Player Matchup

Amaterasu
Amaterasu
Annasy
Amaterasu
Level 17
God Stats
1W - 0L
1,738 SR
Queue Stats
3W - 1L
1,586 Elo+
Solo
King Arthur
King Arthur
DesrterAccount
King Arthur
Level 31
God Stats
6W - 7L
1,715 SR
Queue Stats
248W - 193L
1,577 Elo+
Party 2
Yemoja
Yemoja
LivingDream3r
Yemoja
Level 27
God Stats
13W - 4L
1,776 SR
Queue Stats
57W - 60L
1,593 Elo+
Solo
Hou Yi
Hou Yi
Sheeithead
Hou Yi
Level 6
God Stats
9W - 5L
1,500 SR
Queue Stats
187W - 87L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
SoloIsMyLane
Baron Samedi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,647 Elo+
Party 2
Team Averages
Level 18
1,646 SR
1,581 Elo+

VS

Team Averages
Level 10
1,556 SR
1,676 Elo+
Nemesis
Nemesis
DatBoiDootin
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,740 Elo+
Solo
Yemoja
Yemoja
HappyAndreaOwO
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,546 Elo+
Solo
Izanami
Izanami
Jailbr3kr
Izanami
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,668 Elo+
Party 1
Merlin
Merlin
TheLoliPimp
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,668 Elo+
Party 1
Ra
Ra
jrose6
Ra
Level 13
God Stats
6W - 3L
1,781 SR
Queue Stats
19W - 19L
1,758 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Annasy
Amaterasu
9
2 / 2 / 0
5,723
520
1,800
9,774
3,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
DesrterAccount
King Arthur
11
6 / 1 / 3
6,464
588
7,934
7,361
5,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 1 / 3
4,883
444
1,599
3,370
1,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Sheeithead
Hou Yi
11
4 / 0 / 0
6,560
596
3,089
4,224
1,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
SoloIsMyLane
Baron Samedi
12
4 / 3 / 4
6,693
608
5,338
7,423
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DatBoiDootin
Nemesis
10
1 / 3 / 0
5,650
514
2,198
5,475
3,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 2 / 4
5,511
501
1,843
5,834
2,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Jailbr3kr
Izanami
9
4 / 3 / 0
6,054
550
3,599
6,857
1,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
9
1 / 2 / 4
5,665
515
4,174
4,020
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ra
8
0 / 6 / 2
4,896
445
2,266
7,068
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
16
Kills
7
7
Deaths
16
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Annasy
Amaterasu
2
2
0
1
L
Nemesis
DatBoiDootin
Nemesis
1
3
0
0.33
W
King Arthur
DesrterAccount
King Arthur
6
1
3
7.5
L
1
2
4
1.5
L
Izanami
Jailbr3kr
Izanami
4
3
0
1.33
W
0
1
3
1.5
W
Hou Yi
Sheeithead
Hou Yi
4
0
0
4
W
Baron Samedi
SoloIsMyLane
Baron Samedi
4
3
4
2
L
Merlin
1
2
4
1.5
L
Ra
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,760
Damage
14,080
32,152
Taken
29,254
14,195
Mitigated
10,847
13,838
Healing
4,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Annasy
Amaterasu
1,800
772
0
3,668
9,774
3,732
0
1,284
8,430
0
21,553
L
Nemesis
DatBoiDootin
Nemesis
2,198
713
0
465
5,475
3,265
0
2,188
3,265
5,189
26,894
W
King Arthur
DesrterAccount
King Arthur
7,934
1,062
0
3,021
7,361
5,113
125
2,761
4,560
0
25,474
L
1,843
570
339
425
5,834
2,574
0
1,232
4,402
8,705
0
L
Izanami
Jailbr3kr
Izanami
3,599
1,782
0
1,080
6,857
1,855
0
1,418
5,439
0
28,593
W
1,599
243
568
1,347
3,370
1,402
82
405
2,925
9,967
0
W
Hou Yi
Sheeithead
Hou Yi
3,089
1,480
0
2,129
4,224
1,098
78
754
3,380
0
31,668
W
Baron Samedi
SoloIsMyLane
Baron Samedi
5,338
1,411
237
2,868
7,423
2,850
337
2,772
4,407
35,423
0
L
Merlin
4,174
217
0
319
4,020
1,168
0
938
3,032
21,592
0
L
Ra
2,266
453
112
1,621
7,068
1,985
0
1,161
5,757
19,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,323
Gold Earned
27,776
276
Minions Killed
223
0
Camps Cleared
0
996,584
Distance Traveled
960,258
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,723
520
48
4
0
186,675
0
L
Nemesis
5,650
514
68
6
0
213,495
0
W
King Arthur
6,464
588
50
5
0
219,586
0
L
Yemoja
5,511
501
13
1
0
193,671
0
L
Izanami
6,054
550
53
5
0
183,304
3
W
Yemoja
4,883
444
17
2
0
216,185
2
W
Hou Yi
6,560
596
88
8
0
183,389
2
W
Baron Samedi
6,693
608
73
7
0
190,749
2
L
Merlin
5,665
515
48
4
0
204,851
0
L
Ra
4,896
445
41
4
0
164,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role