Player Matchup

Baron Samedi
Baron Samedi
ArmagedonG
Baron Samedi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Armikang
Cthulhu
Level 9
God Stats
3W - 1L
1,515 SR
Queue Stats
9W - 11L
1,383 Elo+
Party 1
Neith
Neith
RiccoCuDoiDeC
Neith
Level 15
God Stats
4W - 4L
1,462 SR
Queue Stats
11W - 12L
1,409 Elo+
Solo
Danzaburou
Danzaburou
reyman24
Danzaburou
Level 12
God Stats
5W - 2L
1,500 SR
Queue Stats
16W - 27L
1,144 Elo+
Solo
Nemesis
Nemesis
wordwilf
Nemesis
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,471 Elo+
Party 1
Team Averages
Level 33
1,495 SR
1,382 Elo+

VS

Team Averages
Level 20
1,502 SR
1,539 Elo+
Ares
Ares
Mark0choa
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SwervySage
Nu Wa
Level 25
God Stats
15W - 10L
1,725 SR
Queue Stats
34W - 25L
1,590 Elo+
Solo
Artemis
Artemis
Unkla798
Artemis
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 7L
1,504 Elo+
Party 2
Athena
Athena
YiYiSee305
Athena
Level 25
God Stats
2W - 4L
1,485 SR
Queue Stats
53W - 46L
1,549 Elo+
Party 2
Ravana
Ravana
gambetoso
Ravana
Level 29
God Stats
1W - 2L
1,300 SR
Queue Stats
11W - 13L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArmagedonG
Baron Samedi
19
6 / 0 / 18
12,754
1,159
26,976
10,563
4,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Armikang
Cthulhu
17
4 / 0 / 15
10,863
988
10,962
14,580
15,997
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 5 / 10
11,592
1,054
17,002
12,547
5,126
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
reyman24
Danzaburou
18
5 / 0 / 16
11,538
1,049
12,115
9,234
3,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nemesis
wordwilf
Nemesis
18
8 / 4 / 15
11,871
1,079
12,763
14,300
6,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

225

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
0 / 11 / 7
10,308
937
10,162
26,760
29,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
17
2 / 3 / 5
10,823
984
16,184
11,593
5,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Unkla798
Artemis
16
4 / 2 / 3
10,992
999
16,477
10,817
4,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
YiYiSee305
Athena
17
1 / 5 / 6
11,008
1,001
8,754
25,296
19,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
gambetoso
Ravana
16
2 / 8 / 3
10,683
971
6,022
14,360
8,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
33
29
Kills
9
9
Deaths
29
74
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ArmagedonG
Baron Samedi
6
0
18
15
W
Cthulhu
Armikang
Cthulhu
4
0
15
11.5
L
Ares
0
11
7
0.32
W
6
5
10
2.2
L
Nu Wa
2
3
5
1.5
L
Artemis
Unkla798
Artemis
4
2
3
2.75
L
Athena
YiYiSee305
Athena
1
5
6
0.8
L
Ravana
gambetoso
Ravana
2
8
3
0.44
W
Danzaburou
reyman24
Danzaburou
5
0
16
13
W
Nemesis
wordwilf
Nemesis
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,818
Damage
57,599
61,224
Taken
88,826
35,689
Mitigated
67,812
19,164
Healing
12,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ArmagedonG
Baron Samedi
26,976
2,274
6,364
7,202
10,563
4,917
0
7,159
3,404
85,377
0
W
Cthulhu
Armikang
Cthulhu
10,962
958
663
1,090
14,580
15,997
0
7,936
6,644
25,734
0
L
Ares
10,162
1,430
0
745
26,760
29,709
0
10,876
15,884
14,899
0
W
17,002
12,143
0
1,248
12,547
5,126
0
6,967
5,580
0
29,394
L
Nu Wa
16,184
5,659
80
2,445
11,593
5,071
0
6,755
4,838
46,342
0
L
Artemis
Unkla798
Artemis
16,477
8,234
0
3,403
10,817
4,989
0
6,139
4,678
0
40,946
L
Athena
YiYiSee305
Athena
8,754
3,036
0
4,040
25,296
19,096
0
10,100
15,196
19,548
0
L
Ravana
gambetoso
Ravana
6,022
1,977
0
1,956
14,360
8,947
0
4,068
10,292
0
30,782
W
Danzaburou
reyman24
Danzaburou
12,115
7,658
0
1,246
9,234
3,374
0
5,707
3,527
0
37,605
W
Nemesis
wordwilf
Nemesis
12,763
6,484
0
1,351
14,300
6,275
0
7,331
6,969
0
17,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,618
Gold Earned
53,814
253
Minions Killed
209
9
Camps Cleared
6
922,357
Distance Traveled
962,802
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,754
1,159
137
12
1
224,669
0
W
Cthulhu
10,863
988
19
2
1
156,476
0
L
Ares
10,308
937
3
0
0
185,410
1
W
Neith
11,592
1,054
31
3
0
153,515
0
L
Nu Wa
10,823
984
76
7
0
175,706
1
L
Artemis
10,992
999
62
6
1
188,520
0
L
Athena
11,008
1,001
16
1
1
226,748
1
L
Ravana
10,683
971
52
5
4
186,418
2
W
Danzaburou
11,538
1,049
54
5
7
207,174
3
W
Nemesis
11,871
1,079
12
1
0
180,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role