Player Matchup

Cu Chulainn
Cu Chulainn
Cdub_100
Cu Chulainn
Level 42
God Stats
21W - 15L
1,285 SR
Queue Stats
119W - 133L
1,156 Elo+
Solo
Cupid
Cupid
CruzySauce305
Cupid
Level 81
God Stats
2W - 2L
1,285 SR
Queue Stats
64W - 81L
1,432 Elo+
Solo
Fafnir
Fafnir
DaSincerestUno
Fafnir
Level 85
God Stats
18W - 30L
1,540 SR
Queue Stats
371W - 394L
1,683 Elo+
Solo
Kali
Kali
joshua508
Kali
Level 81
God Stats
19W - 19L
1,500 SR
Queue Stats
273W - 269L
1,155 Elo+
Solo
Nox
Nox
jãovictor
Nox
Level 46
God Stats
1W - 1L
1,300 SR
Queue Stats
4W - 7L
1,190 Elo+
Solo
Team Averages
Level 67
1,382 SR
1,323 Elo+

VS

Team Averages
Level 55
1,500 SR
1,341 Elo+
Merlin
Merlin
 
Merlin
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
ElegantRaptor47
Chernobog
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
485W - 494L
1,086 Elo+
Party 1
Achilles
Achilles
ItsGconnor
Achilles
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,448 Elo+
Solo
Fafnir
Fafnir
LilThyroid_TTV
Fafnir
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
224W - 189L
1,562 Elo+
Solo
Set
Set
RavIsFair
Set
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,106 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cdub_100
Cu Chulainn
9
1 / 6 / 0
5,450
495
3,504
11,671
4,580
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
3 / 1 / 2
6,082
553
4,956
4,086
963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 1 / 1
5,674
516
3,160
8,297
4,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kali
9
1 / 5 / 2
6,000
545
3,446
9,465
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 7 / 1
5,002
455
821
5,845
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
7 / 1 / 2
6,975
634
5,217
3,433
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
ElegantRaptor47
Chernobog
9
0 / 3 / 1
5,098
463
3,340
5,851
1,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
ItsGconnor
Achilles
12
5 / 1 / 2
7,049
641
8,977
7,269
5,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 1 / 0
5,498
500
1,538
6,065
2,907
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
8 / 1 / 1
7,433
676
7,685
7,130
5,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
20
20
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
1
2
8
L
Cu Chulainn
Cdub_100
Cu Chulainn
1
6
0
0.17
L
3
1
2
4
L
2
1
1
2.5
W
Chernobog
ElegantRaptor47
Chernobog
0
3
1
0.17
W
Achilles
ItsGconnor
Achilles
5
1
2
6
W
0
1
0
0
W
8
1
1
8.5
L
Kali
1
5
2
0.4
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,887
Damage
26,757
39,364
Taken
29,748
14,628
Mitigated
16,173
9,863
Healing
7,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,217
105
0
681
3,433
1,013
431
626
2,702
30,446
0
L
Cu Chulainn
Cdub_100
Cu Chulainn
3,504
656
0
2,430
11,671
4,580
0
113
11,008
0
20,642
L
4,956
2,599
768
867
4,086
963
0
943
3,143
0
22,911
L
3,160
308
502
2,996
8,297
4,585
0
1,042
7,255
14,030
0
W
Chernobog
ElegantRaptor47
Chernobog
3,340
1,853
0
1,577
5,851
1,519
104
1,211
4,640
0
30,554
W
Achilles
ItsGconnor
Achilles
8,977
4,533
0
2,806
7,269
5,549
0
0
7,269
0
36,249
W
1,538
566
0
1,521
6,065
2,907
22
1,717
4,348
6,437
0
W
7,685
4,320
0
1,130
7,130
5,185
0
427
6,703
4,398
39,055
L
Kali
3,446
1,253
0
2,300
9,465
2,609
0
1,707
7,683
0
19,776
L
821
184
0
0
5,845
1,891
0
3,438
2,407
15,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,208
Gold Earned
32,053
179
Minions Killed
272
0
Camps Cleared
0
975,576
Distance Traveled
996,260
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,975
634
54
5
0
198,888
1
L
Cu Chulainn
5,450
495
44
4
0
187,995
0
L
Cupid
6,082
553
36
3
0
183,408
0
L
Fafnir
5,674
516
22
2
0
217,330
5
W
Chernobog
5,098
463
60
5
0
161,445
1
W
Achilles
7,049
641
69
6
0
220,584
3
W
Fafnir
5,498
500
6
1
0
191,499
2
W
Set
7,433
676
83
8
0
223,844
1
L
Kali
6,000
545
41
4
0
219,433
1
L
Nox
5,002
455
36
3
0
167,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role