Player Matchup

Cthulhu
Cthulhu
Bearfender
Cthulhu
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 51L
1,306 Elo+
Party 2
Kukulkan
Kukulkan
Hashirix
Kukulkan
Level 11
God Stats
5W - 1L
1,500 SR
Queue Stats
7W - 3L
1,306 Elo+
Party 2
Bastet
Bastet
zGuFFy
Bastet
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,306 Elo+
Party 2
Team Averages
Level 12
1,500 SR
1,306 Elo+

VS

Team Averages
Level 19
1,311 SR
1,500 Elo+
Hou Yi
Hou Yi
Calyastra
Hou Yi
Level 14
God Stats
0W - 2L
1,279 SR
Queue Stats
1W - 13L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Castelway
Danzaburou
Level 27
God Stats
0W - 4L
1,377 SR
Queue Stats
1W - 12L
1,500 Elo+
Party 1
Merlin
Merlin
Feyreisa
Merlin
Level 16
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bearfender
Cthulhu
14
11 / 2 / 14
11,687
899
9,276
16,671
23,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Hashirix
Kukulkan
14
6 / 0 / 18
10,298
792
8,411
5,381
2,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
zGuFFy
Bastet
14
9 / 3 / 11
10,376
798
11,176
8,356
4,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Calyastra
Hou Yi
10
0 / 9 / 4
8,120
625
4,809
12,966
4,504
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Castelway
Danzaburou
12
3 / 8 / 0
9,708
747
6,019
12,908
4,272
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Feyreisa
Merlin
11
0 / 9 / 3
7,945
611
4,700
9,906
6,162
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
10
26
Kills
3
5
Deaths
26
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bearfender
Cthulhu
11
2
14
9
L
Hou Yi
Calyastra
Hou Yi
0
9
4
0.22
L
Danzaburou
Castelway
Danzaburou
3
8
0
0.38
L
Merlin
Feyreisa
Merlin
0
9
3
0.17
W
Kukulkan
Hashirix
Kukulkan
6
0
18
15
W
Bastet
zGuFFy
Bastet
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,863
Damage
15,528
30,408
Taken
35,780
29,914
Mitigated
14,938
5,237
Healing
2,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bearfender
Cthulhu
9,276
879
372
2,851
16,671
23,284
368
2,192
14,479
35,625
0
L
Hou Yi
Calyastra
Hou Yi
4,809
2,366
123
594
12,966
4,504
0
7,687
5,279
0
16,892
L
Danzaburou
Castelway
Danzaburou
6,019
3,063
318
1,016
12,908
4,272
0
6,180
6,728
0
39,989
L
Merlin
Feyreisa
Merlin
4,700
593
380
560
9,906
6,162
0
3,924
5,982
15,980
0
W
Kukulkan
Hashirix
Kukulkan
8,411
2,856
0
322
5,381
2,615
1,265
1,111
4,270
32,885
0
W
Bastet
zGuFFy
Bastet
11,176
2,409
0
1,692
8,356
4,015
901
1,460
6,896
0
33,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,361
Gold Earned
25,773
132
Minions Killed
114
0
Camps Cleared
0
755,889
Distance Traveled
444,713
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,687
899
26
2
0
265,336
4
L
Hou Yi
8,120
625
27
2
0
140,905
0
L
Danzaburou
9,708
747
63
5
0
161,086
1
L
Merlin
7,945
611
24
2
0
142,722
1
W
Kukulkan
10,298
792
64
5
0
221,466
0
W
Bastet
10,376
798
42
3
0
269,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role