Player Matchup

Thor
Thor
Braido
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,500 Elo+
Party 1
Chang'e
Chang'e
Carl00se505
Chang'e
Level 22
God Stats
6W - 1L
1,500 SR
Queue Stats
35W - 15L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
DunkMasterr
Cthulhu
Level 18
God Stats
8W - 1L
1,500 SR
Queue Stats
30W - 13L
1,498 Elo+
Party 1
Neith
Neith
Kennivo
Neith
Level 18
God Stats
8W - 0L
1,500 SR
Queue Stats
33W - 13L
1,536 Elo+
Party 1
Bellona
Bellona
Mattinen
Bellona
Level 26
God Stats
12W - 2L
1,709 SR
Queue Stats
193W - 148L
1,620 Elo+
Solo
Team Averages
Level 18
1,542 SR
1,538 Elo+

VS

Team Averages
Level 17
1,457 SR
1,374 Elo+
Fenrir
Fenrir
FERA-JHOO
Fenrir
Level 23
God Stats
10W - 29L
1,285 SR
Queue Stats
152W - 177L
1,285 Elo+
Solo
Medusa
Medusa
KÅYTRANADA
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,367 Elo+
Party 2
Hades
Hades
RatuNoTopeaMas2
Hades
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,496 Elo+
Solo
Chaac
Chaac
SG-X000
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,339 Elo+
Party 2
Zeus
Zeus
SrGODFelps
Zeus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Braido
Thor
8
0 / 1 / 4
5,065
507
1,489
5,570
1,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Carl00se505
Chang'e
9
1 / 2 / 3
5,546
555
3,525
5,903
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
DunkMasterr
Cthulhu
9
4 / 1 / 6
6,100
610
5,104
6,225
2,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Kennivo
Neith
9
6 / 1 / 4
5,764
576
4,480
4,575
1,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Mattinen
Bellona
13
10 / 0 / 0
7,307
731
8,380
7,269
6,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FERA-JHOO
Fenrir
7
0 / 4 / 0
4,402
440
2,065
7,124
2,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
6
0 / 6 / 0
3,836
384
2,822
6,412
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
4 / 2 / 1
6,134
613
6,459
7,753
2,882
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
SG-X000
Chaac
7
0 / 5 / 0
4,112
411
1,373
6,929
3,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 4 / 1
4,830
483
2,681
4,773
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
21
Kills
5
5
Deaths
21
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
Braido
Thor
0
1
4
2
W
Chang'e
Carl00se505
Chang'e
1
2
3
1.25
W
Cthulhu
DunkMasterr
Cthulhu
4
1
6
7
L
Fenrir
FERA-JHOO
Fenrir
0
4
0
0
W
Neith
Kennivo
Neith
6
1
4
8
L
Medusa
0
6
0
0
W
Bellona
Mattinen
Bellona
10
0
0
10
L
4
2
1
2.25
L
Chaac
SG-X000
Chaac
0
5
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,978
Damage
15,400
29,542
Taken
32,991
13,586
Mitigated
11,643
12,250
Healing
10,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Braido
Thor
1,489
581
0
2,659
5,570
1,443
0
891
4,679
0
21,142
W
Chang'e
Carl00se505
Chang'e
3,525
565
361
2,140
5,903
1,842
40
3,885
2,018
23,508
0
W
Cthulhu
DunkMasterr
Cthulhu
5,104
879
58
1,236
6,225
2,702
0
1,936
4,131
21,824
0
L
Fenrir
FERA-JHOO
Fenrir
2,065
306
0
1,889
7,124
2,201
0
1,483
5,641
0
18,306
W
Neith
Kennivo
Neith
4,480
3,134
0
2,586
4,575
1,323
0
1,732
2,751
0
19,308
L
Medusa
2,822
1,336
0
912
6,412
1,542
0
1,735
4,677
0
9,939
W
Bellona
Mattinen
Bellona
8,380
3,753
0
3,210
7,269
6,276
419
696
6,279
5,317
38,424
L
6,459
1,054
92
4,109
7,753
2,882
0
3,297
4,456
29,369
0
L
Chaac
SG-X000
Chaac
1,373
437
0
1,943
6,929
3,879
0
719
6,210
0
13,655
L
2,681
747
0
1,360
4,773
1,139
0
2,305
2,468
13,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,782
Gold Earned
23,314
256
Minions Killed
157
0
Camps Cleared
0
924,433
Distance Traveled
799,583
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,065
507
47
5
0
159,402
0
W
Chang'e
5,546
555
50
5
0
170,043
0
W
Cthulhu
6,100
610
27
3
0
213,347
4
L
Fenrir
4,402
440
44
4
0
170,596
0
W
Neith
5,764
576
44
4
0
165,348
0
L
Medusa
3,836
384
16
2
0
143,112
0
W
Bellona
7,307
731
88
9
0
216,293
3
L
Hades
6,134
613
49
5
0
177,748
3
L
Chaac
4,112
411
21
2
0
155,127
0
L
Zeus
4,830
483
27
3
0
153,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role