Player Matchup

Ganesha
Ganesha
KillerMunch
Ganesha
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Night_God_Ra
Ra
Level 14
God Stats
1W - 4L
1,268 SR
Queue Stats
13W - 17L
1,500 Elo+
Party 2
Izanami
Izanami
chungo308
Izanami
Level 17
God Stats
58W - 50L
1,799 SR
Queue Stats
89W - 97L
1,716 Elo+
Solo
Team Averages
Level 16
1,522 SR
1,572 Elo+

VS

Team Averages
Level 38
1,455 SR
1,531 Elo+
Nu Wa
Nu Wa
Logineter
Nu Wa
Level 17
God Stats
1W - 1L
1,211 SR
Queue Stats
19W - 26L
1,412 Elo+
Party 1
Hercules
Hercules
bigMAAD
Hercules
Level 28
God Stats
3W - 2L
1,371 SR
Queue Stats
208W - 226L
1,432 Elo+
Party 1
Danzaburou
Danzaburou
jakenbake293
Danzaburou
Level 68
God Stats
8W - 1L
1,782 SR
Queue Stats
69W - 76L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KillerMunch
Ganesha
17
1 / 9 / 12
13,876
603
12,382
23,320
19,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 7 / 7
14,746
641
18,629
21,066
11,763
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
chungo308
Izanami
19
10 / 7 / 4
16,425
714
26,119
18,435
9,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Logineter
Nu Wa
15
0 / 10 / 13
13,355
581
8,139
16,636
4,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
bigMAAD
Hercules
19
6 / 5 / 10
15,788
686
13,467
34,541
38,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
jakenbake293
Danzaburou
20
17 / 2 / 4
18,069
786
31,386
25,058
9,090
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
50
17
Kills
23
23
Deaths
17
23
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ganesha
KillerMunch
Ganesha
1
9
12
0.78
W
Nu Wa
Logineter
Nu Wa
0
10
13
0.65
L
6
7
7
1.36
W
Hercules
bigMAAD
Hercules
6
5
10
2.2
L
Izanami
chungo308
Izanami
10
7
4
1.71
W
Danzaburou
jakenbake293
Danzaburou
17
2
4
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,130
Damage
52,992
62,821
Taken
76,235
40,797
Mitigated
52,366
15,521
Healing
30,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
KillerMunch
Ganesha
12,382
1,770
0
1,877
23,320
19,064
225
3,962
18,830
51,110
0
W
Nu Wa
Logineter
Nu Wa
8,139
2,223
0
1,692
16,636
4,372
752
8,627
7,858
30,724
0
L
18,629
936
1,704
5,864
21,066
11,763
789
3,025
17,532
67,352
0
W
Hercules
bigMAAD
Hercules
13,467
4,380
776
17,328
34,541
38,904
0
11,984
22,373
1,929
46,069
L
Izanami
chungo308
Izanami
26,119
19,720
987
5,089
18,435
9,970
1,710
2,003
16,088
0
111,784
W
Danzaburou
jakenbake293
Danzaburou
31,386
19,897
0
10,346
25,058
9,090
2,772
11,032
13,875
0
120,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,047
Gold Earned
47,212
251
Minions Killed
207
0
Camps Cleared
0
1,083,519
Distance Traveled
1,084,778
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
13,876
603
27
1
0
350,507
3
W
Nu Wa
13,355
581
42
2
0
323,708
0
L
Ra
14,746
641
99
4
0
398,975
3
W
Hercules
15,788
686
46
2
0
343,160
0
L
Izanami
16,425
714
125
5
0
334,037
4
W
Danzaburou
18,069
786
119
5
0
417,910
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role