Player Matchup

Eset
Eset
CHAOTICWAFFLE45
Eset
Level 64
God Stats
21W - 15L
1,500 SR
Queue Stats
105W - 118L
1,538 Elo+
Solo
Fenrir
Fenrir
CrazedElement
Fenrir
Level 29
God Stats
6W - 10L
1,672 SR
Queue Stats
297W - 348L
1,389 Elo+
Solo
Cerberus
Cerberus
Meliodas2OP
Cerberus
Level 93
God Stats
1W - 0L
1,708 SR
Queue Stats
22W - 30L
1,235 Elo+
Solo
Team Averages
Level 62
1,627 SR
1,387 Elo+

VS

Team Averages
Level 41
1,432 SR
1,188 Elo+
Ymir
Ymir
Alberto_elXurro
Ymir
Level 15
God Stats
8W - 16L
1,150 SR
Queue Stats
28W - 41L
1,071 Elo+
Party 1
Heimdallr
Heimdallr
Aron ElXurro
Heimdallr
Level 26
God Stats
3W - 4L
1,647 SR
Queue Stats
25W - 27L
1,256 Elo+
Party 1
Serqet
Serqet
burtonmarcil
Serqet
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 201L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 1 / 8
9,971
906
12,757
7,191
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 4 / 11
8,430
766
9,081
11,328
4,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
Meliodas2OP
Cerberus
13
5 / 1 / 16
9,672
879
7,849
12,238
8,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 4
7,015
638
4,531
11,716
4,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Aron ElXurro
Heimdallr
10
2 / 8 / 2
7,577
689
7,453
10,022
3,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
9
1 / 8 / 5
7,384
671
5,911
12,924
7,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
22
Kills
4
6
Deaths
22
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
Heimdallr
Aron ElXurro
Heimdallr
2
8
2
0.38
W
13
1
8
17
W
4
4
11
2.38
W
Cerberus
Meliodas2OP
Cerberus
5
1
16
13
L
Serqet
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,687
Damage
17,895
30,757
Taken
34,662
16,019
Mitigated
14,635
9,159
Healing
4,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,531
238
513
686
11,716
4,411
0
7,810
3,629
19,478
0
L
Heimdallr
Aron ElXurro
Heimdallr
7,453
3,409
221
98
10,022
3,059
0
3,972
5,807
0
17,172
W
12,757
1,901
2,034
2,005
7,191
2,685
322
310
6,376
41,045
0
W
9,081
1,616
0
608
11,328
4,510
877
1,338
9,815
0
25,409
W
Cerberus
Meliodas2OP
Cerberus
7,849
524
0
4,512
12,238
8,824
743
2,907
8,784
27,364
0
L
Serqet
5,911
1,042
311
2,402
12,924
7,165
0
8,025
4,542
0
12,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,073
Gold Earned
21,976
162
Minions Killed
64
0
Camps Cleared
0
649,764
Distance Traveled
540,828
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,015
638
23
2
0
170,769
1
L
Heimdallr
7,577
689
24
2
0
175,630
2
W
Eset
9,971
906
69
6
0
201,670
5
W
Fenrir
8,430
766
33
3
0
211,008
0
W
Cerberus
9,672
879
60
5
0
237,086
3
L
Serqet
7,384
671
17
2
0
194,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role