Player Matchup

Achilles
Achilles
Silver III
Demm89
Achilles
Silver III
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,501 MMR
Party 1
Ymir
Ymir
Silver III
MentallySuperior
Ymir
Silver III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,501 MMR
Party 1
Izanami
Izanami
Bronze III
StarsWen
Izanami
Bronze III
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,367 MMR
Party 3
Anubis
Anubis
Silver I
Ømicron
Anubis
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold IV
ГudроqрoКxс
Da Ji
Gold IV
Level 49
God Stats
3W - 3L
1,712 SR
Queue Stats
57W - 46L
1,654 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,542 SR
1,505 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 149
1,598 SR
1,541 MMR
Ra
Ra
Silver I
Aspelundzz
Ra
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver I
DudeWith1kPing
King Arthur
Silver I
Level 154
God Stats
12W - 10L
1,696 SR
Queue Stats
307W - 299L
1,555 MMR
Party 2
Sylvanus
Sylvanus
Silver I
Imjakehill
Sylvanus
Silver I
Level 144
God Stats
3W - 0L
1,795 SR
Queue Stats
135W - 131L
1,543 MMR
Solo
Mercury
Mercury
Gold V
OLDAlex04
Mercury
Gold V
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Gold V
Purple27R
Rama
Gold V
Level 154
God Stats
10W - 2L
1,500 SR
Queue Stats
262W - 245L
1,605 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Demm89
Achilles
14
1 / 7 / 0
8,679
434
7,441
27,487
28,521
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 8 / 2
7,981
399
3,132
21,710
14,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
StarsWen
Izanami
17
1 / 4 / 2
10,709
535
7,728
15,076
6,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Ømicron
Anubis
15
1 / 9 / 2
9,289
464
5,334
18,550
10,109
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 10 / 2
9,969
498
11,532
18,791
8,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
JanusApolloThothSetScylla

VS

Bans
NemesisGebDanzaburouYemojaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 14
13,368
668
21,681
11,575
5,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
DudeWith1kPing
King Arthur
19
7 / 2 / 5
13,119
656
17,166
21,856
18,664
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
Imjakehill
Sylvanus
18
4 / 1 / 12
12,605
630
8,411
12,076
12,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
OLDAlex04
Mercury
20
15 / 3 / 6
14,204
710
19,900
14,620
10,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rama
20
7 / 0 / 2
14,722
736
11,078
8,287
3,431
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
77
6
Kills
38
38
Deaths
6
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
0
14
12
L
Achilles
Demm89
Achilles
1
7
0
0.14
W
King Arthur
DudeWith1kPing
King Arthur
7
2
5
4.75
W
Sylvanus
Imjakehill
Sylvanus
4
1
12
10
L
0
8
2
0.13
W
Mercury
OLDAlex04
Mercury
15
3
6
6
W
Rama
7
0
2
8
L
Izanami
StarsWen
Izanami
1
4
2
0.5
L
Anubis
Ømicron
Anubis
1
9
2
0.22
L
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,167
Damage
78,236
101,614
Taken
68,414
67,914
Mitigated
50,222
25,254
Healing
30,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,681
1,681
2,878
4,488
11,575
5,260
3,399
3,375
8,175
116,872
0
L
Achilles
Demm89
Achilles
7,441
2,647
0
7,335
27,487
28,521
0
3,517
23,768
0
48,589
W
King Arthur
DudeWith1kPing
King Arthur
17,166
2,855
0
7,328
21,856
18,664
1,460
637
20,305
153
71,812
W
Sylvanus
Imjakehill
Sylvanus
8,411
2,572
3,429
4,573
12,076
12,762
725
2,851
9,225
32,693
0
L
3,132
626
0
2,435
21,710
14,814
374
9,376
12,334
27,690
0
W
Mercury
OLDAlex04
Mercury
19,900
13,462
0
1,326
14,620
10,105
4,384
1,574
13,002
7,750
114,408
W
Rama
11,078
8,441
0
6,021
8,287
3,431
6,024
595
7,692
0
115,337
L
Izanami
StarsWen
Izanami
7,728
4,786
0
6,061
15,076
6,209
786
3,327
11,749
0
82,470
L
Anubis
Ømicron
Anubis
5,334
365
0
6,050
18,550
10,109
680
9,964
8,586
62,685
0
L
11,532
3,294
0
3,373
18,791
8,261
0
4,777
14,014
0
67,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,627
Gold Earned
68,018
527
Minions Killed
710
0
Camps Cleared
0
1,525,466
Distance Traveled
2,017,828
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,368
668
200
10
0
412,085
5
L
Achilles
8,679
434
82
4
0
279,588
0
W
King Arthur
13,119
656
133
7
0
404,677
1
W
Sylvanus
12,605
630
38
2
0
344,979
1
L
Ymir
7,981
399
49
2
0
296,408
4
W
Mercury
14,204
710
145
7
0
484,740
0
W
Rama
14,722
736
194
10
0
371,347
5
L
Izanami
10,709
535
168
8
0
353,668
9
L
Anubis
9,289
464
124
6
0
251,365
5
L
Da Ji
9,969
498
104
5
0
344,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role