Player Matchup

King Arthur
King Arthur
DasecxD
King Arthur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
IINICOII
Thoth
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 74L
1,678 Elo+
Party 2
Anhur
Anhur
IllIIlIll_-
Anhur
Level 106
God Stats
14W - 18L
1,406 SR
Queue Stats
165W - 150L
1,554 Elo+
Party 2
Ymir
Ymir
InlandNZ
Ymir
Level 139
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 10L
1,926 Elo+
Party 3
Nemesis
Nemesis
Zazuhh
Nemesis
Level 31
God Stats
8W - 1L
2,015 SR
Queue Stats
19W - 7L
1,977 Elo+
Party 3
Team Averages
Level 83
1,584 SR
1,727 Elo+

VS

Team Averages
Level 105
1,709 SR
1,703 Elo+
Persephone
Persephone
Captainplanet72
Persephone
Level 149
God Stats
4W - 0L
1,879 SR
Queue Stats
33W - 29L
1,585 Elo+
Party 1
Cupid
Cupid
FlashBangedYaMom
Cupid
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,913 Elo+
Party 1
The Morrigan
The Morrigan
Mixablejoker
The Morrigan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
MrProfessorFirex
Ymir
Level 43
God Stats
18W - 3L
1,904 SR
Queue Stats
92W - 44L
1,911 Elo+
Party 1
Bellona
Bellona
TheForsakenBacon
Bellona
Level 121
God Stats
5W - 1L
1,761 SR
Queue Stats
114W - 57L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DasecxD
King Arthur
10
0 / 6 / 2
5,550
505
2,286
11,163
4,806
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
IINICOII
Thoth
9
0 / 6 / 4
5,298
482
2,547
6,338
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 2
6,188
563
3,477
6,498
2,059
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
9
4 / 5 / 3
5,999
545
5,161
10,940
6,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
Zazuhh
Nemesis
10
3 / 5 / 1
6,207
564
2,992
7,680
4,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Captainplanet72
Persephone
13
5 / 1 / 7
8,014
729
7,713
4,450
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 2
5,985
544
5,970
6,491
1,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Morrigan
Mixablejoker
The Morrigan
14
11 / 1 / 5
8,143
740
6,530
5,171
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 4 / 1
5,887
535
3,226
8,350
3,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 2 / 6
7,885
717
9,174
8,095
8,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
10
Kills
23
23
Deaths
10
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Persephone
Captainplanet72
Persephone
5
1
7
8.5
L
King Arthur
DasecxD
King Arthur
0
6
2
0.17
W
0
2
2
0.5
L
Thoth
IINICOII
Thoth
0
6
4
0.33
L
3
1
2
4
L
Ymir
4
5
3
1.1
W
The Morrigan
Mixablejoker
The Morrigan
11
1
5
13.5
W
2
4
1
0.63
W
5
2
6
4
L
Nemesis
Zazuhh
Nemesis
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,463
Damage
32,613
42,619
Taken
32,557
19,589
Mitigated
17,137
7,030
Healing
11,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Captainplanet72
Persephone
7,713
331
0
1,389
4,450
1,397
0
2,102
2,119
46,814
0
L
King Arthur
DasecxD
King Arthur
2,286
260
0
1,596
11,163
4,806
140
3,231
7,893
0
24,514
W
5,970
2,463
0
2,764
6,491
1,681
865
979
5,488
0
29,831
L
Thoth
IINICOII
Thoth
2,547
177
0
130
6,338
1,877
0
4,709
1,335
22,822
0
L
3,477
2,170
0
2,584
6,498
2,059
0
1,177
5,321
0
31,355
L
Ymir
5,161
1,491
0
1,954
10,940
6,426
0
6,509
4,219
13,000
0
W
The Morrigan
Mixablejoker
The Morrigan
6,530
955
0
2,198
5,171
1,755
90
1,287
3,832
38,574
0
W
3,226
602
0
1,749
8,350
3,423
0
2,753
5,589
20,705
0
W
9,174
2,784
0
3,279
8,095
8,881
0
401
7,694
9,588
41,151
L
Nemesis
Zazuhh
Nemesis
2,992
1,049
0
766
7,680
4,421
501
2,732
4,888
4,768
27,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,242
Gold Earned
35,914
241
Minions Killed
359
0
Camps Cleared
0
1,003,810
Distance Traveled
1,104,873
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,014
729
92
8
0
229,408
0
L
King Arthur
5,550
505
52
5
0
205,048
2
W
Cupid
5,985
544
60
5
0
179,284
1
L
Thoth
5,298
482
44
4
0
190,802
3
L
Anhur
6,188
563
65
6
0
188,981
4
L
Ymir
5,999
545
12
1
0
184,669
2
W
The Morrigan
8,143
740
75
7
0
242,114
2
W
Ymir
5,887
535
19
2
0
208,433
0
W
Bellona
7,885
717
113
10
0
245,634
0
L
Nemesis
6,207
564
68
6
0
234,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role