Player Matchup

Khepri
Khepri
Silver I
 
Khepri
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
AutsticSomalian
Nemesis
Bronze III
Level 144
God Stats
4W - 1L
1,500 SR
Queue Stats
105W - 90L
1,581 MMR
Party 4
King Arthur
King Arthur
Silver I
Fokau
King Arthur
Silver I
Level 122
God Stats
8W - 4L
1,778 SR
Queue Stats
105W - 83L
1,497 MMR
Party 4
Heimdallr
Heimdallr
Gold V
KBrady33
Heimdallr
Gold V
Level 142
God Stats
88W - 78L
1,726 SR
Queue Stats
489W - 465L
1,503 MMR
Party 1
Hera
Hera
Silver II
NealCaffrey1
Hera
Silver II
Level 128
God Stats
15W - 10L
1,702 SR
Queue Stats
535W - 510L
1,540 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,641 SR
1,524 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 123
1,620 SR
1,510 MMR
Apollo
Apollo
Bronze III
 
Apollo
Bronze III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cu Chulainn
Cu Chulainn
Bronze III
AntiBanMe
Cu Chulainn
Bronze III
Level 144
God Stats
2W - 4L
1,500 SR
Queue Stats
305W - 295L
1,488 MMR
Party 3
Olorun
Olorun
Silver I
HelloImarca
Olorun
Silver I
Level 154
God Stats
2W - 4L
1,728 SR
Queue Stats
310W - 306L
1,546 MMR
Party 2
Xing Tian
Xing Tian
Bronze III
SighT Skimo
Xing Tian
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,505 MMR
Party 2
Erlang Shen
Erlang Shen
Silver II
Slickify
Erlang Shen
Silver II
Level 125
God Stats
5W - 1L
1,871 SR
Queue Stats
381W - 357L
1,511 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
1 / 0 / 5
10,664
533
5,061
9,727
8,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 0 / 5
13,317
666
8,802
11,461
5,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Fokau
King Arthur
18
4 / 0 / 6
12,088
604
14,177
20,367
14,193
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
KBrady33
Heimdallr
18
7 / 1 / 4
12,422
621
14,978
9,859
4,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
5 / 1 / 4
12,572
629
12,267
7,246
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
PersephoneSetDanzaburouTsukuyomiCthulhu

VS

Bans
AphroditeArtioScyllaYemojaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
1 / 4 / 0
9,140
457
2,125
13,274
4,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
AntiBanMe
Cu Chulainn
14
0 / 6 / 0
8,353
418
11,141
19,132
16,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
12
0 / 2 / 0
8,177
409
1,832
9,778
3,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xing Tian
SighT Skimo
Xing Tian
11
0 / 5 / 1
7,859
393
1,881
16,624
14,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Slickify
Erlang Shen
16
1 / 7 / 0
9,664
483
8,652
16,029
10,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
24
Kills
2
2
Deaths
24
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
5
3.5
L
Apollo
 
Apollo
1
4
0
0.25
L
Cu Chulainn
AntiBanMe
Cu Chulainn
0
6
0
0
W
7
0
5
9.5
W
King Arthur
Fokau
King Arthur
4
0
6
7
L
Olorun
0
2
0
0
W
Heimdallr
KBrady33
Heimdallr
7
1
4
9
W
5
1
4
7
L
Xing Tian
SighT Skimo
Xing Tian
0
5
1
0.1
L
Erlang Shen
Slickify
Erlang Shen
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,285
Damage
25,631
58,660
Taken
74,837
35,159
Mitigated
49,429
26,919
Healing
17,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,061
856
0
4,473
9,727
8,533
1,055
2,040
7,579
36,561
0
L
Apollo
 
Apollo
2,125
1,309
0
4,291
13,274
4,036
250
1,307
11,929
0
55,738
L
Cu Chulainn
AntiBanMe
Cu Chulainn
11,141
2,763
0
5,032
19,132
16,660
0
1,125
17,577
5,164
49,586
W
8,802
4,652
0
7,037
11,461
5,406
3,532
951
10,510
0
125,862
W
King Arthur
Fokau
King Arthur
14,177
1,444
0
8,164
20,367
14,193
1,102
1,194
17,656
165
77,555
L
Olorun
1,832
787
184
4,469
9,778
3,466
0
5,369
4,197
50,004
0
W
Heimdallr
KBrady33
Heimdallr
14,978
8,138
0
4,715
9,859
4,136
4,934
1,344
8,515
0
80,017
W
12,267
3,648
0
2,530
7,246
2,891
3,532
1,197
6,049
97,057
0
L
Xing Tian
SighT Skimo
Xing Tian
1,881
439
0
1,710
16,624
14,524
0
4,208
12,268
21,270
0
L
Erlang Shen
Slickify
Erlang Shen
8,652
4,489
0
1,421
16,029
10,743
846
5,239
10,759
8,796
72,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,063
Gold Earned
43,193
687
Minions Killed
457
0
Camps Cleared
0
2,117,618
Distance Traveled
1,761,910
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,664
533
40
2
0
427,952
7
L
Apollo
9,140
457
102
5
0
420,880
2
L
Cu Chulainn
8,353
418
88
4
0
331,169
3
W
Nemesis
13,317
666
192
10
0
473,326
0
W
King Arthur
12,088
604
133
7
0
404,378
5
L
Olorun
8,177
409
108
5
0
237,344
2
W
Heimdallr
12,422
621
131
7
0
407,296
0
W
Hera
12,572
629
191
10
0
404,666
6
L
Xing Tian
7,859
393
26
1
0
379,947
0
L
Erlang Shen
9,664
483
133
7
0
392,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role