Player Matchup

Scylla
Scylla
 
Scylla
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
JEDY26
Fenrir
Level 82
God Stats
3W - 3L
1,500 SR
Queue Stats
24W - 31L
1,253 Elo+
Party 3
Cabrakan
Cabrakan
Ki11erKam
Cabrakan
Level 123
God Stats
5W - 1L
1,306 SR
Queue Stats
30W - 34L
1,253 Elo+
Party 3
Bellona
Bellona
NeedDaddyy
Bellona
Level 14
God Stats
2W - 0L
1,468 SR
Queue Stats
8W - 8L
1,545 Elo+
Party 1
Skadi
Skadi
xShappa-
Skadi
Level 81
God Stats
24W - 22L
1,500 SR
Queue Stats
433W - 386L
1,607 Elo+
Party 1
Team Averages
Level 81
1,455 SR
1,432 Elo+

VS

Team Averages
Level 79
1,465 SR
1,433 Elo+
Nemesis
Nemesis
Chucklopes
Nemesis
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 76L
1,451 Elo+
Party 2
Jing Wei
Jing Wei
Icefox360101
Jing Wei
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 75L
1,395 Elo+
Solo
Ra
Ra
LMenezes BR
Ra
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 60L
1,542 Elo+
Party 2
Scylla
Scylla
RatedDinosaur32
Scylla
Level 39
God Stats
2W - 3L
1,682 SR
Queue Stats
89W - 112L
1,519 Elo+
Solo
Nike
Nike
SHoRTi1FoRTi
Nike
Level 54
God Stats
2W - 7L
1,143 SR
Queue Stats
6W - 15L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 1 / 0
6,951
632
2,795
3,458
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
JEDY26
Fenrir
10
4 / 1 / 3
6,527
593
1,778
7,146
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
Ki11erKam
Cabrakan
11
4 / 2 / 6
6,875
625
7,189
6,630
4,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
NeedDaddyy
Bellona
12
7 / 0 / 0
7,450
677
7,026
4,760
4,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
xShappa-
Skadi
12
3 / 1 / 5
7,016
638
3,793
3,827
1,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chucklopes
Nemesis
10
2 / 1 / 0
5,869
534
1,504
6,665
1,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
Icefox360101
Jing Wei
8
2 / 4 / 1
5,069
461
3,514
7,018
2,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 2 / 1
6,128
557
1,523
4,458
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 5 / 2
4,923
448
2,721
5,952
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 7 / 0
4,837
440
1,703
8,524
5,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
19
Kills
4
5
Deaths
19
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
1
0
1
L
Nemesis
Chucklopes
Nemesis
2
1
0
2
L
Jing Wei
Icefox360101
Jing Wei
2
4
1
0.63
W
Fenrir
JEDY26
Fenrir
4
1
3
5.5
W
Cabrakan
Ki11erKam
Cabrakan
4
2
6
3.5
L
0
2
1
0.25
W
Bellona
NeedDaddyy
Bellona
7
0
0
7
L
0
5
2
0.2
L
0
7
0
0
W
Skadi
xShappa-
Skadi
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,581
Damage
10,965
25,821
Taken
32,617
13,947
Mitigated
12,086
9,815
Healing
6,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,795
57
0
1,229
3,458
968
375
1,164
2,134
40,310
0
L
Nemesis
Chucklopes
Nemesis
1,504
306
0
2,639
6,665
1,870
0
923
5,742
0
26,587
L
Jing Wei
Icefox360101
Jing Wei
3,514
2,494
0
417
7,018
2,492
0
3,647
3,371
3,872
16,882
W
Fenrir
JEDY26
Fenrir
1,778
360
0
4,300
7,146
2,086
0
243
6,899
0
26,018
W
Cabrakan
Ki11erKam
Cabrakan
7,189
804
0
1,366
6,630
4,881
0
1,662
4,822
24,692
0
L
1,523
263
0
1,848
4,458
1,589
0
2,795
1,663
32,808
0
W
Bellona
NeedDaddyy
Bellona
7,026
2,418
0
1,702
4,760
4,946
86
0
4,518
7,132
32,549
L
2,721
196
369
540
5,952
1,112
0
2,707
3,245
21,114
0
L
1,703
521
0
885
8,524
5,023
0
759
7,765
0
18,501
W
Skadi
xShappa-
Skadi
3,793
1,349
0
1,218
3,827
1,066
936
1,237
2,434
0
38,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,819
Gold Earned
26,826
328
Minions Killed
282
0
Camps Cleared
0
1,025,153
Distance Traveled
999,451
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,951
632
78
7
0
186,104
1
L
Nemesis
5,869
534
60
5
0
221,808
2
L
Jing Wei
5,069
461
40
4
0
218,330
3
W
Fenrir
6,527
593
46
4
0
219,459
2
W
Cabrakan
6,875
625
32
3
0
204,506
2
L
Ra
6,128
557
88
8
0
186,624
1
W
Bellona
7,450
677
83
8
0
223,307
3
L
Scylla
4,923
448
47
4
0
179,344
4
L
Nike
4,837
440
47
4
0
193,345
1
W
Skadi
7,016
638
89
8
0
191,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role