKhepriGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Fioriloz
Bastet
19
7 / 4 / 10
12,925
562
14,215
18,387
13,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
20
3 / 1 / 5
15,189
660
17,872
14,053
5,544
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
T1mmer
Sun Wukong
20
4 / 0 / 9
13,900
604
17,219
23,115
19,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Vinxard
Ganesha
15
0 / 5 / 17
11,189
486
8,909
24,562
20,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Xuchucha
Janus
20
12 / 3 / 5
14,816
644
20,698
13,099
5,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
72
13
Kills
26
27
Deaths
13
17
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aspelundzz
Fenrir
6
5
4
1.6
L
Tyr
Ayrshi
Tyr
2
1
1
2.5
L
Hercules
3
7
7
0.93
W
Bastet
Fioriloz
Bastet
7
4
10
3
L
Apollo
Patrikrk
Apollo
1
4
2
0.5
W
Rama
3
1
5
5.5
L
The Morrigan
SDFHAREGT
The Morrigan
1
10
3
0.25
W
Sun Wukong
T1mmer
Sun Wukong
4
0
9
8.5
W
Ganesha
Vinxard
Ganesha
0
5
17
1.7
W
Janus
Xuchucha
Janus
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,905
Damage
78,913
104,130
Taken
93,216
72,944
Mitigated
65,158
34,188
Healing
38,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aspelundzz
Fenrir
14,490
4,794
0
7,155
21,228
14,594
0
4,550
16,678
0
82,695
L
Tyr
Ayrshi
Tyr
9,933
703
0
6,509
18,267
21,803
0
1,832
16,435
0
93,653
L
Hercules
14,786
6,030
409
10,109
32,347
24,020
0
11,356
20,991
0
39,246
W
Bastet
Fioriloz
Bastet
14,215
4,284
0
5,988
18,387
13,684
1,004
931
17,456
0
89,554
L
Apollo
Patrikrk
Apollo
9,478
4,472
0
9,401
18,586
7,699
3,661
4,768
13,818
0
115,373
W
Rama
17,872
12,273
0
9,236
14,053
5,544
6,864
0
14,053
0
152,229
L
The Morrigan
SDFHAREGT
The Morrigan
10,218
1,059
0
605
13,702
4,828
38
6,635
6,590
76,836
796
W
Sun Wukong
T1mmer
Sun Wukong
17,219
3,053
0
11,814
23,115
19,457
613
1,577
21,538
0
104,838
W
Ganesha
Vinxard
Ganesha
8,909
1,496
0
6,401
24,562
20,950
134
3,633
20,929
24,859
0
W
Janus
Xuchucha
Janus
20,698
1,760
1,123
4,236
13,099
5,523
581
3,893
9,206
110,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,046
Gold Earned
68,019
715
Minions Killed
781
0
Camps Cleared
0
2,206,620
Distance Traveled
2,419,694
27
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,982
521
130
6
0
455,198
1
L
Tyr
12,421
540
192
8
0
475,969
6
L
Hercules
10,557
459
44
2
0
476,939
6
W
Bastet
12,925
562
119
5
0
485,593
4
L
Apollo
12,614
548
200
9
0
395,990
10
W
Rama
15,189
660
247
11
0
430,896
6
L
The Morrigan
10,472
455
149
6
0
402,524
4
W
Sun Wukong
13,900
604
208
9
0
509,321
5
W
Ganesha
11,189
486
2
0
0
489,942
19
W
Janus
14,816
644
205
9
0
503,942
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role