Player Matchup

Anubis
Anubis
Istee
Anubis
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 4L
1,545 Elo+
Party 2
Nemesis
Nemesis
JerusalemCricket
Nemesis
Level 8
God Stats
1W - 2L
1,316 SR
Queue Stats
5W - 4L
1,545 Elo+
Party 2
Skadi
Skadi
Kanashiiee
Skadi
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,609 Elo+
Party 2
Rama
Rama
NgSneeze
Rama
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 4L
1,545 Elo+
Party 2
Athena
Athena
ninhx
Athena
Level 12
God Stats
5W - 4L
1,487 SR
Queue Stats
5W - 4L
1,545 Elo+
Party 2
Team Averages
Level 12
1,461 SR
1,557 Elo+

VS

Team Averages
Level 17
1,308 SR
1,244 Elo+
Tsukuyomi
Tsukuyomi
Biedka
Tsukuyomi
Level 24
God Stats
0W - 4L
1,119 SR
Queue Stats
0W - 4L
1,109 Elo+
Party 1
Sobek
Sobek
MiniBiedkaa
Sobek
Level 15
God Stats
0W - 4L
1,119 SR
Queue Stats
0W - 4L
1,109 Elo+
Party 1
Medusa
Medusa
PapaMobileSM
Medusa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
brais2003
Scylla
Level 9
God Stats
44W - 36L
1,516 SR
Queue Stats
330W - 378L
1,392 Elo+
Solo
Sol
Sol
kkml
Sol
Level 17
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 4L
1,109 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Istee
Anubis
17
5 / 2 / 2
10,232
568
10,561
11,186
6,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
5 / 2 / 4
9,531
530
4,809
10,309
3,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Skadi
15
3 / 3 / 3
9,055
503
4,447
9,542
3,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
15
4 / 2 / 11
9,917
551
9,589
10,851
4,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
ninhx
Athena
13
4 / 0 / 9
8,827
490
6,467
13,336
8,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Biedka
Tsukuyomi
13
2 / 4 / 2
8,522
473
5,333
10,001
2,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 5 / 1
7,126
396
3,031
12,014
7,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
11
1 / 5 / 1
7,192
400
7,729
11,730
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
brais2003
Scylla
17
4 / 4 / 1
10,270
571
9,132
11,398
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
kkml
Sol
15
2 / 3 / 1
8,818
490
7,326
8,534
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
21
Kills
9
9
Deaths
21
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Biedka
Tsukuyomi
2
4
2
0.75
W
Anubis
Istee
Anubis
5
2
2
3
W
5
2
4
3.5
W
Skadi
3
3
3
1.5
L
0
5
1
0.1
W
Rama
4
2
11
4.75
L
Medusa
1
5
1
0.3
L
Scylla
brais2003
Scylla
4
4
1
1.13
L
Sol
kkml
Sol
2
3
1
0.83
W
Athena
ninhx
Athena
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,873
Damage
32,551
55,224
Taken
53,677
26,093
Mitigated
18,397
23,572
Healing
12,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Biedka
Tsukuyomi
5,333
914
0
3,425
10,001
2,776
207
2,856
7,145
0
39,773
W
Anubis
Istee
Anubis
10,561
469
0
7,129
11,186
6,083
0
5,000
6,010
72,765
0
W
4,809
1,706
0
4,049
10,309
3,878
963
2,271
7,990
0
59,106
W
Skadi
4,447
1,847
0
2,977
9,542
3,487
797
5,193
4,295
0
43,862
L
3,031
394
0
1,535
12,014
7,023
50
2,080
9,934
24,121
0
W
Rama
9,589
8,054
0
5,016
10,851
4,227
914
2,351
8,458
0
57,286
L
Medusa
7,729
2,986
0
3,264
11,730
3,159
412
3,771
7,959
0
36,351
L
Scylla
brais2003
Scylla
9,132
983
0
1,025
11,398
2,962
0
5,812
5,586
73,785
0
L
Sol
kkml
Sol
7,326
912
0
3,705
8,534
2,477
719
2,509
6,025
46,547
0
W
Athena
ninhx
Athena
6,467
2,107
0
4,401
13,336
8,418
581
4,334
8,982
21,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,562
Gold Earned
41,928
447
Minions Killed
434
0
Camps Cleared
0
1,711,471
Distance Traveled
1,642,123
28
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,522
473
89
5
0
336,463
0
W
Anubis
10,232
568
111
6
0
307,814
8
W
Nemesis
9,531
530
98
5
0
400,118
0
W
Skadi
9,055
503
96
5
0
313,585
4
L
Sobek
7,126
396
43
2
0
332,848
4
W
Rama
9,917
551
110
6
0
314,417
3
L
Medusa
7,192
400
56
3
0
302,045
0
L
Scylla
10,270
571
158
9
0
313,192
3
L
Sol
8,818
490
88
5
0
357,575
3
W
Athena
8,827
490
32
2
0
375,537
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role