Player Matchup

Heimdallr
Heimdallr
ChefHumphrey
Heimdallr
Level 36
God Stats
12W - 14L
1,834 SR
Queue Stats
112W - 131L
1,662 Elo+
Solo
Ymir
Ymir
Chopper245PR
Ymir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,192 Elo+
Party 3
Sylvanus
Sylvanus
TrulyyG0ATED-_-
Sylvanus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 67L
1,587 Elo+
Party 1
Ra
Ra
goated__rob
Ra
Level 26
God Stats
5W - 6L
1,595 SR
Queue Stats
41W - 25L
1,606 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sparta500837
Tsukuyomi
Level 85
God Stats
38W - 25L
1,627 SR
Queue Stats
264W - 246L
1,543 Elo+
Party 3
Team Averages
Level 60
1,611 SR
1,518 Elo+

VS

Team Averages
Level 66
1,506 SR
1,533 Elo+
Osiris
Osiris
AOSALKOON
Osiris
Level 160
God Stats
3W - 3L
1,298 SR
Queue Stats
214W - 203L
1,416 Elo+
Party 4
Cerberus
Cerberus
AoS Honored
Cerberus
Level 65
God Stats
14W - 4L
1,735 SR
Queue Stats
234W - 197L
1,690 Elo+
Party 4
Janus
Janus
I am AoS Fake
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,750 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Lance Atk
Tsukuyomi
Level 28
God Stats
6W - 7L
1,682 SR
Queue Stats
513W - 489L
1,363 Elo+
Party 2
Skadi
Skadi
silverlight05
Skadi
Level 46
God Stats
65W - 46L
1,316 SR
Queue Stats
288W - 275L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChefHumphrey
Heimdallr
14
0 / 11 / 6
9,547
367
9,350
22,370
7,536
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
0 / 8 / 6
9,121
351
7,279
24,125
18,747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
19
5 / 6 / 1
12,606
485
18,617
22,659
37,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
5 / 3 / 2
12,718
489
14,378
15,246
6,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
sparta500837
Tsukuyomi
17
4 / 5 / 3
11,104
427
11,855
17,400
6,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AOSALKOON
Osiris
20
8 / 1 / 7
14,630
563
22,697
37,817
40,472
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
AoS Honored
Cerberus
16
2 / 5 / 13
12,048
463
14,488
24,159
21,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 2 / 5
14,284
549
14,959
13,143
5,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Lance Atk
Tsukuyomi
19
4 / 4 / 8
12,743
490
8,972
22,365
9,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
10 / 2 / 10
13,087
503
20,302
16,545
6,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
76
14
Kills
33
33
Deaths
14
18
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Osiris
AOSALKOON
Osiris
8
1
7
11.5
W
Cerberus
AoS Honored
Cerberus
2
5
13
1.7
L
Heimdallr
ChefHumphrey
Heimdallr
0
11
6
0.27
L
0
8
6
0.38
W
9
2
5
5.75
W
Tsukuyomi
Lance Atk
Tsukuyomi
4
4
8
2
L
Sylvanus
5
6
1
0.92
L
5
3
2
2
W
10
2
10
7.5
L
Tsukuyomi
sparta500837
Tsukuyomi
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,479
Damage
81,418
101,800
Taken
114,029
76,922
Mitigated
83,521
24,096
Healing
57,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
AOSALKOON
Osiris
22,697
11,667
0
25,264
37,817
40,472
1,987
13,174
24,430
266
121,360
W
Cerberus
AoS Honored
Cerberus
14,488
1,097
0
7,005
24,159
21,676
284
8,550
15,312
54,970
0
L
Heimdallr
ChefHumphrey
Heimdallr
9,350
3,521
0
2,762
22,370
7,536
0
8,724
13,646
0
60,495
L
7,279
1,426
0
243
24,125
18,747
0
7,928
16,197
33,706
0
W
14,959
2,121
150
3,437
13,143
5,088
707
4,985
7,976
106,392
0
W
Tsukuyomi
Lance Atk
Tsukuyomi
8,972
2,263
0
11,388
22,365
9,459
190
7,500
14,665
0
92,377
L
Sylvanus
18,617
3,054
918
7,451
22,659
37,777
924
3,212
19,447
75,315
0
L
14,378
1,315
1,736
5,225
15,246
6,743
0
4,890
10,356
92,836
0
W
20,302
9,807
1,358
9,030
16,545
6,826
2,384
5,125
11,372
0
81,596
L
Tsukuyomi
sparta500837
Tsukuyomi
11,855
2,409
0
5,761
17,400
6,119
218
4,959
12,441
0
78,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,096
Gold Earned
66,792
565
Minions Killed
694
0
Camps Cleared
0
2,314,846
Distance Traveled
2,597,138
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
14,630
563
199
8
0
500,188
1
W
Cerberus
12,048
463
72
3
0
543,882
1
L
Heimdallr
9,547
367
101
4
0
407,119
8
L
Ymir
9,121
351
46
2
0
472,092
1
W
Janus
14,284
549
184
7
0
496,133
2
W
Tsukuyomi
12,743
490
134
5
0
575,966
4
L
Sylvanus
12,606
485
117
5
0
382,421
3
L
Ra
12,718
489
201
8
0
512,354
5
W
Skadi
13,087
503
105
4
0
480,969
2
L
Tsukuyomi
11,104
427
100
4
0
540,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role