Player Matchup

Danzaburou
Danzaburou
MO_ZREIK11
Danzaburou
Level 27
God Stats
5W - 6L
1,797 SR
Queue Stats
43W - 59L
1,498 Elo+
Party 2
Skadi
Skadi
ObscuriAline
Skadi
Level 5
God Stats
1W - 9L
1,735 SR
Queue Stats
1W - 11L
1,745 Elo+
Solo
Heimdallr
Heimdallr
PlaidPopcorn948
Heimdallr
Level 28
God Stats
0W - 6L
1,500 SR
Queue Stats
42W - 61L
1,859 Elo+
Party 2
Ares
Ares
gracethegod
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
luketttt152
Cthulhu
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,243 Elo+
Party 3
Team Averages
Level 14
1,607 SR
1,569 Elo+

VS

Team Averages
Level 14
1,400 SR
1,298 Elo+
Ares
Ares
GuP_AnchovyzZ
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,246 Elo+
Party 1
Neith
Neith
GuP_ErikazZ
Neith
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,246 Elo+
Party 1
Thoth
Thoth
GuP_KayzZ
Thoth
Level 4
God Stats
1W - 1L
1,298 SR
Queue Stats
3W - 2L
1,246 Elo+
Party 1
Cthulhu
Cthulhu
LeoBigBoss7
Cthulhu
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Sol
Sol
fordunnamed
Sol
Level 7
God Stats
17W - 10L
1,200 SR
Queue Stats
163W - 168L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MO_ZREIK11
Danzaburou
14
2 / 4 / 1
8,513
946
6,121
8,149
3,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 8 / 1
8,192
910
8,004
15,890
5,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
PlaidPopcorn948
Heimdallr
14
1 / 5 / 2
8,506
945
11,478
16,811
6,767
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 10 / 0
7,499
833
3,030
15,956
8,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
luketttt152
Cthulhu
13
0 / 9 / 0
7,478
831
4,950
17,962
8,570
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes

Shoes

+6%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

92

VS

Team 2 Tickets

365

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 21
11,188
1,243
13,123
12,935
14,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
11 / 0 / 15
11,107
1,234
19,964
6,017
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thoth
GuP_KayzZ
Thoth
15
1 / 3 / 17
8,910
990
11,207
6,830
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
LeoBigBoss7
Cthulhu
16
3 / 0 / 20
9,930
1,103
9,866
5,037
4,010
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

17
13 / 0 / 16
10,513
1,168
15,474
7,899
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
125
4
Kills
36
36
Deaths
4
4
Assists
89
Player
Kills
Deaths
Assists
KDA
W
8
1
21
18.5
W
11
0
15
18.5
W
Thoth
GuP_KayzZ
Thoth
1
3
17
3.17
W
Cthulhu
LeoBigBoss7
Cthulhu
3
0
20
13
L
Danzaburou
MO_ZREIK11
Danzaburou
2
4
1
0.63
L
1
8
1
0.19
L
Heimdallr
PlaidPopcorn948
Heimdallr
1
5
2
0.4
W
13
0
16
21
L
0
10
0
0
L
Cthulhu
luketttt152
Cthulhu
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,583
Damage
69,634
74,768
Taken
38,718
33,135
Mitigated
28,122
1,325
Healing
10,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,123
2,694
0
864
12,935
14,245
0
2,181
10,354
17,221
0
W
19,964
11,758
0
3,202
6,017
3,006
0
1,048
4,969
0
36,030
W
Thoth
GuP_KayzZ
Thoth
11,207
842
0
285
6,830
2,868
0
1,084
5,746
15,729
0
W
Cthulhu
LeoBigBoss7
Cthulhu
9,866
787
421
889
5,037
4,010
0
1,162
3,875
28,204
0
L
Danzaburou
MO_ZREIK11
Danzaburou
6,121
2,198
0
310
8,149
3,105
0
5,716
2,433
0
23,343
L
8,004
4,656
0
857
15,890
5,907
0
9,480
6,410
0
18,068
L
Heimdallr
PlaidPopcorn948
Heimdallr
11,478
7,247
0
0
16,811
6,767
0
11,220
5,591
0
25,816
W
15,474
6,911
0
4,642
7,899
3,993
0
2,505
5,394
24,646
0
L
3,030
998
0
144
15,956
8,786
0
11,385
4,571
4,655
0
L
Cthulhu
luketttt152
Cthulhu
4,950
763
14
0
17,962
8,570
0
11,869
6,093
8,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,188
Gold Earned
51,648
88
Minions Killed
125
2
Camps Cleared
4
637,965
Distance Traveled
912,204
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,188
1,243
2
0
0
229,652
0
W
Neith
11,107
1,234
39
4
0
153,455
0
W
Thoth
8,910
990
8
1
0
152,549
0
W
Cthulhu
9,930
1,103
51
6
2
199,759
0
L
Danzaburou
8,513
946
33
4
0
96,500
0
L
Skadi
8,192
910
17
2
1
147,182
1
L
Heimdallr
8,506
945
32
4
1
132,421
0
W
Sol
10,513
1,168
25
3
2
176,789
0
L
Ares
7,499
833
0
0
0
128,696
0
L
Cthulhu
7,478
831
6
1
0
133,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role