Player Matchup

Cerberus
Cerberus
AzazelAS
Cerberus
Level 27
God Stats
3W - 5L
1,260 SR
Queue Stats
153W - 168L
1,412 Elo+
Solo
Nu Wa
Nu Wa
FabianMon
Nu Wa
Level 20
God Stats
4W - 2L
1,696 SR
Queue Stats
5W - 6L
1,474 Elo+
Solo
Cthulhu
Cthulhu
PauloBiobomb
Cthulhu
Level 8
God Stats
136W - 108L
1,377 SR
Queue Stats
373W - 379L
1,324 Elo+
Solo
Fenrir
Fenrir
Soletinho69
Fenrir
Level 28
God Stats
32W - 48L
1,434 SR
Queue Stats
172W - 220L
1,409 Elo+
Solo
Jing Wei
Jing Wei
kruppe1
Jing Wei
Level 29
God Stats
4W - 10L
1,449 SR
Queue Stats
65W - 90L
1,536 Elo+
Solo
Team Averages
Level 22
1,443 SR
1,431 Elo+

VS

Team Averages
Level 54
1,497 SR
1,756 Elo+
Cthulhu
Cthulhu
ChixpyGamer
Cthulhu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,871 Elo+
Party 1
Ra
Ra
ER_KILER9
Ra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,826 Elo+
Party 1
Danzaburou
Danzaburou
FernandoSniper
Danzaburou
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
123W - 99L
1,618 Elo+
Party 1
Fenrir
Fenrir
Gumersio
Fenrir
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 23L
1,779 Elo+
Party 1
King Arthur
King Arthur
Nymphis51
King Arthur
Level 29
God Stats
2W - 2L
1,485 SR
Queue Stats
12W - 5L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AzazelAS
Cerberus
20
6 / 5 / 5
13,382
461
22,230
32,375
42,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
FabianMon
Nu Wa
18
8 / 11 / 10
12,841
443
28,099
20,718
6,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
PauloBiobomb
Cthulhu
16
0 / 7 / 9
10,405
359
15,382
32,809
14,307
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
20
15 / 5 / 4
14,666
506
21,920
28,056
14,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jing Wei
kruppe1
Jing Wei
18
0 / 8 / 3
11,236
387
10,695
21,354
11,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChixpyGamer
Cthulhu
20
3 / 2 / 16
13,423
463
17,299
29,445
20,745
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 11 / 4
10,955
378
4,115
18,728
6,697
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
FernandoSniper
Danzaburou
20
7 / 5 / 14
15,296
527
25,654
24,997
9,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Gumersio
Fenrir
20
21 / 4 / 7
18,774
647
41,294
29,164
15,972
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Nymphis51
King Arthur
20
4 / 7 / 11
13,899
479
18,778
33,092
27,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
88
29
Kills
36
36
Deaths
29
31
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AzazelAS
Cerberus
6
5
5
1.7
W
Cthulhu
ChixpyGamer
Cthulhu
3
2
16
5.5
W
1
11
4
0.27
L
Nu Wa
FabianMon
Nu Wa
8
11
10
1.18
W
Danzaburou
FernandoSniper
Danzaburou
7
5
14
2.8
W
Fenrir
Gumersio
Fenrir
21
4
7
6.13
W
King Arthur
Nymphis51
King Arthur
4
7
11
1.36
L
Cthulhu
PauloBiobomb
Cthulhu
0
7
9
0.64
L
Fenrir
15
5
4
3.4
L
Jing Wei
kruppe1
Jing Wei
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,326
Damage
107,140
135,312
Taken
135,426
88,649
Mitigated
80,945
39,382
Healing
44,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AzazelAS
Cerberus
22,230
1,549
956
12,383
32,375
42,755
468
3,956
28,419
80,522
0
W
Cthulhu
ChixpyGamer
Cthulhu
17,299
2,171
633
11,450
29,445
20,745
832
15,682
13,623
56,125
0
W
4,115
1,228
271
3,742
18,728
6,697
15
6,862
11,837
36,937
0
L
Nu Wa
FabianMon
Nu Wa
28,099
8,077
393
2,890
20,718
6,115
256
2,851
17,867
60,911
0
W
Danzaburou
FernandoSniper
Danzaburou
25,654
12,988
0
10,708
24,997
9,616
4,448
13,776
11,096
0
109,455
W
Fenrir
Gumersio
Fenrir
41,294
13,254
0
11,432
29,164
15,972
5,918
12,446
16,543
954
172,136
W
King Arthur
Nymphis51
King Arthur
18,778
1,794
0
6,113
33,092
27,915
865
17,472
15,055
0
75,777
L
Cthulhu
PauloBiobomb
Cthulhu
15,382
1,019
613
8,484
32,809
14,307
81
7,004
25,805
42,736
0
L
Fenrir
21,920
5,540
0
9,108
28,056
14,245
0
5,083
22,973
468
87,291
L
Jing Wei
kruppe1
Jing Wei
10,695
8,158
0
4,555
21,354
11,227
285
2,718
18,636
10,664
72,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,530
Gold Earned
72,347
497
Minions Killed
563
0
Camps Cleared
0
2,198,617
Distance Traveled
2,442,217
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,382
461
142
5
0
473,029
1
W
Cthulhu
13,423
463
86
3
0
523,300
1
W
Ra
10,955
378
29
1
0
364,361
0
L
Nu Wa
12,841
443
67
2
0
397,622
1
W
Danzaburou
15,296
527
132
5
0
497,518
0
W
Fenrir
18,774
647
200
7
0
544,163
3
W
King Arthur
13,899
479
116
4
0
512,875
0
L
Cthulhu
10,405
359
33
1
0
373,340
5
L
Fenrir
14,666
506
112
4
0
526,817
4
L
Jing Wei
11,236
387
143
5
0
427,809
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role