Player Matchup

Bellona
Bellona
Alba05
Bellona
Level 5
God Stats
2W - 1L
1,749 SR
Queue Stats
2W - 2L
1,813 Elo+
Solo
Thoth
Thoth
DarkLadyBrijana
Thoth
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
435W - 506L
1,751 Elo+
Solo
Ra
Ra
Scythe300
Ra
Level 15
God Stats
19W - 14L
1,718 SR
Queue Stats
163W - 177L
1,527 Elo+
Solo
Anubis
Anubis
SedateFire
Anubis
Level 29
God Stats
10W - 8L
1,398 SR
Queue Stats
32W - 41L
1,306 Elo+
Solo
Danzaburou
Danzaburou
TernaryAlex
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,621 Elo+
Solo
Team Averages
Level 16
1,573 SR
1,604 Elo+

VS

Team Averages
Level 23
1,650 SR
1,611 Elo+
King Arthur
King Arthur
AirBorn3_578
King Arthur
Level 16
God Stats
9W - 4L
1,857 SR
Queue Stats
11W - 9L
1,633 Elo+
Solo
Kukulkan
Kukulkan
Friki_Art_Online
Kukulkan
Level 28
God Stats
76W - 70L
1,335 SR
Queue Stats
187W - 219L
1,547 Elo+
Solo
Cerberus
Cerberus
Lordvapetron967
Cerberus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,408 Elo+
Solo
Hou Yi
Hou Yi
Spaced pancho
Hou Yi
Level 29
God Stats
7W - 3L
1,708 SR
Queue Stats
42W - 59L
1,760 Elo+
Solo
Izanami
Izanami
xFN_Fiasalrfbvfs
Izanami
Level 29
God Stats
5W - 3L
1,852 SR
Queue Stats
12W - 11L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alba05
Bellona
15
0 / 14 / 2
9,347
779
3,892
25,311
11,015
15
0 / 5 / 2
9,412
784
3,110
14,181
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 6 / 1
9,769
814
11,629
12,748
4,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
SedateFire
Anubis
15
0 / 3 / 2
9,578
798
3,757
5,527
2,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TernaryAlex
Danzaburou
15
0 / 0 / 1
9,463
789
7,230
5,226
1,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AirBorn3_578
King Arthur
17
3 / 0 / 16
11,154
930
6,065
8,463
8,179
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
2 / 2 / 17
11,311
943
19,204
7,671
2,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
19
8 / 0 / 15
11,821
985
13,882
13,036
8,902
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
6 / 0 / 15
11,317
943
10,502
6,062
2,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 0 / 9
11,755
980
11,261
7,895
2,968
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
100
0
Kills
28
28
Deaths
2
8
Assists
72
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AirBorn3_578
King Arthur
3
0
16
11
L
Bellona
Alba05
Bellona
0
14
2
0.07
L
0
5
2
0.2
W
2
2
17
5.25
W
Cerberus
8
0
15
15.5
L
0
6
1
0.08
L
Anubis
SedateFire
Anubis
0
3
2
0.33
W
6
0
15
13.5
L
Danzaburou
TernaryAlex
Danzaburou
0
0
1
0.5
W
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,618
Damage
60,914
62,993
Taken
43,127
22,658
Mitigated
24,278
2,952
Healing
7,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AirBorn3_578
King Arthur
6,065
499
0
276
8,463
8,179
0
4,754
3,709
0
25,694
L
Bellona
Alba05
Bellona
3,892
837
0
84
25,311
11,015
0
12,160
12,976
0
7,684
L
3,110
276
0
113
14,181
3,592
0
8,790
5,314
9,210
0
W
19,204
342
0
0
7,671
2,070
0
2,620
2,665
51,258
0
W
Cerberus
13,882
965
0
3,616
13,036
8,902
0
3,710
9,326
24,396
0
L
11,629
326
534
985
12,748
4,030
0
7,078
5,618
29,374
0
L
Anubis
SedateFire
Anubis
3,757
389
0
922
5,527
2,041
0
3,707
1,820
20,572
0
W
10,502
3,647
609
1,320
6,062
2,159
0
2,995
3,067
0
24,463
L
Danzaburou
TernaryAlex
Danzaburou
7,230
3,350
0
314
5,226
1,980
0
1,351
3,825
0
16,377
W
11,261
6,913
660
1,238
7,895
2,968
0
4,417
3,478
0
29,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,569
Gold Earned
57,358
133
Minions Killed
232
3
Camps Cleared
8
752,315
Distance Traveled
958,239
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,154
930
43
4
1
203,898
1
L
Bellona
9,347
779
1
0
0
183,114
0
L
Thoth
9,412
784
18
2
0
167,296
0
W
Kukulkan
11,311
943
94
8
2
186,715
3
W
Cerberus
11,821
985
28
2
0
175,557
0
L
Ra
9,769
814
44
4
0
162,027
0
L
Anubis
9,578
798
55
5
1
107,980
0
W
Hou Yi
11,317
943
28
2
1
201,894
0
L
Danzaburou
9,463
789
15
1
2
131,898
2
W
Izanami
11,755
980
39
3
4
190,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role