Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Dark-Knight-_132
Anubis
Level 98
God Stats
12W - 5L
1,267 SR
Queue Stats
385W - 381L
1,444 Elo+
Party 2
Hou Yi
Hou Yi
GSG12_Drocarys
Hou Yi
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
200W - 207L
1,488 Elo+
Party 2
Athena
Athena
SASORİ
Athena
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,500 Elo+
Solo
Hera
Hera
benfootball63
Hera
Level 92
God Stats
12W - 6L
1,500 SR
Queue Stats
317W - 324L
1,511 Elo+
Party 1
Team Averages
Level 93
1,453 SR
1,489 Elo+

VS

Team Averages
Level 74
1,500 SR
1,420 Elo+
Ares
Ares
ALEX_THE_K1LLER_
Ares
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 49L
1,500 Elo+
Party 3
Olorun
Olorun
Deer the Boi
Olorun
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 87L
1,360 Elo+
Solo
Fenrir
Fenrir
NandyGlock
Fenrir
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 168L
1,500 Elo+
Party 3
Freya
Freya
SiliconeJacket
Freya
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 32L
1,240 Elo+
Solo
Artemis
Artemis
irfrit
Artemis
Level 88
God Stats
4W - 1L
1,500 SR
Queue Stats
98W - 93L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
8 / 6 / 10
10,517
751
8,704
11,519
5,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
16 / 1 / 17
13,488
963
28,749
13,129
7,966
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
2 / 3 / 17
10,041
717
8,489
8,807
3,451
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
SASORİ
Athena
17
4 / 2 / 21
10,434
745
7,923
17,118
20,139
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
5 / 4 / 20
10,690
764
14,400
7,571
3,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 9
10,226
730
6,807
18,671
17,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Olorun
13
0 / 7 / 6
7,994
571
5,844
12,394
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
NandyGlock
Fenrir
15
7 / 9 / 6
9,278
663
7,531
17,807
10,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 8 / 9
9,023
645
9,581
16,379
5,987
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
irfrit
Artemis
17
2 / 5 / 7
9,837
703
14,171
13,182
6,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
52
35
Kills
15
16
Deaths
35
85
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
8
6
10
2.17
L
3
6
9
1.25
W
16
1
17
24.5
L
Olorun
0
7
6
0.43
W
2
3
17
3.5
L
Fenrir
NandyGlock
Fenrir
7
9
6
1.11
W
Athena
SASORİ
Athena
4
2
21
7.25
L
3
8
9
0.94
W
5
4
20
3.75
L
Artemis
irfrit
Artemis
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,265
Damage
43,934
58,144
Taken
78,433
40,113
Mitigated
45,458
23,071
Healing
20,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
8,704
2,349
1,279
803
11,519
5,263
759
4,947
6,522
0
11,131
L
6,807
1,228
2,060
2,768
18,671
17,800
250
8,589
9,914
15,041
0
W
28,749
144
1,973
6,982
13,129
7,966
1,161
4,944
8,135
58,826
0
L
Olorun
5,844
2,574
2,032
1,691
12,394
4,924
0
8,995
3,261
24,506
0
W
8,489
3,935
2,024
2,069
8,807
3,451
867
2,710
5,997
0
17,412
L
Fenrir
NandyGlock
Fenrir
7,531
729
1,409
1,451
17,807
10,600
0
12,522
4,965
0
10,919
W
Athena
SASORİ
Athena
7,923
1,460
3,038
3,926
17,118
20,139
344
7,831
9,162
13,425
0
L
9,581
2,995
1,620
2,983
16,379
5,987
407
11,248
4,945
16,619
0
W
14,400
2,580
645
332
7,571
3,294
1,178
1,800
5,721
26,652
0
L
Artemis
irfrit
Artemis
14,171
5,618
2,756
2,018
13,182
6,147
425
8,828
4,276
0
31,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,170
Gold Earned
46,358
119
Minions Killed
106
0
Camps Cleared
0
1,161,831
Distance Traveled
990,321
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,517
751
9
1
0
235,385
2
L
Ares
10,226
730
10
1
0
218,432
0
W
Anubis
13,488
963
73
5
0
221,588
1
L
Olorun
7,994
571
36
3
0
156,216
0
W
Hou Yi
10,041
717
13
1
0
199,346
6
L
Fenrir
9,278
663
11
1
0
215,730
0
W
Athena
10,434
745
6
0
0
261,335
0
L
Freya
9,023
645
10
1
0
199,536
0
W
Hera
10,690
764
18
1
0
244,177
0
L
Artemis
9,837
703
39
3
0
200,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role