Player Matchup

Bellona
Bellona
Factory_-Lumix
Bellona
Level 100
God Stats
5W - 6L
1,500 SR
Queue Stats
150W - 186L
1,300 Elo+
Party 1
Ymir
Ymir
Kaeksy
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Silvernite97425
Kukulkan
Level 8
God Stats
23W - 25L
1,500 SR
Queue Stats
186W - 226L
1,300 Elo+
Party 1
Cupid
Cupid
effet_magenta168
Cupid
Level 28
God Stats
6W - 12L
1,500 SR
Queue Stats
17W - 25L
1,500 Elo+
Party 1
Thor
Thor
kyl9w
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,300 Elo+
Party 1
Team Averages
Level 29
1,500 SR
1,380 Elo+

VS

Team Averages
Level 19
1,575 SR
1,559 Elo+
Scylla
Scylla
Errasti24
Scylla
Level 24
God Stats
54W - 35L
1,463 SR
Queue Stats
395W - 489L
1,473 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Errepandinense
Cu Chulainn
Level 28
God Stats
1W - 4L
1,706 SR
Queue Stats
64W - 68L
1,566 Elo+
Party 2
Ao Kuang
Ao Kuang
aratze91
Ao Kuang
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
264W - 293L
1,564 Elo+
Party 2
Loki
Loki
oieroim
Loki
Level 17
God Stats
7W - 14L
1,706 SR
Queue Stats
115W - 125L
1,689 Elo+
Party 2
Thor
Thor
supper-W-ND
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 155L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 7
11,272
512
12,622
21,125
19,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
Kaeksy
Ymir
17
8 / 1 / 9
11,517
524
11,707
14,648
9,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
20
14 / 3 / 9
13,203
600
15,711
11,804
5,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 10
9,376
426
5,432
8,142
3,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
kyl9w
Thor
18
10 / 7 / 3
11,748
534
10,168
18,554
6,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Errasti24
Scylla
16
2 / 5 / 2
10,378
472
8,882
11,217
3,733
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Errepandinense
Cu Chulainn
17
6 / 7 / 4
11,395
518
16,776
17,244
18,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
aratze91
Ao Kuang
13
1 / 6 / 0
8,689
395
4,152
16,862
5,345
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Loki
oieroim
Loki
12
3 / 11 / 1
9,514
432
9,874
16,858
5,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 15 / 2
9,250
420
6,101
19,818
7,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
24
42
Kills
15
15
Deaths
44
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
Errasti24
Scylla
2
5
2
0.6
L
Cu Chulainn
Errepandinense
Cu Chulainn
6
7
4
1.14
W
8
3
7
3.83
W
Ymir
Kaeksy
Ymir
8
1
9
12.5
W
Kukulkan
14
3
9
6.17
L
Ao Kuang
aratze91
Ao Kuang
1
6
0
0.17
W
2
1
10
7
W
Thor
kyl9w
Thor
10
7
3
1.64
L
Loki
oieroim
Loki
3
11
1
0.32
L
3
15
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,640
Damage
45,785
74,273
Taken
81,999
44,429
Mitigated
40,431
22,513
Healing
9,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Errasti24
Scylla
8,882
404
0
0
11,217
3,733
416
6,144
5,049
53,133
0
L
Cu Chulainn
Errepandinense
Cu Chulainn
16,776
4,770
0
336
17,244
18,602
62
3,955
12,982
5,313
55,835
W
12,622
3,075
0
7,110
21,125
19,315
600
3,580
17,545
0
60,810
W
Ymir
Kaeksy
Ymir
11,707
3,567
0
3,607
14,648
9,240
82
5,018
9,630
50,950
0
W
Kukulkan
15,711
2,179
681
4,122
11,804
5,209
458
1,409
10,395
95,551
0
L
Ao Kuang
aratze91
Ao Kuang
4,152
1,181
0
4,441
16,862
5,345
0
4,281
12,556
41,543
0
W
5,432
2,722
338
1,649
8,142
3,880
532
2,178
5,964
0
32,908
W
Thor
kyl9w
Thor
10,168
3,342
0
5,006
18,554
6,785
594
1,447
17,107
0
63,012
L
Loki
oieroim
Loki
9,874
1,720
0
3,349
16,858
5,280
0
5,315
11,374
0
39,776
L
6,101
1,671
0
1,454
19,818
7,471
184
7,723
11,995
0
31,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,116
Gold Earned
49,226
480
Minions Killed
363
0
Camps Cleared
0
1,949,897
Distance Traveled
1,830,189
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,378
472
94
4
0
361,927
2
L
Cu Chulainn
11,395
518
92
4
0
374,111
1
W
Bellona
11,272
512
107
5
0
375,556
2
W
Ymir
11,517
524
84
4
0
421,828
6
W
Kukulkan
13,203
600
155
7
0
396,930
1
L
Ao Kuang
8,689
395
65
3
0
375,813
2
W
Cupid
9,376
426
51
2
0
396,520
2
W
Thor
11,748
534
83
4
0
359,063
6
L
Loki
9,514
432
56
3
0
412,540
0
L
Thor
9,250
420
56
3
0
305,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role