Player Matchup

Bacchus
Bacchus
Juanny Sins9721
Bacchus
Level 124
God Stats
41W - 38L
1,411 SR
Queue Stats
438W - 413L
1,464 Elo+
Party 1
Fenrir
Fenrir
Nvrsed
Fenrir
Level 26
God Stats
3W - 4L
1,740 SR
Queue Stats
86W - 106L
1,538 Elo+
Solo
Hades
Hades
R6 Hades R6
Hades
Level 7
God Stats
3W - 1L
1,622 SR
Queue Stats
7W - 2L
1,743 Elo+
Party 1
Chiron
Chiron
Xxboulbi_424xX
Chiron
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Solo
Agni
Agni
y5u6r7i8
Agni
Level 18
God Stats
24W - 19L
1,267 SR
Queue Stats
145W - 176L
1,352 Elo+
Solo
Team Averages
Level 40
1,508 SR
1,519 Elo+

VS

Team Averages
Level 36
1,618 SR
1,717 Elo+
Rama
Rama
CRANK_S33Sion
Rama
Level 128
God Stats
2W - 10L
1,500 SR
Queue Stats
507W - 527L
1,541 Elo+
Party 2
Erlang Shen
Erlang Shen
KingofKarma1284
Erlang Shen
Level 8
God Stats
5W - 5L
1,500 SR
Queue Stats
127W - 147L
1,900 Elo+
Party 2
Ares
Ares
joafe4-
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,719 Elo+
Solo
Cu Chulainn
Cu Chulainn
xXSirUlrikXx
Cu Chulainn
Level 29
God Stats
2W - 2L
1,874 SR
Queue Stats
13W - 9L
1,782 Elo+
Solo
Danzaburou
Danzaburou
xraichuxx
Danzaburou
Level 7
God Stats
6W - 3L
1,717 SR
Queue Stats
8W - 5L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 13
8,424
562
8,616
10,433
11,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Nvrsed
Fenrir
12
10 / 3 / 4
8,194
546
7,644
11,143
4,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
3 / 7 / 8
6,722
448
5,941
11,864
4,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
9 / 3 / 3
8,722
581
8,356
10,365
3,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
9
3 / 5 / 5
6,436
429
7,435
6,462
1,946
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 6
7,651
510
4,583
7,697
2,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
KingofKarma1284
Erlang Shen
10
5 / 8 / 6
7,281
485
7,052
10,528
5,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
joafe4-
Ares
9
0 / 11 / 6
6,334
422
2,777
16,137
10,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
xXSirUlrikXx
Cu Chulainn
12
7 / 5 / 8
8,334
556
14,971
11,164
9,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
xraichuxx
Danzaburou
11
4 / 2 / 4
7,538
503
5,434
8,086
2,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
49
31
Kills
19
19
Deaths
31
33
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
5
6
1.2
W
6
1
13
12.5
L
Erlang Shen
KingofKarma1284
Erlang Shen
5
8
6
1
W
Fenrir
Nvrsed
Fenrir
10
3
4
4
W
3
7
8
1
W
9
3
3
3.5
L
Ares
joafe4-
Ares
0
11
6
0.27
L
Cu Chulainn
xXSirUlrikXx
Cu Chulainn
7
5
8
2.2
L
Danzaburou
xraichuxx
Danzaburou
4
2
4
3
W
Agni
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,992
Damage
34,817
50,267
Taken
53,612
25,991
Mitigated
31,664
16,965
Healing
5,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,583
3,392
0
1,807
7,697
2,722
465
1,842
5,855
0
22,188
W
8,616
1,741
361
2,355
10,433
11,237
721
1,491
8,942
17,112
0
L
Erlang Shen
KingofKarma1284
Erlang Shen
7,052
3,559
0
1,385
10,528
5,830
0
5,718
4,810
4,339
24,681
W
Fenrir
Nvrsed
Fenrir
7,644
2,186
0
3,918
11,143
4,321
44
885
10,258
0
30,066
W
5,941
1,429
404
3,165
11,864
4,636
342
1,622
10,242
31,234
0
W
8,356
4,355
180
5,847
10,365
3,851
944
1,140
9,225
0
49,138
L
Ares
joafe4-
Ares
2,777
593
0
434
16,137
10,954
510
7,020
9,117
13,475
0
L
Cu Chulainn
xXSirUlrikXx
Cu Chulainn
14,971
3,656
0
1,241
11,164
9,350
910
3,955
7,209
8,795
40,019
L
Danzaburou
xraichuxx
Danzaburou
5,434
2,569
0
726
8,086
2,808
273
3,457
4,629
0
29,895
W
Agni
7,435
1,135
84
651
6,462
1,946
879
1,171
5,291
16,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,498
Gold Earned
37,138
234
Minions Killed
235
0
Camps Cleared
0
1,288,358
Distance Traveled
1,257,320
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,651
510
39
3
0
260,146
9
W
Bacchus
8,424
562
13
1
0
282,610
3
L
Erlang Shen
7,281
485
37
2
0
227,500
2
W
Fenrir
8,194
546
55
4
0
292,238
2
W
Hades
6,722
448
49
3
0
244,569
0
W
Chiron
8,722
581
90
6
0
234,117
0
L
Ares
6,334
422
16
1
0
231,008
5
L
Cu Chulainn
8,334
556
86
6
0
270,889
2
L
Danzaburou
7,538
503
57
4
0
267,777
1
W
Agni
6,436
429
27
2
0
234,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role