Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
SINISTER_WRA1TH
Discordia
Level 65
God Stats
5W - 2L
1,500 SR
Queue Stats
216W - 197L
1,525 Elo+
Party 1
Sylvanus
Sylvanus
Tw1st3dChild
Sylvanus
Level 69
God Stats
17W - 9L
1,500 SR
Queue Stats
71W - 74L
1,506 Elo+
Party 1
Erlang Shen
Erlang Shen
Zython-_-
Erlang Shen
Level 28
God Stats
11W - 5L
1,769 SR
Queue Stats
13W - 10L
1,515 Elo+
Party 1
Hou Yi
Hou Yi
kjhh2017
Hou Yi
Level 88
God Stats
1W - 2L
1,437 SR
Queue Stats
177W - 170L
1,368 Elo+
Party 1
Team Averages
Level 68
1,541 SR
1,483 Elo+

VS

Team Averages
Level 60
1,609 SR
1,652 Elo+
Loki
Loki
 
Loki
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
A3x6150
Guan Yu
Level 25
God Stats
2W - 2L
1,846 SR
Queue Stats
44W - 49L
1,812 Elo+
Party 2
Janus
Janus
NeedDaddyy
Janus
Level 14
God Stats
2W - 1L
1,479 SR
Queue Stats
8W - 8L
1,607 Elo+
Party 3
Sol
Sol
SweeTkush972
Sol
Level 124
God Stats
16W - 12L
1,722 SR
Queue Stats
472W - 453L
1,747 Elo+
Party 2
Susano
Susano
Wendy1634
Susano
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
272W - 256L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
3 / 4 / 0
9,506
500
9,033
15,471
11,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
SINISTER_WRA1TH
Discordia
13
0 / 2 / 0
7,700
405
6,885
8,675
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Tw1st3dChild
Sylvanus
12
1 / 4 / 0
7,872
414
7,113
17,109
12,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
Zython-_-
Erlang Shen
14
0 / 4 / 1
8,250
434
4,246
11,366
6,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
kjhh2017
Hou Yi
11
0 / 4 / 1
6,987
368
7,999
14,413
4,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
2 / 2 / 4
9,895
521
7,014
13,328
12,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
A3x6150
Guan Yu
13
1 / 0 / 12
9,127
480
13,162
18,288
15,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
18
7 / 0 / 5
10,849
571
10,193
6,933
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 1 / 5
9,983
525
15,122
9,638
2,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
Wendy1634
Susano
15
2 / 2 / 3
9,260
487
3,464
14,242
5,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
4
Kills
18
18
Deaths
5
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
4
0
0.75
W
Loki
 
Loki
2
2
4
2
W
Guan Yu
A3x6150
Guan Yu
1
0
12
7
W
Janus
7
0
5
9.5
L
Discordia
SINISTER_WRA1TH
Discordia
0
2
0
0
W
6
1
5
8.5
L
Sylvanus
Tw1st3dChild
Sylvanus
1
4
0
0.25
W
Susano
Wendy1634
Susano
2
2
3
1.75
L
Erlang Shen
Zython-_-
Erlang Shen
0
4
1
0.13
L
Hou Yi
kjhh2017
Hou Yi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,276
Damage
48,955
67,034
Taken
62,429
37,610
Mitigated
39,237
20,944
Healing
26,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,033
1,312
0
2,911
15,471
11,353
417
2,951
11,874
260
57,939
W
Loki
 
Loki
7,014
1,036
0
3,769
13,328
12,923
406
952
12,376
155
59,777
W
Guan Yu
A3x6150
Guan Yu
13,162
1,142
4,328
9,356
18,288
15,414
292
5,575
12,713
7,436
25,663
W
Janus
10,193
1,147
0
420
6,933
2,559
42
3,551
3,382
75,534
0
L
Discordia
SINISTER_WRA1TH
Discordia
6,885
202
0
1,579
8,675
2,633
0
3,526
5,085
48,314
0
W
15,122
7,510
0
3,133
9,638
2,872
2,549
3,535
6,103
66,916
0
L
Sylvanus
Tw1st3dChild
Sylvanus
7,113
1,585
2,875
5,319
17,109
12,991
105
9,452
7,514
25,879
0
W
Susano
Wendy1634
Susano
3,464
168
0
5,532
14,242
5,469
0
1,004
13,238
0
62,546
L
Erlang Shen
Zython-_-
Erlang Shen
4,246
2,153
0
3,659
11,366
6,341
0
4,463
6,756
10,638
43,876
L
Hou Yi
kjhh2017
Hou Yi
7,999
3,541
0
4,601
14,413
4,292
198
7,173
7,119
0
42,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,315
Gold Earned
49,114
406
Minions Killed
520
0
Camps Cleared
0
1,661,576
Distance Traveled
1,858,091
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,506
500
112
6
0
322,663
1
W
Loki
9,895
521
113
6
0
325,209
5
W
Guan Yu
9,127
480
38
2
0
406,916
8
W
Janus
10,849
571
145
8
0
405,676
6
L
Discordia
7,700
405
85
4
0
353,113
7
W
Sol
9,983
525
115
6
0
333,228
3
L
Sylvanus
7,872
414
31
2
0
300,803
6
W
Susano
9,260
487
109
6
0
387,062
6
L
Erlang Shen
8,250
434
101
5
0
377,376
0
L
Hou Yi
6,987
368
77
4
0
307,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role