Player Matchup

Bastet
Bastet
Honkai_Impact3rd
Bastet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 29L
1,373 Elo+
Solo
Ares
Ares
KingPigster5
Ares
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,411 Elo+
Party 1
Chronos
Chronos
SNIPER-STOKES25
Chronos
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,411 Elo+
Party 1
Achilles
Achilles
acriley5
Achilles
Level 27
God Stats
2W - 3L
1,389 SR
Queue Stats
5W - 7L
1,431 Elo+
Party 1
Ullr
Ullr
cutiepie_wfhs
Ullr
Level 18
God Stats
0W - 1L
1,290 SR
Queue Stats
5W - 5L
1,654 Elo+
Party 1
Team Averages
Level 42
1,436 SR
1,456 Elo+

VS

Team Averages
Level 13
1,559 SR
1,505 Elo+
Medusa
Medusa
Cwissspy213
Medusa
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 77L
1,463 Elo+
Solo
Cu Chulainn
Cu Chulainn
Draco6821
Cu Chulainn
Level 3
God Stats
2W - 0L
1,695 SR
Queue Stats
3W - 0L
1,696 Elo+
Solo
Ymir
Ymir
LawfulThunder10
Ymir
Level 29
God Stats
4W - 4L
1,712 SR
Queue Stats
452W - 394L
1,526 Elo+
Solo
Sol
Sol
Lokkojoe
Sol
Level 10
God Stats
3W - 2L
1,390 SR
Queue Stats
8W - 16L
1,341 Elo+
Solo
Poseidon
Poseidon
halcones49
Poseidon
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
7,996
400
3,774
12,729
3,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
6 / 6 / 6
9,638
482
11,596
19,487
15,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

17
11 / 2 / 5
10,389
519
14,389
17,227
7,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
acriley5
Achilles
14
3 / 5 / 1
8,624
431
5,205
12,562
11,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 8 / 5
7,933
397
4,634
12,824
4,338
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
7 / 2 / 12
11,648
582
17,440
10,923
4,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Draco6821
Cu Chulainn
18
9 / 2 / 4
11,890
595
13,786
13,497
14,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
7 / 4 / 12
12,276
614
12,578
20,751
23,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 7 / 5
9,392
470
3,102
11,831
5,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
halcones49
Poseidon
14
0 / 10 / 0
9,381
469
4,626
11,956
3,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
57
22
Kills
24
24
Deaths
25
20
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
2
12
6.5
W
Cu Chulainn
Draco6821
Cu Chulainn
9
2
4
5.5
L
0
3
3
0.5
L
6
6
6
1.5
W
7
4
12
3.25
W
1
7
5
0.5
L
11
2
5
6.75
L
Achilles
acriley5
Achilles
3
5
1
0.7
L
2
8
5
0.56
W
Poseidon
halcones49
Poseidon
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,598
Damage
51,532
74,829
Taken
68,958
41,586
Mitigated
52,179
12,964
Healing
16,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
17,440
9,255
0
5,333
10,923
4,660
6,468
4,939
5,984
0
67,809
W
Cu Chulainn
Draco6821
Cu Chulainn
13,786
3,293
0
2,637
13,497
14,844
2,376
2,591
10,906
0
73,163
L
3,774
1,177
0
4,854
12,729
3,954
64
665
11,989
0
51,730
L
11,596
1,297
0
1,657
19,487
15,087
0
7,544
11,868
37,043
0
W
12,578
3,397
0
4,487
20,751
23,163
1,185
5,529
15,058
50,482
0
W
3,102
1,062
0
3,130
11,831
5,557
1,109
4,815
7,016
46,386
0
L
14,389
6,444
0
5,811
17,227
7,158
315
7,629
9,548
57,602
0
L
Achilles
acriley5
Achilles
5,205
1,432
0
352
12,562
11,049
0
2,360
9,902
0
40,265
L
4,634
2,604
0
290
12,824
4,338
0
2,108
10,666
0
26,655
W
Poseidon
halcones49
Poseidon
4,626
1,817
0
428
11,956
3,955
1,328
8,111
3,845
42,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,580
Gold Earned
54,587
354
Minions Killed
447
0
Camps Cleared
0
1,594,019
Distance Traveled
1,618,663
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,648
582
95
5
0
328,842
3
W
Cu Chulainn
11,890
595
132
7
0
328,094
4
L
Bastet
7,996
400
81
4
0
264,298
3
L
Ares
9,638
482
42
2
0
316,088
0
W
Ymir
12,276
614
59
3
0
341,657
1
W
Sol
9,392
470
74
4
0
289,493
0
L
Chronos
10,389
519
100
5
0
332,182
0
L
Achilles
8,624
431
85
4
0
371,237
0
L
Ullr
7,933
397
46
2
0
310,214
1
W
Poseidon
9,381
469
87
4
0
330,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role