Player Matchup

Scylla
Scylla
 
Scylla
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
HNKNToc1313
Thoth
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Artemis
Artemis
LoadedhoneyB
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,574 Elo+
Solo
Thanatos
Thanatos
soy_remalo
Thanatos
Level 28
God Stats
5W - 4L
1,299 SR
Queue Stats
15W - 21L
1,216 Elo+
Solo
Danzaburou
Danzaburou
xSIRSHAGSALOTx
Danzaburou
Level 28
God Stats
8W - 6L
1,314 SR
Queue Stats
63W - 96L
1,302 Elo+
Solo
Team Averages
Level 23
1,423 SR
1,418 Elo+

VS

Team Averages
Level 11
1,466 SR
1,414 Elo+
Ra
Ra
EatBullets7726
Ra
Level 14
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 2L
1,309 Elo+
Solo
Hercules
Hercules
Fabriz100
Hercules
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Izanami
Izanami
ThaKillah420
Izanami
Level 13
God Stats
1W - 2L
1,544 SR
Queue Stats
6W - 11L
1,302 Elo+
Solo
Cthulhu
Cthulhu
Zaragoza21
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
thealmightymike1
Fenrir
Level 22
God Stats
13W - 16L
1,500 SR
Queue Stats
24W - 26L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
5 / 0 / 5
8,962
597
4,424
3,646
1,076
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 8 / 9
6,474
432
1,714
6,664
1,697
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
LoadedhoneyB
Artemis
15
12 / 1 / 12
9,667
644
16,168
12,632
4,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
soy_remalo
Thanatos
14
14 / 2 / 6
9,653
644
10,939
10,894
3,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
xSIRSHAGSALOTx
Danzaburou
14
7 / 3 / 0
9,170
611
7,449
8,361
2,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 7
5,926
395
4,076
9,148
7,430
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Fabriz100
Hercules
8
3 / 11 / 1
5,782
385
5,032
14,922
7,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
ThaKillah420
Izanami
12
0 / 5 / 5
7,023
468
4,177
10,619
3,117
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Zaragoza21
Cthulhu
9
3 / 9 / 2
6,742
449
6,430
13,376
5,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
6 / 4 / 2
7,878
525
5,043
8,982
3,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
29
38
Kills
12
14
Deaths
39
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
0
5
7.5
L
0
10
7
0.35
L
Hercules
Fabriz100
Hercules
3
11
1
0.32
W
0
8
9
0.56
W
Artemis
LoadedhoneyB
Artemis
12
1
12
18
L
Izanami
ThaKillah420
Izanami
0
5
5
0.5
L
Cthulhu
Zaragoza21
Cthulhu
3
9
2
0.44
W
Thanatos
soy_remalo
Thanatos
14
2
6
8.5
L
6
4
2
1.75
W
Danzaburou
xSIRSHAGSALOTx
Danzaburou
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,694
Damage
24,758
42,197
Taken
57,047
13,500
Mitigated
26,875
18,781
Healing
6,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,424
352
0
966
3,646
1,076
2,304
509
3,062
45,253
0
L
4,076
988
183
570
9,148
7,430
0
1,211
7,865
20,632
0
L
Hercules
Fabriz100
Hercules
5,032
2,253
0
1,527
14,922
7,705
10
2,517
12,295
0
13,393
W
1,714
802
0
0
6,664
1,697
234
1,637
4,927
9,715
0
W
Artemis
LoadedhoneyB
Artemis
16,168
10,012
0
6,648
12,632
4,415
466
4,149
8,383
0
45,183
L
Izanami
ThaKillah420
Izanami
4,177
2,919
0
1,700
10,619
3,117
280
538
10,041
0
38,224
L
Cthulhu
Zaragoza21
Cthulhu
6,430
774
0
378
13,376
5,610
0
922
12,414
15,591
0
W
Thanatos
soy_remalo
Thanatos
10,939
3,780
0
9,112
10,894
3,538
0
2,761
8,083
0
39,662
L
5,043
1,848
0
1,694
8,982
3,013
0
648
8,294
0
33,741
W
Danzaburou
xSIRSHAGSALOTx
Danzaburou
7,449
3,046
0
2,055
8,361
2,774
2,726
1,450
6,886
0
50,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,926
Gold Earned
33,351
334
Minions Killed
193
0
Camps Cleared
0
1,279,170
Distance Traveled
1,278,901
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,962
597
98
7
0
251,911
4
L
Ra
5,926
395
17
1
0
211,068
1
L
Hercules
5,782
385
18
1
0
283,109
0
W
Thoth
6,474
432
18
1
0
226,110
0
W
Artemis
9,667
644
63
4
0
255,032
0
L
Izanami
7,023
468
86
6
0
251,827
0
L
Cthulhu
6,742
449
18
1
0
244,587
1
W
Thanatos
9,653
644
65
4
0
319,299
0
L
Fenrir
7,878
525
54
4
0
288,310
0
W
Danzaburou
9,170
611
90
6
0
226,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role