Player Matchup

Baba Yaga
Baba Yaga
Nubslayer13
Baba Yaga
Level 61
God Stats
2W - 3L
1,252 SR
Queue Stats
211W - 175L
1,791 Elo+
Party 1
Horus
Horus
Vivid Ashers
Horus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 114L
1,633 Elo+
Party 1
Bakasura
Bakasura
afropower1
Bakasura
Level 88
God Stats
8W - 1L
1,851 SR
Queue Stats
412W - 394L
1,655 Elo+
Party 1
Team Averages
Level 61
1,534 SR
1,693 Elo+

VS

Team Averages
Level 47
1,470 SR
1,514 Elo+
Chang'e
Chang'e
JaketheSnake305
Chang'e
Level 21
God Stats
12W - 4L
1,288 SR
Queue Stats
37W - 31L
1,500 Elo+
Solo
Hercules
Hercules
KodakKaine
Hercules
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
MacDaddy2245-
Artemis
Level 114
God Stats
8W - 5L
1,621 SR
Queue Stats
43W - 32L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Nubslayer13
Baba Yaga
15
3 / 8 / 6
11,762
653
13,909
17,959
12,379
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 10 / 2
11,877
660
6,475
18,738
11,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bakasura
afropower1
Bakasura
13
1 / 10 / 6
10,927
607
8,663
19,849
10,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 15
14,991
833
20,933
13,999
5,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
KodakKaine
Hercules
8
0 / 6 / 7
9,682
538
1,082
9,055
3,311
Artemis
19
16 / 3 / 9
14,646
814
20,705
16,261
5,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
9
Kills
28
28
Deaths
11
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
12
2
15
9.75
W
Hercules
KodakKaine
Hercules
0
6
7
0.58
W
Artemis
16
3
9
6.83
L
Baba Yaga
Nubslayer13
Baba Yaga
3
8
6
0.75
L
5
10
2
0.6
L
Bakasura
afropower1
Bakasura
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,047
Damage
42,720
56,546
Taken
39,315
33,504
Mitigated
14,205
14,089
Healing
16,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,933
412
5,253
8,325
13,999
5,238
518
4,645
8,824
81,104
0
W
Hercules
KodakKaine
Hercules
1,082
171
0
1,003
9,055
3,311
0
3,407
5,393
0
5,571
W
Artemis
20,705
10,839
0
1,564
16,261
5,656
3,782
7,059
8,887
0
63,883
L
Baba Yaga
Nubslayer13
Baba Yaga
13,909
789
0
5,545
17,959
12,379
414
5,416
12,368
43,083
0
L
6,475
3,602
1,590
4,226
18,738
11,033
0
5,565
12,843
0
31,811
L
Bakasura
afropower1
Bakasura
8,663
5,537
0
2,728
19,849
10,092
0
9,164
10,342
4,861
46,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,566
Gold Earned
39,319
183
Minions Killed
188
0
Camps Cleared
0
832,307
Distance Traveled
788,462
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,991
833
114
6
0
358,108
1
W
Hercules
9,682
538
7
0
0
140,493
2
W
Artemis
14,646
814
67
4
0
289,861
0
L
Baba Yaga
11,762
653
46
3
0
265,376
0
L
Horus
11,877
660
43
2
0
266,573
1
L
Bakasura
10,927
607
94
5
0
300,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role