Player Matchup

Izanami
Izanami
KASIRY
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Torternape
Sobek
Level 140
God Stats
1W - 2L
1,296 SR
Queue Stats
104W - 98L
1,194 Elo+
Solo
Eset
Eset
Vulpeen
Eset
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 43L
1,266 Elo+
Party 2
King Arthur
King Arthur
david090
King Arthur
Level 155
God Stats
1W - 1L
1,752 SR
Queue Stats
12W - 12L
1,569 Elo+
Solo
Set
Set
mariogc99
Set
Level 156
God Stats
3W - 1L
1,733 SR
Queue Stats
190W - 173L
1,708 Elo+
Party 2
Team Averages
Level 152
1,556 SR
1,448 Elo+

VS

Team Averages
Level 136
1,500 SR
1,498 Elo+
Loki
Loki
KinderBoono
Loki
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 43L
1,490 Elo+
Party 1
Chiron
Chiron
KiszonyJeż
Chiron
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
326W - 325L
1,560 Elo+
Solo
Chang'e
Chang'e
LukeCastelan
Chang'e
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Rinksah
Vamana
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 215L
1,453 Elo+
Solo
Ares
Ares
SmellMyMeatballs
Ares
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KASIRY
Izanami
14
0 / 5 / 1
8,657
412
6,444
13,046
4,805
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
12
0 / 6 / 2
8,507
405
7,180
21,235
23,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eset
Vulpeen
Eset
14
2 / 7 / 1
8,990
428
11,073
11,534
4,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
david090
King Arthur
15
0 / 7 / 0
9,219
439
7,120
20,305
14,486
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 5 / 0
10,573
503
8,640
15,524
11,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 15
12,367
589
13,186
19,597
13,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chiron
19
5 / 1 / 9
12,377
589
10,198
11,783
7,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
LukeCastelan
Chang'e
18
6 / 3 / 12
11,939
569
12,578
14,094
6,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vamana
Rinksah
Vamana
19
6 / 0 / 10
13,260
631
14,810
22,480
24,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
6 / 1 / 16
11,885
566
13,541
17,324
23,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
92
6
Kills
30
30
Deaths
7
4
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Izanami
KASIRY
Izanami
0
5
1
0.1
W
7
2
15
7.25
W
Chiron
5
1
9
9.5
W
Chang'e
LukeCastelan
Chang'e
6
3
12
4
W
Vamana
Rinksah
Vamana
6
0
10
11
W
6
1
16
14
L
Sobek
0
6
2
0.17
L
Eset
Vulpeen
Eset
2
7
1
0.36
L
King Arthur
david090
King Arthur
0
7
0
0
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,457
Damage
64,313
81,644
Taken
85,278
58,130
Mitigated
75,238
13,486
Healing
45,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
KASIRY
Izanami
6,444
3,616
0
3,190
13,046
4,805
902
5,844
7,093
0
56,988
W
13,186
4,233
0
6,537
19,597
13,685
1,900
5,738
13,741
0
82,718
W
Chiron
10,198
4,844
2,380
5,177
11,783
7,804
7,756
2,362
9,384
10,241
89,664
W
Chang'e
LukeCastelan
Chang'e
12,578
698
8,739
7,409
14,094
6,329
2,504
5,851
7,969
70,072
0
W
Vamana
Rinksah
Vamana
14,810
6,593
0
11,447
22,480
24,399
733
2,435
19,961
189
88,009
W
13,541
423
0
3,816
17,324
23,021
586
4,145
13,027
29,852
0
L
Sobek
7,180
473
0
4,144
21,235
23,388
0
9,509
11,510
26,667
0
L
Eset
Vulpeen
Eset
11,073
733
539
1,027
11,534
4,438
608
3,729
7,504
53,115
0
L
King Arthur
david090
King Arthur
7,120
1,215
0
3,773
20,305
14,486
387
2,784
16,762
338
53,655
L
8,640
2,934
0
813
15,524
11,013
0
4,487
10,862
7,759
74,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,946
Gold Earned
61,828
485
Minions Killed
561
0
Camps Cleared
0
1,854,443
Distance Traveled
2,069,002
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,657
412
128
6
0
372,200
2
W
Loki
12,367
589
115
5
0
472,184
7
W
Chiron
12,377
589
160
8
0
404,322
4
W
Chang'e
11,939
569
104
5
0
388,785
6
W
Vamana
13,260
631
156
7
0
404,576
4
W
Ares
11,885
566
26
1
0
399,135
5
L
Sobek
8,507
405
21
1
0
386,050
6
L
Eset
8,990
428
113
5
0
353,178
5
L
King Arthur
9,219
439
103
5
0
361,448
1
L
Set
10,573
503
120
6
0
381,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role