Player Matchup

Chernobog
Chernobog
Jose-online-
Chernobog
Level 29
God Stats
18W - 31L
1,730 SR
Queue Stats
168W - 269L
1,614 Elo+
Party 2
Bellona
Bellona
Mau_-04
Bellona
Level 66
God Stats
14W - 12L
1,593 SR
Queue Stats
224W - 336L
1,662 Elo+
Party 2
Cthulhu
Cthulhu
Rapinus
Cthulhu
Level 68
God Stats
2W - 1L
1,280 SR
Queue Stats
256W - 302L
1,499 Elo+
Solo
Janus
Janus
altairsv01
Janus
Level 159
God Stats
12W - 6L
1,624 SR
Queue Stats
164W - 176L
1,337 Elo+
Solo
Osiris
Osiris
lucas777peke
Osiris
Level 83
God Stats
11W - 11L
1,500 SR
Queue Stats
507W - 612L
1,638 Elo+
Party 2
Team Averages
Level 81
1,545 SR
1,550 Elo+

VS

Team Averages
Level 82
1,588 SR
1,413 Elo+
Bakasura
Bakasura
BB-_FABIC
Bakasura
Level 61
God Stats
21W - 10L
1,710 SR
Queue Stats
97W - 125L
1,318 Elo+
Party 1
Ra
Ra
Bar riga6868
Ra
Level 116
God Stats
5W - 2L
1,514 SR
Queue Stats
27W - 29L
1,432 Elo+
Solo
Chiron
Chiron
Emkar02
Chiron
Level 66
God Stats
23W - 13L
1,453 SR
Queue Stats
76W - 100L
1,318 Elo+
Party 1
Achilles
Achilles
GoolDKniigt
Achilles
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Luumau
Ganesha
Level 99
God Stats
4W - 6L
1,761 SR
Queue Stats
634W - 706L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Jose-online-
Chernobog
5
1 / 0 / 1
3,529
706
1,808
1,925
365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Mau_-04
Bellona
5
1 / 0 / 2
3,436
687
1,728
3,356
2,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Rapinus
Cthulhu
6
0 / 0 / 1
3,553
711
345
1,651
935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
7
4 / 0 / 0
3,983
797
1,723
1,438
296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
6
0 / 0 / 3
3,600
720
1,397
3,167
1,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BB-_FABIC
Bakasura
6
0 / 2 / 0
3,545
709
1,099
2,954
1,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

5
0 / 1 / 0
3,170
634
428
1,683
441
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
Emkar02
Chiron
6
0 / 0 / 0
3,206
641
2,042
1,780
347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Achilles
GoolDKniigt
Achilles
1
0 / 0 / 0
2,493
499
0
0
0
Ganesha
Luumau
Ganesha
4
0 / 3 / 0
3,046
609
807
5,024
1,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
6
Kills
0
0
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BB-_FABIC
Bakasura
0
2
0
0
L
0
1
0
0
L
Chiron
Emkar02
Chiron
0
0
0
0
L
Achilles
GoolDKniigt
Achilles
0
0
0
0
W
Chernobog
Jose-online-
Chernobog
1
0
1
1.5
L
Ganesha
Luumau
Ganesha
0
3
0
0
W
Bellona
Mau_-04
Bellona
1
0
2
2
W
Cthulhu
Rapinus
Cthulhu
0
0
1
0.5
W
Janus
4
0
0
4
W
Osiris
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,001
Damage
4,376
11,537
Taken
11,441
5,161
Mitigated
4,422
5,625
Healing
3,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BB-_FABIC
Bakasura
1,099
849
0
309
2,954
1,848
0
855
2,033
3,456
10,333
L
428
146
80
755
1,683
441
0
491
1,094
11,472
0
L
Chiron
Emkar02
Chiron
2,042
813
435
1,396
1,780
347
0
0
1,730
0
13,133
L
Achilles
GoolDKniigt
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Chernobog
Jose-online-
Chernobog
1,808
854
0
1,455
1,925
365
0
77
1,848
0
13,854
L
Ganesha
Luumau
Ganesha
807
344
0
954
5,024
1,786
0
528
4,316
3,404
0
W
Bellona
Mau_-04
Bellona
1,728
812
0
1,350
3,356
2,390
0
582
2,774
0
6,917
W
Cthulhu
Rapinus
Cthulhu
345
81
0
509
1,651
935
299
80
1,555
9,015
0
W
Janus
1,723
504
0
570
1,438
296
0
127
1,311
12,287
0
W
Osiris
1,397
624
0
1,741
3,167
1,175
0
517
2,650
0
11,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,101
Gold Earned
15,460
120
Minions Killed
84
0
Camps Cleared
0
484,215
Distance Traveled
377,148
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,545
709
39
8
0
110,899
0
L
Ra
3,170
634
23
5
0
87,542
1
L
Chiron
3,206
641
22
4
0
86,048
0
L
Achilles
2,493
499
0
0
0
0
0
W
Chernobog
3,529
706
22
4
0
86,923
0
L
Ganesha
3,046
609
0
0
0
92,659
0
W
Bellona
3,436
687
15
3
0
120,377
0
W
Cthulhu
3,553
711
26
5
0
70,424
0
W
Janus
3,983
797
24
5
0
96,288
1
W
Osiris
3,600
720
33
7
0
110,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role