Player Matchup

The Morrigan
The Morrigan
Bronze III
Hønest
The Morrigan
Bronze III
Level 81
God Stats
12W - 15L
1,500 SR
Queue Stats
125W - 108L
1,544 MMR
Solo
Danzaburou
Danzaburou
Gold V
L3Kram
Danzaburou
Gold V
Level 159
God Stats
9W - 5L
1,829 SR
Queue Stats
97W - 84L
1,559 MMR
Party 2
Thoth
Thoth
Silver I
SkayLain
Thoth
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Silver I
el1tesch4f
Erlang Shen
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver II
pico0lu
Loki
Silver II
Level 146
God Stats
4W - 1L
1,500 SR
Queue Stats
71W - 59L
1,544 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,566 SR
1,529 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,500 SR
1,526 MMR
Hachiman
Hachiman
Silver I
AntonioGetafe
Hachiman
Silver I
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 213L
1,543 MMR
Solo
Janus
Janus
Gold IV
Błumen
Janus
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
Fhobo
Ne Zha
Bronze III
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 94L
1,542 MMR
Party 1
Vamana
Vamana
Bronze III
Mrbonfiire883
Vamana
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,543 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
Yukirby
Kumbhakarna
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Hønest
The Morrigan
18
2 / 1 / 10
12,482
567
13,388
15,656
11,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
L3Kram
Danzaburou
18
2 / 2 / 6
12,314
560
6,246
13,034
5,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
SkayLain
Thoth
19
7 / 3 / 2
13,367
608
18,407
10,422
3,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
el1tesch4f
Erlang Shen
17
4 / 3 / 8
12,108
550
11,263
17,995
12,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
pico0lu
Loki
20
10 / 1 / 8
15,004
682
16,217
14,340
7,398
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
SetFenrirNemesisCthulhuTsukuyomi

VS

Bans
King ArthurGebApolloCu ChulainnCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AntonioGetafe
Hachiman
16
1 / 6 / 1
10,032
456
5,267
16,597
5,330
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
Błumen
Janus
17
3 / 2 / 3
10,420
474
10,885
8,976
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Fhobo
Ne Zha
16
2 / 9 / 5
9,924
451
5,860
20,548
7,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 7 / 3
10,258
466
10,394
21,918
11,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
Yukirby
Kumbhakarna
14
1 / 1 / 3
10,069
458
3,082
15,723
11,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
25
Kills
10
10
Deaths
25
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AntonioGetafe
Hachiman
1
6
1
0.25
L
Janus
Błumen
Janus
3
2
3
2.25
L
Ne Zha
Fhobo
Ne Zha
2
9
5
0.5
W
The Morrigan
Hønest
The Morrigan
2
1
10
7
W
Danzaburou
L3Kram
Danzaburou
2
2
6
2.5
L
3
7
3
0.64
W
Thoth
SkayLain
Thoth
7
3
2
2.67
L
Kumbhakarna
Yukirby
Kumbhakarna
1
1
3
2.5
W
Erlang Shen
el1tesch4f
Erlang Shen
4
3
8
2.67
W
Loki
pico0lu
Loki
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,521
Damage
35,488
71,447
Taken
83,762
40,934
Mitigated
38,659
36,093
Healing
17,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AntonioGetafe
Hachiman
5,267
2,855
0
3,776
16,597
5,330
652
8,974
7,056
0
72,511
L
Janus
Błumen
Janus
10,885
246
0
825
8,976
2,783
0
2,618
6,295
78,516
0
L
Ne Zha
Fhobo
Ne Zha
5,860
840
0
5,889
20,548
7,939
0
4,860
15,305
0
65,662
W
The Morrigan
Hønest
The Morrigan
13,388
2,491
0
9,005
15,656
11,208
1,152
3,883
11,585
52,338
6,654
W
Danzaburou
L3Kram
Danzaburou
6,246
2,356
0
8,197
13,034
5,761
4,580
2,915
10,013
0
104,216
L
10,394
6,439
0
5,169
21,918
11,252
508
5,541
15,791
406
53,018
W
Thoth
SkayLain
Thoth
18,407
860
0
2,503
10,422
3,826
1,243
1,690
8,694
92,728
0
L
Kumbhakarna
Yukirby
Kumbhakarna
3,082
416
0
1,690
15,723
11,355
0
4,891
10,402
24,067
0
W
Erlang Shen
el1tesch4f
Erlang Shen
11,263
5,395
0
8,349
17,995
12,741
987
5,614
12,229
0
62,531
W
Loki
pico0lu
Loki
16,217
3,300
0
8,039
14,340
7,398
1,434
3,173
11,057
0
117,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,275
Gold Earned
50,703
633
Minions Killed
548
0
Camps Cleared
0
2,150,005
Distance Traveled
2,165,917
40
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,032
456
144
7
0
398,448
6
L
Janus
10,420
474
162
7
0
451,336
4
L
Ne Zha
9,924
451
107
5
0
444,452
8
W
The Morrigan
12,482
567
69
3
0
415,818
7
W
Danzaburou
12,314
560
166
8
0
430,187
4
L
Vamana
10,258
466
102
5
0
409,250
3
W
Thoth
13,367
608
164
7
0
419,477
10
L
Kumbhakarna
10,069
458
33
2
0
462,431
12
W
Erlang Shen
12,108
550
79
4
0
408,569
9
W
Loki
15,004
682
155
7
0
475,954
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role