Player Matchup

Danzaburou
Danzaburou
Kreut
Danzaburou
Level 107
God Stats
11W - 11L
1,644 SR
Queue Stats
32W - 46L
1,443 Elo+
Party 1
Ymir
Ymir
Ryugames
Ymir
Level 89
God Stats
2W - 1L
1,513 SR
Queue Stats
7W - 9L
1,433 Elo+
Party 1
Guan Yu
Guan Yu
SMXagua
Guan Yu
Level 8
God Stats
2W - 2L
1,360 SR
Queue Stats
2W - 2L
1,287 Elo+
Party 1
Anubis
Anubis
Starks19
Anubis
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 123L
1,429 Elo+
Party 1
Cernunnos
Cernunnos
l3yr3firelakes
Cernunnos
Level 112
God Stats
6W - 6L
1,500 SR
Queue Stats
57W - 92L
1,443 Elo+
Party 1
Team Averages
Level 87
1,503 SR
1,407 Elo+

VS

Team Averages
Level 49
1,595 SR
1,570 Elo+
Hun Batz
Hun Batz
Ambrozio55
Hun Batz
Level 39
God Stats
1W - 5L
1,500 SR
Queue Stats
85W - 92L
1,903 Elo+
Solo
Sylvanus
Sylvanus
E_A_T_H_2906
Sylvanus
Level 61
God Stats
10W - 5L
1,869 SR
Queue Stats
313W - 266L
1,616 Elo+
Party 2
Janus
Janus
edupu500
Janus
Level 45
God Stats
56W - 54L
1,231 SR
Queue Stats
194W - 176L
1,407 Elo+
Party 2
Cthulhu
Cthulhu
t1mmascoff
Cthulhu
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,382 Elo+
Solo
Cupid
Cupid
xXJdcgamer99Xx
Cupid
Level 65
God Stats
19W - 7L
1,874 SR
Queue Stats
312W - 281L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kreut
Danzaburou
15
12 / 2 / 6
10,754
633
17,453
12,899
4,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
13
4 / 2 / 5
8,806
518
5,146
12,884
8,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
SMXagua
Guan Yu
14
3 / 2 / 3
8,694
511
3,574
10,305
6,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Starks19
Anubis
15
8 / 2 / 9
9,790
576
14,486
12,599
5,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
l3yr3firelakes
Cernunnos
13
2 / 2 / 5
8,093
476
5,263
11,128
3,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ambrozio55
Hun Batz
14
2 / 4 / 2
8,498
500
6,059
12,000
3,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
E_A_T_H_2906
Sylvanus
13
3 / 5 / 2
8,510
501
8,134
15,532
12,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
edupu500
Janus
13
3 / 8 / 0
8,332
490
7,027
9,183
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
t1mmascoff
Cthulhu
12
1 / 6 / 0
7,222
425
2,856
13,894
4,771
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
1 / 6 / 4
8,252
485
8,348
10,416
3,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
29
Kills
10
10
Deaths
29
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Ambrozio55
Hun Batz
2
4
2
0.75
L
Sylvanus
E_A_T_H_2906
Sylvanus
3
5
2
0.8
W
Danzaburou
Kreut
Danzaburou
12
2
6
7.5
W
Ymir
4
2
5
3.25
W
Guan Yu
SMXagua
Guan Yu
3
2
3
2.25
W
Anubis
Starks19
Anubis
8
2
9
6.25
L
Janus
edupu500
Janus
3
8
0
0.38
W
Cernunnos
l3yr3firelakes
Cernunnos
2
2
5
2.25
L
Cthulhu
t1mmascoff
Cthulhu
1
6
0
0.17
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,922
Damage
32,424
59,815
Taken
61,025
28,755
Mitigated
27,015
20,055
Healing
15,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Ambrozio55
Hun Batz
6,059
1,968
0
3,555
12,000
3,687
0
3,651
8,095
0
55,826
L
Sylvanus
E_A_T_H_2906
Sylvanus
8,134
1,607
1,092
4,665
15,532
12,257
0
5,863
9,511
25,247
0
W
Danzaburou
Kreut
Danzaburou
17,453
9,133
0
4,199
12,899
4,138
0
3,151
9,712
0
62,654
W
Ymir
5,146
1,794
0
2,297
12,884
8,728
112
4,219
8,665
24,504
0
W
Guan Yu
SMXagua
Guan Yu
3,574
1,317
110
1,576
10,305
6,936
2,624
2,980
7,235
0
36,569
W
Anubis
Starks19
Anubis
14,486
1,170
0
6,453
12,599
5,419
115
4,471
7,810
57,715
0
L
Janus
edupu500
Janus
7,027
506
0
911
9,183
2,335
57
3,974
4,947
42,288
0
W
Cernunnos
l3yr3firelakes
Cernunnos
5,263
2,076
441
4,979
11,128
3,534
974
2,752
8,376
0
40,923
L
Cthulhu
t1mmascoff
Cthulhu
2,856
277
0
2,995
13,894
4,771
273
3,008
10,651
25,153
0
L
8,348
4,238
92
1,789
10,416
3,965
0
2,390
7,944
0
39,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,137
Gold Earned
40,814
357
Minions Killed
321
0
Camps Cleared
0
1,490,090
Distance Traveled
1,335,650
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,498
500
105
6
0
324,534
2
L
Sylvanus
8,510
501
24
1
0
260,340
1
W
Danzaburou
10,754
633
77
5
0
327,244
0
W
Ymir
8,806
518
37
2
0
321,029
1
W
Guan Yu
8,694
511
75
4
0
302,845
0
W
Anubis
9,790
576
92
5
0
264,665
5
L
Janus
8,332
490
74
4
0
293,175
3
W
Cernunnos
8,093
476
76
4
0
274,307
4
L
Cthulhu
7,222
425
44
3
0
202,525
3
L
Cupid
8,252
485
74
4
0
255,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role