Player Matchup

Cabrakan
Cabrakan
Axe_la_menace_36
Cabrakan
Level 28
God Stats
11W - 9L
1,746 SR
Queue Stats
88W - 119L
1,409 Elo+
Party 1
Guan Yu
Guan Yu
Darkfisher36
Guan Yu
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 72L
1,468 Elo+
Party 1
Kukulkan
Kukulkan
FcLucky_Reus
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,344 Elo+
Party 2
Vulcan
Vulcan
NotAnotherZubat
Vulcan
Level 29
God Stats
23W - 22L
1,353 SR
Queue Stats
155W - 168L
1,436 Elo+
Solo
Hachiman
Hachiman
Tim_Meir
Hachiman
Level 41
God Stats
2W - 1L
1,450 SR
Queue Stats
19W - 30L
1,344 Elo+
Party 2
Team Averages
Level 27
1,510 SR
1,400 Elo+

VS

Team Averages
Level 25
1,454 SR
1,573 Elo+
Hun Batz
Hun Batz
Gunthabad
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 50L
1,431 Elo+
Solo
Kukulkan
Kukulkan
IVOMILO2000
Kukulkan
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
101W - 108L
1,785 Elo+
Solo
Baba Yaga
Baba Yaga
OkaMihawk
Baba Yaga
Level 27
God Stats
1W - 4L
1,524 SR
Queue Stats
65W - 63L
1,339 Elo+
Solo
Neith
Neith
chunky-violin9
Neith
Level 15
God Stats
1W - 3L
1,475 SR
Queue Stats
3W - 6L
1,772 Elo+
Solo
Hercules
Hercules
jonnymnemonic88
Hercules
Level 28
God Stats
0W - 2L
1,270 SR
Queue Stats
143W - 171L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 21
14,042
1,080
29,855
26,337
29,770
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Darkfisher36
Guan Yu
20
7 / 3 / 20
14,061
1,082
8,068
21,538
15,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
FcLucky_Reus
Kukulkan
20
11 / 7 / 14
14,387
1,107
18,428
16,257
6,985
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 1 / 22
14,319
1,101
36,208
8,423
4,017
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Tim_Meir
Hachiman
20
13 / 8 / 13
14,038
1,080
21,869
22,910
8,788
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

114

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gunthabad
Hun Batz
19
2 / 12 / 11
12,327
948
13,349
23,581
9,185
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
IVOMILO2000
Kukulkan
20
5 / 8 / 14
13,966
1,074
22,224
19,721
13,926
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baba Yaga
OkaMihawk
Baba Yaga
20
2 / 8 / 10
13,524
1,040
16,606
24,941
12,823
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
13 / 6 / 8
15,788
1,214
26,642
22,435
8,573
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
19
3 / 9 / 13
12,915
993
11,243
32,927
24,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
81
43
Kills
25
25
Deaths
43
90
Assists
56
Player
Kills
Deaths
Assists
KDA
W
7
6
21
2.92
W
Guan Yu
Darkfisher36
Guan Yu
7
3
20
5.67
W
Kukulkan
FcLucky_Reus
Kukulkan
11
7
14
2.57
L
Hun Batz
Gunthabad
Hun Batz
2
12
11
0.63
L
Kukulkan
IVOMILO2000
Kukulkan
5
8
14
1.5
W
5
1
22
16
L
Baba Yaga
OkaMihawk
Baba Yaga
2
8
10
0.88
W
Hachiman
Tim_Meir
Hachiman
13
8
13
2.44
L
13
6
8
2.83
L
Hercules
3
9
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,428
Damage
90,064
95,465
Taken
123,605
64,945
Mitigated
68,507
9,986
Healing
16,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,855
3,400
0
1,934
26,337
29,770
0
10,388
15,637
48,872
0
W
Guan Yu
Darkfisher36
Guan Yu
8,068
2,844
738
902
21,538
15,385
0
10,406
11,032
0
10,463
W
Kukulkan
FcLucky_Reus
Kukulkan
18,428
3,875
0
0
16,257
6,985
0
6,465
9,642
35,700
0
L
Hun Batz
Gunthabad
Hun Batz
13,349
6,368
0
250
23,581
9,185
0
13,527
9,938
0
27,652
L
Kukulkan
IVOMILO2000
Kukulkan
22,224
3,597
240
1,396
19,721
13,926
0
10,610
8,930
37,294
0
W
36,208
11,047
1,067
1,191
8,423
4,017
0
3,434
4,989
73,115
0
L
Baba Yaga
OkaMihawk
Baba Yaga
16,606
3,028
0
3,901
24,941
12,823
0
17,891
6,739
58,777
0
W
Hachiman
Tim_Meir
Hachiman
21,869
17,117
0
4,154
22,910
8,788
0
8,306
14,529
0
36,336
L
26,642
14,751
0
5,452
22,435
8,573
0
14,745
7,442
0
49,579
L
Hercules
11,243
3,332
0
5,440
32,927
24,000
0
26,646
6,065
218
26,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,847
Gold Earned
68,520
216
Minions Killed
233
3
Camps Cleared
7
1,166,328
Distance Traveled
1,188,473
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
14,042
1,080
35
3
0
209,563
1
W
Guan Yu
14,061
1,082
3
0
1
254,149
0
W
Kukulkan
14,387
1,107
51
4
1
201,795
3
L
Hun Batz
12,327
948
15
1
5
249,038
0
L
Kukulkan
13,966
1,074
39
3
0
230,146
0
W
Vulcan
14,319
1,101
92
7
1
303,988
0
L
Baba Yaga
13,524
1,040
99
8
0
208,317
0
W
Hachiman
14,038
1,080
35
3
0
196,833
0
L
Neith
15,788
1,214
48
4
0
243,479
0
L
Hercules
12,915
993
32
2
2
257,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role