Player Matchup

Izanami
Izanami
KACTUS0
Izanami
Level 23
God Stats
4W - 3L
1,628 SR
Queue Stats
23W - 9L
1,661 Elo+
Party 4
Scylla
Scylla
Meiija
Scylla
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 9L
1,778 Elo+
Party 4
Athena
Athena
SpySm
Athena
Level 27
God Stats
4W - 0L
1,713 SR
Queue Stats
56W - 71L
1,569 Elo+
Party 2
Kukulkan
Kukulkan
chubbsss
Kukulkan
Level 8
God Stats
1W - 0L
1,715 SR
Queue Stats
3W - 3L
1,252 Elo+
Solo
Chaac
Chaac
goodluckin
Chaac
Level 24
God Stats
3W - 1L
1,713 SR
Queue Stats
79W - 86L
1,810 Elo+
Party 2
Team Averages
Level 21
1,654 SR
1,614 Elo+

VS

Team Averages
Level 13
1,500 SR
1,382 Elo+
Cthulhu
Cthulhu
Darasma
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,326 Elo+
Party 3
Medusa
Medusa
ELVISW9
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,466 Elo+
Party 1
Susano
Susano
LlNDOW
Susano
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
1,326 Elo+
Party 3
Thanatos
Thanatos
MrNeilDiamond
Thanatos
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 19L
1,326 Elo+
Party 3
Athena
Athena
l3ounce
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KACTUS0
Izanami
17
19 / 1 / 16
12,266
1,533
23,750
8,244
3,135
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Meiija
Scylla
16
10 / 4 / 26
10,239
1,280
17,530
8,101
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Athena
SpySm
Athena
16
4 / 4 / 30
9,571
1,196
8,868
11,420
9,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
chubbsss
Kukulkan
16
5 / 2 / 27
9,798
1,225
16,549
4,874
2,233
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
16
6 / 0 / 29
9,721
1,215
14,557
9,091
10,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

362

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darasma
Cthulhu
13
2 / 9 / 5
8,041
1,005
8,490
22,941
14,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
ELVISW9
Medusa
13
0 / 11 / 4
7,418
927
6,980
17,169
6,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
LlNDOW
Susano
14
4 / 8 / 4
8,596
1,075
7,366
11,661
4,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
MrNeilDiamond
Thanatos
13
4 / 8 / 3
8,436
1,055
5,266
12,702
5,159
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
l3ounce
Athena
14
1 / 8 / 7
9,187
1,148
10,132
23,940
22,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
34
44
Kills
11
11
Deaths
44
128
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Darasma
Cthulhu
2
9
5
0.5
L
Medusa
ELVISW9
Medusa
0
11
4
0.18
W
Izanami
KACTUS0
Izanami
19
1
16
27
L
Susano
LlNDOW
Susano
4
8
4
0.75
W
Scylla
Meiija
Scylla
10
4
26
5.75
L
Thanatos
MrNeilDiamond
Thanatos
4
8
3
0.69
W
Athena
SpySm
Athena
4
4
30
4.75
W
Kukulkan
chubbsss
Kukulkan
5
2
27
9.25
W
Chaac
6
0
29
20.5
L
Athena
l3ounce
Athena
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,254
Damage
38,234
41,730
Taken
88,413
28,690
Mitigated
54,132
10,132
Healing
3,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Darasma
Cthulhu
8,490
495
0
250
22,941
14,921
0
13,111
9,766
21,943
0
L
Medusa
ELVISW9
Medusa
6,980
3,589
0
0
17,169
6,829
0
10,084
7,010
0
16,500
W
Izanami
KACTUS0
Izanami
23,750
17,125
0
4,273
8,244
3,135
0
3,445
4,724
0
53,639
L
Susano
LlNDOW
Susano
7,366
1,293
0
198
11,661
4,543
0
4,080
7,531
0
12,780
W
Scylla
Meiija
Scylla
17,530
1,792
0
646
8,101
3,038
0
3,832
4,144
25,368
0
L
Thanatos
MrNeilDiamond
Thanatos
5,266
939
0
2,181
12,702
5,159
0
5,057
7,570
0
7,137
W
Athena
SpySm
Athena
8,868
3,043
0
844
11,420
9,752
0
5,821
5,449
12,505
0
W
Kukulkan
chubbsss
Kukulkan
16,549
2,697
1,158
619
4,874
2,233
0
2,213
2,661
27,467
0
W
Chaac
14,557
3,091
0
2,592
9,091
10,532
0
2,892
6,130
464
22,937
L
Athena
l3ounce
Athena
10,132
2,162
0
432
23,940
22,680
0
11,079
12,638
18,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,595
Gold Earned
41,678
155
Minions Killed
78
4
Camps Cleared
3
740,207
Distance Traveled
610,170
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,041
1,005
32
4
1
133,686
0
L
Medusa
7,418
927
20
3
0
116,549
0
W
Izanami
12,266
1,533
85
11
1
135,553
0
L
Susano
8,596
1,075
8
1
1
132,263
0
W
Scylla
10,239
1,280
19
2
0
149,913
2
L
Thanatos
8,436
1,055
6
1
0
88,790
0
W
Athena
9,571
1,196
5
1
1
136,613
0
W
Kukulkan
9,798
1,225
30
4
0
139,834
0
W
Chaac
9,721
1,215
16
2
2
178,294
1
L
Athena
9,187
1,148
12
2
1
138,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role