Player Matchup

Cernunnos
Cernunnos
CallMeMimsy
Cernunnos
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 151L
1,495 Elo+
Party 3
Scylla
Scylla
ToxicSabre7885
Scylla
Level 47
God Stats
11W - 14L
1,500 SR
Queue Stats
337W - 371L
1,632 Elo+
Party 1
Arachne
Arachne
ToxicWolf1794
Arachne
Level 55
God Stats
21W - 17L
1,715 SR
Queue Stats
349W - 395L
1,632 Elo+
Party 1
Anubis
Anubis
VenomSwitch
Anubis
Level 118
God Stats
8W - 9L
1,500 SR
Queue Stats
143W - 174L
1,632 Elo+
Party 1
Kuzenbo
Kuzenbo
bobgde
Kuzenbo
Level 103
God Stats
7W - 8L
1,732 SR
Queue Stats
24W - 24L
1,495 Elo+
Party 3
Team Averages
Level 90
1,589 SR
1,577 Elo+

VS

Team Averages
Level 88
1,500 SR
1,557 Elo+
Ymir
Ymir
AlvarikoATM8
Ymir
Level 43
God Stats
3W - 4L
1,500 SR
Queue Stats
24W - 24L
1,356 Elo+
Solo
Tsukuyomi
Tsukuyomi
Godz-Sirma
Tsukuyomi
Level 158
God Stats
12W - 14L
1,500 SR
Queue Stats
575W - 341L
1,540 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Just_Bl1tz
Cu Chulainn
Level 67
God Stats
4W - 2L
1,500 SR
Queue Stats
18W - 26L
1,659 Elo+
Solo
Nu Wa
Nu Wa
Monte_Alc
Nu Wa
Level 146
God Stats
4W - 4L
1,500 SR
Queue Stats
361W - 329L
1,532 Elo+
Party 2
Neith
Neith
ez4destra
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 17L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CallMeMimsy
Cernunnos
13
0 / 6 / 2
7,556
398
7,961
15,360
4,455
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 9 / 3
7,489
394
4,003
11,303
3,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
14
4 / 10 / 2
9,076
478
10,463
21,858
7,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
16
7 / 10 / 1
10,871
572
17,887
18,455
9,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
bobgde
Kuzenbo
13
1 / 4 / 2
8,320
438
4,464
15,290
13,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 13
10,225
538
6,119
16,339
16,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
Godz-Sirma
Tsukuyomi
19
9 / 4 / 7
11,868
625
10,678
17,027
6,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Just_Bl1tz
Cu Chulainn
16
4 / 4 / 12
10,719
564
10,366
13,688
10,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
Monte_Alc
Nu Wa
20
11 / 0 / 11
12,867
677
15,123
6,392
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
ez4destra
Neith
18
13 / 2 / 6
11,931
628
26,391
20,864
8,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
88
13
Kills
39
39
Deaths
13
10
Assists
49
Player
Kills
Deaths
Assists
KDA
W
2
3
13
2.83
L
Cernunnos
CallMeMimsy
Cernunnos
0
6
2
0.17
W
Tsukuyomi
Godz-Sirma
Tsukuyomi
9
4
7
3.13
W
Cu Chulainn
Just_Bl1tz
Cu Chulainn
4
4
12
2.5
W
Nu Wa
Monte_Alc
Nu Wa
11
0
11
16.5
L
1
9
3
0.28
L
Arachne
4
10
2
0.5
L
Anubis
7
10
1
0.75
L
Kuzenbo
bobgde
Kuzenbo
1
4
2
0.5
W
Neith
ez4destra
Neith
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,778
Damage
68,677
82,266
Taken
74,310
38,586
Mitigated
44,458
18,316
Healing
28,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,119
1,412
0
1,509
16,339
16,901
289
4,080
12,066
28,553
0
L
Cernunnos
CallMeMimsy
Cernunnos
7,961
2,838
0
4,839
15,360
4,455
0
2,720
12,494
0
46,774
W
Tsukuyomi
Godz-Sirma
Tsukuyomi
10,678
3,775
0
4,922
17,027
6,244
218
4,629
12,100
0
96,849
W
Cu Chulainn
Just_Bl1tz
Cu Chulainn
10,366
2,239
0
2,814
13,688
10,426
214
7,759
5,550
13,435
49,077
W
Nu Wa
Monte_Alc
Nu Wa
15,123
2,975
395
3,676
6,392
2,458
624
1,972
4,316
95,790
0
L
4,003
399
0
422
11,303
3,657
0
4,586
6,475
30,398
0
L
Arachne
10,463
7,329
198
5,742
21,858
7,892
274
5,245
16,393
0
48,428
L
Anubis
17,887
615
0
5,527
18,455
9,108
690
5,162
13,135
57,082
0
L
Kuzenbo
bobgde
Kuzenbo
4,464
2,004
0
1,588
15,290
13,474
43
4,412
10,702
27,033
0
W
Neith
ez4destra
Neith
26,391
16,154
0
15,523
20,864
8,429
4,771
6,818
13,924
0
105,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,312
Gold Earned
57,610
363
Minions Killed
650
0
Camps Cleared
0
1,544,678
Distance Traveled
1,802,466
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,225
538
39
2
0
367,875
4
L
Cernunnos
7,556
398
82
4
0
341,881
3
W
Tsukuyomi
11,868
625
153
8
0
403,947
10
W
Cu Chulainn
10,719
564
121
6
0
362,964
2
W
Nu Wa
12,867
677
158
8
0
368,722
1
L
Scylla
7,489
394
47
2
0
299,589
2
L
Arachne
9,076
478
76
4
0
319,544
0
L
Anubis
10,871
572
114
6
0
259,424
3
L
Kuzenbo
8,320
438
44
2
0
324,240
7
W
Neith
11,931
628
179
9
0
298,958
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role