Player Matchup

Mercury
Mercury
Gold IV
Dazkal
Mercury
Gold IV
Level 160
God Stats
3W - 5L
1,701 SR
Queue Stats
50W - 63L
1,730 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
Drakon276
Sun Wukong
Gold V
Level 157
God Stats
12W - 18L
1,527 SR
Queue Stats
463W - 443L
1,680 MMR
Solo
Cthulhu
Cthulhu
Silver I
Mangekill
Cthulhu
Silver I
Level 125
God Stats
1W - 1L
1,751 SR
Queue Stats
12W - 14L
1,645 MMR
Solo
Scylla
Scylla
Gold III
Minámi
Scylla
Gold III
Level 160
God Stats
11W - 8L
1,500 SR
Queue Stats
401W - 384L
1,695 MMR
Solo
Apollo
Apollo
Gold V
RepliKay
Apollo
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 152
1,596 SR
1,650 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,550 SR
1,654 MMR
Horus
Horus
Gold V
ByQwarss
Horus
Gold V
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 165L
1,688 MMR
Solo
Fenrir
Fenrir
Gold III
INEEDYOUtostfu
Fenrir
Gold III
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 61L
1,726 MMR
Party 2
Hades
Hades
Gold III
KingGuap
Hades
Gold III
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Gold V
Sejuaspro
Thoth
Gold V
Level 124
God Stats
2W - 6L
1,750 SR
Queue Stats
351W - 339L
1,636 MMR
Solo
Cupid
Cupid
Gold V
bigdwoo
Cupid
Gold V
Level 142
God Stats
4W - 1L
1,500 SR
Queue Stats
54W - 43L
1,721 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dazkal
Mercury
20
7 / 5 / 4
13,168
549
14,851
19,685
7,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Drakon276
Sun Wukong
20
2 / 6 / 7
12,644
527
11,168
22,571
19,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Mangekill
Cthulhu
16
2 / 4 / 3
11,033
460
8,265
15,200
14,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Minámi
Scylla
20
3 / 6 / 6
12,902
538
13,460
14,750
4,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
RepliKay
Apollo
20
6 / 4 / 5
13,061
544
20,788
22,262
8,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SetPersephoneNu WaThe MorriganNemesis

VS

Bans
DanzaburouGebYemojaKhepriYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ByQwarss
Horus
17
1 / 6 / 15
12,044
502
4,609
24,394
24,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
10 / 4 / 12
15,278
637
23,208
23,930
18,801
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
KingGuap
Hades
20
6 / 4 / 10
14,853
619
18,938
23,974
18,706
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thoth
Sejuaspro
Thoth
20
4 / 3 / 9
14,500
604
9,780
13,049
5,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
bigdwoo
Cupid
20
4 / 3 / 7
14,039
585
16,144
15,367
6,729
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
78
20
Kills
25
25
Deaths
20
25
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Horus
ByQwarss
Horus
1
6
15
1.42
L
Mercury
Dazkal
Mercury
7
5
4
1.8
L
Sun Wukong
Drakon276
Sun Wukong
2
6
7
0.92
W
10
4
12
4
W
Hades
KingGuap
Hades
6
4
10
2.75
L
Cthulhu
Mangekill
Cthulhu
2
4
3
0.88
L
Scylla
Minámi
Scylla
3
6
6
1
L
Apollo
RepliKay
Apollo
6
4
5
2.13
W
Thoth
Sejuaspro
Thoth
4
3
9
2.83
W
Cupid
bigdwoo
Cupid
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,532
Damage
72,679
94,468
Taken
100,714
54,386
Mitigated
74,416
26,419
Healing
48,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
ByQwarss
Horus
4,609
1,229
1,336
6,099
24,394
24,299
51
6,735
17,463
0
15,981
L
Mercury
Dazkal
Mercury
14,851
7,726
0
6,952
19,685
7,677
0
4,175
15,236
0
99,549
L
Sun Wukong
Drakon276
Sun Wukong
11,168
2,451
0
3,674
22,571
19,914
244
9,188
12,933
0
90,309
W
23,208
7,950
0
12,094
23,930
18,801
823
2,243
21,657
0
116,689
W
Hades
KingGuap
Hades
18,938
5,253
2,053
14,128
23,974
18,706
1,211
4,957
18,875
114,819
0
L
Cthulhu
Mangekill
Cthulhu
8,265
297
678
1,751
15,200
14,255
32
3,760
11,370
46,341
0
L
Scylla
Minámi
Scylla
13,460
1,447
220
2,243
14,750
4,382
1,140
5,927
8,543
97,134
0
L
Apollo
RepliKay
Apollo
20,788
13,169
0
10,901
22,262
8,158
2,767
4,840
17,108
0
109,184
W
Thoth
Sejuaspro
Thoth
9,780
348
189
2,740
13,049
5,881
1,475
3,417
9,572
87,340
0
W
Cupid
bigdwoo
Cupid
16,144
11,408
1,694
8,619
15,367
6,729
7,796
4,728
10,583
0
127,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,808
Gold Earned
70,714
721
Minions Killed
727
0
Camps Cleared
0
2,352,099
Distance Traveled
2,398,752
30
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,044
502
11
0
0
484,826
11
L
Mercury
13,168
549
139
6
0
541,202
11
L
Sun Wukong
12,644
527
153
6
0
452,997
9
W
Fenrir
15,278
637
132
6
0
538,814
5
W
Hades
14,853
619
216
9
0
430,616
2
L
Cthulhu
11,033
460
68
3
0
444,936
3
L
Scylla
12,902
538
168
7
0
451,353
3
L
Apollo
13,061
544
193
8
0
461,611
4
W
Thoth
14,500
604
179
7
0
504,451
10
W
Cupid
14,039
585
189
8
0
440,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role