Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Hycubis
Freya
Level 137
God Stats
2W - 0L
1,742 SR
Queue Stats
9W - 6L
1,587 Elo+
Solo
Baron Samedi
Baron Samedi
Malkolmkille482
Baron Samedi
Level 58
God Stats
29W - 16L
1,787 SR
Queue Stats
104W - 129L
1,468 Elo+
Solo
Nu Wa
Nu Wa
iWuukong
Nu Wa
Level 147
God Stats
1W - 1L
1,669 SR
Queue Stats
6W - 16L
1,404 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lilcasper41
Ah Muzen Cab
Level 88
God Stats
1W - 0L
1,809 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 104
1,701 SR
1,492 Elo+

VS

Team Averages
Level 107
1,454 SR
1,433 Elo+
King Arthur
King Arthur
 
King Arthur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Dekom
Neith
Level 123
God Stats
2W - 3L
1,573 SR
Queue Stats
71W - 53L
1,535 Elo+
Solo
Loki
Loki
Grizz_Be_Easy
Loki
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 30L
1,471 Elo+
Solo
Danzaburou
Danzaburou
KeoKloud
Danzaburou
Level 60
God Stats
1W - 4L
1,482 SR
Queue Stats
6W - 8L
1,263 Elo+
Solo
Chang'e
Chang'e
Official_Shoto
Chang'e
Level 73
God Stats
5W - 8L
1,214 SR
Queue Stats
47W - 46L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
0 / 4 / 0
7,012
390
5,111
12,542
3,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
Hycubis
Freya
17
6 / 0 / 2
10,069
559
7,381
9,281
6,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Malkolmkille482
Baron Samedi
14
0 / 1 / 3
8,628
479
4,372
9,146
5,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
iWuukong
Nu Wa
17
8 / 1 / 4
10,543
586
13,146
10,825
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
lilcasper41
Ah Muzen Cab
11
1 / 3 / 0
6,908
384
7,263
6,769
2,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 1 / 6
8,615
479
4,224
17,292
11,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
Dekom
Neith
6
2 / 1 / 1
6,301
350
3,392
4,618
1,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 3 / 0
7,837
435
4,233
9,058
5,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
KeoKloud
Danzaburou
15
4 / 4 / 3
9,226
513
9,533
12,835
3,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
0 / 6 / 1
8,093
450
7,008
12,366
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
15
Kills
8
9
Deaths
15
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
4
0
0
L
King Arthur
 
King Arthur
1
1
6
4
L
Neith
Dekom
Neith
2
1
1
2.5
L
1
3
0
0.33
W
Freya
Hycubis
Freya
6
0
2
7
L
Danzaburou
KeoKloud
Danzaburou
4
4
3
1.38
W
Baron Samedi
Malkolmkille482
Baron Samedi
0
1
3
1.5
L
0
6
1
0.08
W
Nu Wa
iWuukong
Nu Wa
8
1
4
10
W
Ah Muzen Cab
lilcasper41
Ah Muzen Cab
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,273
Damage
28,390
48,563
Taken
56,169
21,360
Mitigated
24,019
22,992
Healing
20,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
5,111
4,294
366
5,811
12,542
3,578
263
0
12,542
0
28,745
L
King Arthur
 
King Arthur
4,224
638
304
6,444
17,292
11,143
0
3,817
13,475
0
28,695
L
Neith
Dekom
Neith
3,392
1,137
0
2,370
4,618
1,102
204
754
3,864
0
17,574
L
4,233
1,408
0
2,848
9,058
5,438
0
6,046
3,012
4,608
34,799
W
Freya
Hycubis
Freya
7,381
2,208
0
5,650
9,281
6,459
122
1,584
7,697
71,008
0
L
Danzaburou
KeoKloud
Danzaburou
9,533
2,589
0
5,513
12,835
3,512
586
4,368
8,467
0
59,136
W
Baron Samedi
Malkolmkille482
Baron Samedi
4,372
563
191
4,745
9,146
5,093
378
424
8,722
42,840
0
L
7,008
804
46
2,992
12,366
2,824
465
9,914
2,452
63,076
0
W
Nu Wa
iWuukong
Nu Wa
13,146
4,859
0
3,602
10,825
4,162
1,820
5,441
5,384
69,635
0
W
Ah Muzen Cab
lilcasper41
Ah Muzen Cab
7,263
3,509
453
2,174
6,769
2,068
0
0
6,769
0
29,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,160
Gold Earned
40,072
400
Minions Killed
356
0
Camps Cleared
0
1,487,612
Distance Traveled
1,298,532
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,012
390
38
2
0
309,954
6
L
King Arthur
8,615
479
48
3
0
377,682
4
L
Neith
6,301
350
29
2
0
122,592
0
L
Loki
7,837
435
74
4
0
217,771
2
W
Freya
10,069
559
121
7
0
349,198
9
L
Danzaburou
9,226
513
103
6
0
317,582
3
W
Baron Samedi
8,628
479
82
5
0
251,162
3
L
Chang'e
8,093
450
102
6
0
262,905
4
W
Nu Wa
10,543
586
111
6
0
314,694
1
W
Ah Muzen Cab
6,908
384
48
3
0
262,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role