Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ChrisJoshTV
Neith
Level 120
God Stats
1W - 2L
1,580 SR
Queue Stats
419W - 451L
1,352 Elo+
Solo
Erlang Shen
Erlang Shen
CrossFire065
Erlang Shen
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 184L
965 Elo+
Solo
Heimdallr
Heimdallr
Snofewld
Heimdallr
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
149W - 174L
1,457 Elo+
Solo
Scylla
Scylla
sergidmh
Scylla
Level 99
God Stats
11W - 8L
1,285 SR
Queue Stats
241W - 218L
1,363 Elo+
Party 1
Team Averages
Level 103
1,473 SR
1,327 Elo+

VS

Team Averages
Level 99
1,521 SR
1,587 Elo+
Susano
Susano
Bosstality
Susano
Level 69
God Stats
1W - 2L
1,285 SR
Queue Stats
124W - 118L
1,185 Elo+
Solo
Sun Wukong
Sun Wukong
Drip_Asap
Sun Wukong
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 10L
1,715 Elo+
Solo
Anubis
Anubis
Ghyan83
Anubis
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
362W - 362L
1,437 Elo+
Solo
Ymir
Ymir
Tevane
Ymir
Level 86
God Stats
4W - 4L
1,822 SR
Queue Stats
74W - 53L
1,993 Elo+
Solo
Danzaburou
Danzaburou
oouzie_
Danzaburou
Level 65
God Stats
1W - 4L
1,500 SR
Queue Stats
231W - 228L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
6 / 2 / 5
7,489
535
8,138
11,724
5,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 1 / 1
7,747
553
4,802
6,591
1,982
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
CrossFire065
Erlang Shen
14
0 / 1 / 0
7,472
534
7,902
10,583
5,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Snofewld
Heimdallr
9
5 / 1 / 3
6,729
481
3,887
4,832
2,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
sergidmh
Scylla
13
1 / 0 / 8
7,494
535
5,773
5,502
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bosstality
Susano
10
1 / 4 / 0
6,506
465
3,097
10,203
3,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Drip_Asap
Sun Wukong
14
1 / 0 / 0
7,803
557
7,658
11,733
8,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
Ghyan83
Anubis
11
1 / 5 / 1
6,645
475
3,339
7,304
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
Tevane
Ymir
9
0 / 5 / 0
5,816
415
2,348
11,357
6,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
oouzie_
Danzaburou
14
2 / 1 / 0
8,098
578
4,834
7,939
2,849
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
15
Kills
5
5
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
2
5
4.25
L
Susano
Bosstality
Susano
1
4
0
0.25
W
3
1
1
3.5
W
Erlang Shen
CrossFire065
Erlang Shen
0
1
0
0
L
Sun Wukong
Drip_Asap
Sun Wukong
1
0
0
1
L
Anubis
Ghyan83
Anubis
1
5
1
0.3
W
Heimdallr
Snofewld
Heimdallr
5
1
3
6.5
L
Ymir
Tevane
Ymir
0
5
0
0
L
Danzaburou
oouzie_
Danzaburou
2
1
0
2
W
Scylla
sergidmh
Scylla
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,502
Damage
21,276
39,232
Taken
48,536
16,821
Mitigated
23,391
12,922
Healing
21,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,138
2,337
0
2,496
11,724
5,533
82
2,957
8,767
0
29,220
L
Susano
Bosstality
Susano
3,097
274
0
3,510
10,203
3,288
0
1,665
8,474
0
30,532
W
4,802
1,066
0
2,380
6,591
1,982
126
216
6,375
0
51,189
W
Erlang Shen
CrossFire065
Erlang Shen
7,902
4,986
0
6,272
10,583
5,122
0
0
10,123
0
49,801
L
Sun Wukong
Drip_Asap
Sun Wukong
7,658
2,568
0
7,436
11,733
8,197
0
0
11,733
0
50,119
L
Anubis
Ghyan83
Anubis
3,339
47
0
2,758
7,304
3,006
0
1,947
5,099
39,410
0
W
Heimdallr
Snofewld
Heimdallr
3,887
1,679
0
750
4,832
2,670
26
1,112
3,720
5,889
18,782
L
Ymir
Tevane
Ymir
2,348
216
0
2,320
11,357
6,051
0
1,875
9,299
14,185
0
L
Danzaburou
oouzie_
Danzaburou
4,834
1,623
0
5,207
7,939
2,849
0
12
7,927
0
57,276
W
Scylla
sergidmh
Scylla
5,773
442
0
1,024
5,502
1,514
118
1,402
4,100
47,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,931
Gold Earned
34,868
389
Minions Killed
396
0
Camps Cleared
0
1,257,925
Distance Traveled
1,205,829
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,489
535
46
3
0
307,653
4
L
Susano
6,506
465
66
5
0
291,026
2
W
Neith
7,747
553
99
7
0
240,091
8
W
Erlang Shen
7,472
534
101
7
0
257,626
1
L
Sun Wukong
7,803
557
116
8
0
218,423
2
L
Anubis
6,645
475
79
6
0
205,432
1
W
Heimdallr
6,729
481
49
4
0
202,362
1
L
Ymir
5,816
415
13
1
0
244,068
5
L
Danzaburou
8,098
578
122
9
0
246,880
7
W
Scylla
7,494
535
94
7
0
250,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role