Player Matchup

Mercury
Mercury
Eddwin
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 105L
1,791 Elo+
Solo
Cupid
Cupid
JusT_OB1
Cupid
Level 56
God Stats
0W - 1L
1,799 SR
Queue Stats
2W - 3L
1,719 Elo+
Solo
Agni
Agni
PERSIAN809
Agni
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
361W - 357L
1,700 Elo+
Solo
Osiris
Osiris
StrappedSloth69
Osiris
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 119L
1,632 Elo+
Solo
Ymir
Ymir
XxLordRagnarokxX
Ymir
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 27L
1,446 Elo+
Solo
Team Averages
Level 85
1,560 SR
1,658 Elo+

VS

Team Averages
Level 133
1,573 SR
1,563 Elo+
Discordia
Discordia
DoctorMaxis115
Discordia
Level 114
God Stats
14W - 22L
1,703 SR
Queue Stats
274W - 262L
1,618 Elo+
Party 1
Scylla
Scylla
L Shaped Man
Scylla
Level 149
God Stats
2W - 1L
1,875 SR
Queue Stats
337W - 294L
1,559 Elo+
Party 1
Mercury
Mercury
OBITO UCHIHA 5
Mercury
Level 159
God Stats
12W - 14L
1,285 SR
Queue Stats
530W - 520L
1,359 Elo+
Solo
Chiron
Chiron
Stop Fishing
Chiron
Level 100
God Stats
15W - 6L
1,500 SR
Queue Stats
286W - 263L
1,746 Elo+
Party 1
Artio
Artio
shadowmoon1234
Artio
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 171L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Eddwin
Mercury
10
0 / 6 / 1
6,249
446
3,760
12,724
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
JusT_OB1
Cupid
10
2 / 5 / 2
6,435
460
8,229
9,342
2,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 6 / 0
6,377
456
2,063
8,052
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 5 / 1
7,776
555
7,933
11,870
7,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 5 / 3
6,621
473
3,285
12,398
5,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DoctorMaxis115
Discordia
15
7 / 1 / 5
9,416
673
9,060
6,026
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
16
8 / 0 / 3
9,819
701
10,605
9,218
3,154
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 5
7,908
565
4,114
5,868
3,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
16
10 / 0 / 1
9,711
694
10,459
7,140
2,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 4 / 8
6,508
465
4,846
14,828
6,891
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
6
Kills
27
27
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Discordia
DoctorMaxis115
Discordia
7
1
5
9.5
L
Mercury
Eddwin
Mercury
0
6
1
0.08
L
Cupid
JusT_OB1
Cupid
2
5
2
0.6
W
Scylla
8
0
3
9.5
W
2
1
5
4.5
L
0
6
0
0
W
Chiron
10
0
1
10.5
L
2
5
1
0.5
L
2
5
3
0.7
W
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,270
Damage
39,084
54,386
Taken
43,080
21,232
Mitigated
18,434
10,411
Healing
14,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DoctorMaxis115
Discordia
9,060
823
0
1,271
6,026
2,024
422
1,344
4,532
61,382
0
L
Mercury
Eddwin
Mercury
3,760
1,638
0
3,030
12,724
3,683
0
3,748
8,846
0
37,908
L
Cupid
JusT_OB1
Cupid
8,229
5,087
340
2,102
9,342
2,272
0
1,540
7,796
0
34,052
W
Scylla
10,605
1,731
0
4,490
9,218
3,154
632
641
8,547
59,574
0
W
4,114
2,139
0
352
5,868
3,699
484
562
5,269
6,821
42,881
L
2,063
43
0
724
8,052
2,582
423
4,262
3,546
34,945
0
W
Chiron
10,459
4,283
821
4,382
7,140
2,666
2,516
373
6,767
0
64,402
L
7,933
3,420
0
2,350
11,870
7,538
0
7,587
4,227
4,950
34,765
L
3,285
797
418
1,447
12,398
5,157
0
7,038
5,265
17,643
0
W
4,846
1,283
528
2,640
14,828
6,891
0
2,855
11,947
17,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,458
Gold Earned
43,362
313
Minions Killed
463
0
Camps Cleared
0
1,279,386
Distance Traveled
1,336,794
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,416
673
112
8
0
273,198
3
L
Mercury
6,249
446
77
6
0
284,475
2
L
Cupid
6,435
460
64
5
0
234,759
2
W
Scylla
9,819
701
123
9
0
241,194
1
W
Mercury
7,908
565
86
6
0
315,389
2
L
Agni
6,377
456
80
6
0
270,245
1
W
Chiron
9,711
694
131
9
0
260,532
2
L
Osiris
7,776
555
76
5
0
244,664
1
L
Ymir
6,621
473
16
1
0
245,243
4
W
Artio
6,508
465
11
1
0
246,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role