Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BONOSA
Ah Muzen Cab
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
21W - 18L
1,500 Elo+
Party 1
Set
Set
Refl3ctionGames
Set
Level 26
God Stats
2W - 5L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
SamuCaba
Amaterasu
Level 14
God Stats
2W - 1L
1,715 SR
Queue Stats
4W - 2L
1,748 Elo+
Solo
Nu Wa
Nu Wa
TiKerM
Nu Wa
Level 26
God Stats
4W - 5L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 1
Yemoja
Yemoja
Viv1en
Yemoja
Level 11
God Stats
1W - 1L
1,621 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,567 SR
1,550 Elo+

VS

Team Averages
Level 17
1,630 SR
1,538 Elo+
Erlang Shen
Erlang Shen
Felelix
Erlang Shen
Level 26
God Stats
4W - 5L
1,741 SR
Queue Stats
11W - 8L
1,540 Elo+
Party 2
Yemoja
Yemoja
LaBananeJaune
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,522 Elo+
Solo
Tsukuyomi
Tsukuyomi
Makissello
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
Yukidrago
Artemis
Level 8
God Stats
0W - 1L
1,578 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
nicofrost
Baron Samedi
Level 29
God Stats
0W - 1L
1,829 SR
Queue Stats
6W - 5L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BONOSA
Ah Muzen Cab
14
11 / 1 / 4
8,974
641
13,743
15,241
5,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 1 / 2
8,030
574
4,232
10,186
3,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
SamuCaba
Amaterasu
12
0 / 1 / 0
6,727
481
4,549
10,144
7,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
TiKerM
Nu Wa
15
10 / 2 / 5
9,476
677
14,636
5,645
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Viv1en
Yemoja
11
0 / 0 / 8
6,742
482
3,379
8,015
3,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Felelix
Erlang Shen
13
1 / 0 / 0
7,593
542
6,380
8,517
5,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 7 / 2
6,052
432
4,112
13,195
5,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Makissello
Tsukuyomi
13
3 / 3 / 0
8,061
576
2,299
9,165
2,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
Yukidrago
Artemis
9
0 / 9 / 1
5,665
405
5,746
10,209
2,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
nicofrost
Baron Samedi
10
1 / 5 / 1
6,551
468
5,921
11,037
3,301
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
24
Kills
5
5
Deaths
24
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BONOSA
Ah Muzen Cab
11
1
4
13
L
Erlang Shen
Felelix
Erlang Shen
1
0
0
1
L
0
7
2
0.14
L
Tsukuyomi
Makissello
Tsukuyomi
3
3
0
1
W
3
1
2
4
W
Amaterasu
SamuCaba
Amaterasu
0
1
0
0
W
Nu Wa
TiKerM
Nu Wa
10
2
5
6.25
W
Yemoja
Viv1en
Yemoja
0
0
8
4
L
Artemis
Yukidrago
Artemis
0
9
1
0.06
L
Baron Samedi
nicofrost
Baron Samedi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,539
Damage
24,458
49,231
Taken
52,123
22,443
Mitigated
19,352
19,635
Healing
13,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BONOSA
Ah Muzen Cab
13,743
7,127
585
10,854
15,241
5,457
2,375
2,822
12,419
0
54,182
L
Erlang Shen
Felelix
Erlang Shen
6,380
3,380
0
3,906
8,517
5,757
566
772
7,384
6,241
37,685
L
4,112
1,317
535
2,082
13,195
5,155
0
4,923
8,148
17,712
0
L
Tsukuyomi
Makissello
Tsukuyomi
2,299
632
0
3,648
9,165
2,733
0
1,744
7,208
0
42,528
W
4,232
1,779
0
3,852
10,186
3,851
0
1,856
8,330
0
52,926
W
Amaterasu
SamuCaba
Amaterasu
4,549
1,541
0
2,416
10,144
7,631
210
1,356
8,788
0
29,150
W
Nu Wa
TiKerM
Nu Wa
14,636
4,141
0
1,444
5,645
2,016
1,083
3,279
2,366
60,293
0
W
Yemoja
Viv1en
Yemoja
3,379
813
290
194
8,015
3,488
0
1,424
6,591
24,486
0
L
Artemis
Yukidrago
Artemis
5,746
3,229
552
652
10,209
2,406
0
2,421
7,728
0
19,343
L
Baron Samedi
nicofrost
Baron Samedi
5,921
887
60
1,748
11,037
3,301
0
7,375
3,303
30,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,949
Gold Earned
33,922
374
Minions Killed
307
0
Camps Cleared
0
1,360,828
Distance Traveled
1,206,827
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,974
641
77
6
0
223,927
0
L
Erlang Shen
7,593
542
92
7
0
274,088
3
L
Yemoja
6,052
432
25
2
0
212,394
0
L
Tsukuyomi
8,061
576
84
6
0
256,740
5
W
Set
8,030
574
86
6
0
288,686
2
W
Amaterasu
6,727
481
60
4
0
297,298
2
W
Nu Wa
9,476
677
114
8
0
261,753
7
W
Yemoja
6,742
482
37
3
0
289,164
2
L
Artemis
5,665
405
46
3
0
222,323
0
L
Baron Samedi
6,551
468
60
4
0
241,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role