Player Matchup

Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Kotsume_Alves
Mercury
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,483 Elo+
Party 1
Anubis
Anubis
PaulinhoFLK
Anubis
Level 107
God Stats
5W - 12L
1,500 SR
Queue Stats
386W - 425L
1,667 Elo+
Solo
Tyr
Tyr
iFoubec
Tyr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
kyons666
Cthulhu
Level 66
God Stats
1W - 2L
1,285 SR
Queue Stats
5W - 11L
1,386 Elo+
Party 1
Team Averages
Level 84
1,457 SR
1,507 Elo+

VS

Team Averages
Level 113
1,526 SR
1,510 Elo+
Scylla
Scylla
BlackDED
Scylla
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
172W - 167L
1,627 Elo+
Solo
Baron Samedi
Baron Samedi
Megagiriard
Baron Samedi
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 115L
1,500 Elo+
Solo
Izanami
Izanami
Titanimortalgod
Izanami
Level 76
God Stats
3W - 5L
1,629 SR
Queue Stats
167W - 177L
1,421 Elo+
Solo
Arachne
Arachne
rMaranga
Arachne
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
xNerdZx
Ganesha
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 4 / 0
5,949
425
3,799
8,445
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
8
0 / 7 / 0
5,253
375
1,318
8,296
2,116
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
13
4 / 5 / 0
7,789
556
6,623
9,116
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyr
13
1 / 5 / 0
7,221
516
3,898
12,030
6,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
kyons666
Cthulhu
8
0 / 7 / 0
5,746
410
4,863
13,514
4,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BlackDED
Scylla
15
5 / 2 / 3
8,759
626
6,474
5,844
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Megagiriard
Baron Samedi
12
4 / 3 / 2
7,420
530
5,756
7,795
4,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
11 / 0 / 3
8,606
615
10,658
7,146
2,311
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
rMaranga
Arachne
14
7 / 0 / 3
8,271
591
7,608
10,762
3,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
xNerdZx
Ganesha
12
0 / 0 / 14
7,730
552
5,624
7,057
4,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
52
5
Kills
27
28
Deaths
5
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
0
0
W
Scylla
BlackDED
Scylla
5
2
3
3.25
L
Mercury
0
7
0
0
W
Baron Samedi
Megagiriard
Baron Samedi
4
3
2
1.67
L
Anubis
4
5
0
0.8
W
11
0
3
12.5
L
Tyr
1
5
0
0.2
L
Cthulhu
kyons666
Cthulhu
0
7
0
0
W
Arachne
rMaranga
Arachne
7
0
3
8.5
W
Ganesha
xNerdZx
Ganesha
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,501
Damage
36,120
51,401
Taken
38,604
19,094
Mitigated
16,389
13,928
Healing
15,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,799
1,111
0
2,888
8,445
2,125
0
1,278
7,167
0
38,344
W
Scylla
BlackDED
Scylla
6,474
854
0
818
5,844
1,432
82
3,382
2,462
60,357
0
L
Mercury
1,318
341
0
550
8,296
2,116
0
2,781
5,451
0
20,613
W
Baron Samedi
Megagiriard
Baron Samedi
5,756
860
82
2,799
7,795
4,219
222
1,726
6,069
34,315
0
L
Anubis
6,623
282
0
2,952
9,116
4,069
0
5,633
3,475
50,708
0
W
10,658
7,282
0
4,599
7,146
2,311
960
2,310
4,836
0
59,002
L
Tyr
3,898
880
0
4,415
12,030
6,350
434
4,288
7,408
0
41,974
L
Cthulhu
kyons666
Cthulhu
4,863
617
258
2,865
13,514
4,434
0
3,468
10,046
18,020
0
W
Arachne
rMaranga
Arachne
7,608
4,366
0
4,459
10,762
3,775
716
1,776
8,986
0
49,214
W
Ganesha
xNerdZx
Ganesha
5,624
659
0
3,184
7,057
4,652
434
2,292
4,765
28,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,958
Gold Earned
40,786
346
Minions Killed
417
0
Camps Cleared
0
1,217,531
Distance Traveled
1,313,789
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,949
425
63
5
0
211,762
4
W
Scylla
8,759
626
112
8
0
258,220
5
L
Mercury
5,253
375
40
3
0
280,999
0
W
Baron Samedi
7,420
530
70
5
0
225,568
4
L
Anubis
7,789
556
96
7
0
209,905
3
W
Izanami
8,606
615
139
10
0
238,558
6
L
Tyr
7,221
516
98
7
0
264,575
4
L
Cthulhu
5,746
410
49
4
0
250,290
2
W
Arachne
8,271
591
84
6
0
310,324
2
W
Ganesha
7,730
552
12
1
0
281,119
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role